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untyped
global function SpawnFunctions_Init
function SpawnFunctions_Init()
{
if ( IsLobby() )
return
// shared OnSpawned callbacks
AddSpawnCallback( "script_mover", SpawnScriptMover )
AddSpawnCallback( "path_track", SpawnPathTrack )
AddSpawnCallback( "info_hint", SpawnInfoHint )
AddDeathCallback( "npc_titan", EmptyDeathCallback ) // so death info gets sent to client
// Arc Cannon Targets
foreach ( classname, val in ArcCannonTargetClassnames )
{
AddSpawnCallback( classname, AddToArcCannonTargets )
}
foreach ( classname, val in ProximityTargetClassnames )
{
AddSpawnCallback( classname, AddToProximityTargets )
}
}
void function EmptyDeathCallback( entity _1, var _2 )
{
}
void function SpawnPathTrack( entity node )
{
if ( node.HasKey( "WaitSignal" ) )
RegisterSignal( node.kv.WaitSignal )
if ( node.HasKey( "SendSignal" ) )
RegisterSignal( node.kv.SendSignal )
if ( node.HasKey( "WaitFlag" ) )
FlagInit( expect string( node.kv.WaitFlag ) )
if ( node.HasKey( "SetFlag" ) )
FlagInit( expect string( node.kv.SetFlag ) )
}
void function SpawnScriptMover( entity ent )
{
if ( ent.HasKey( "custom_health" ) )
{
//printt( "setting health on " + ent + " to " + ent.kv.custom_health.tointeger() )
ent.SetHealth( ent.kv.custom_health.tointeger() )
}
}
void function SpawnInfoHint( entity ent )
{
Assert( !ent.HasKey( "hotspot" ) || ent.kv.hotspot.tolower() in level.hotspotHints, "info_hint at " + ent.GetOrigin() + " has unknown hotspot hint: " + ent.kv.hotspot.tolower() )
}
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