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path: root/Northstar.CustomServers/mod/scripts/vscripts/conversation/_battle_chatter.gnut
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global function BattleChatter_Init
global function PlayBattleChatterLine
global function TryPlayWeaponBattleChatterLine

void function BattleChatter_Init()
{
	//ShBattleChatter_Init()
}

void function PlayBattleChatterLine( entity player, string conversationType )
{
	foreach( entity otherPlayer in GetPlayerArray() )
		if ( ShouldPlayBattleChatter( conversationType, otherPlayer, player ) && player != otherPlayer )
			Remote_CallFunction_NonReplay( otherPlayer, "ServerCallback_PlayBattleChatter", GetConversationIndex( conversationType ), player.GetEncodedEHandle() )
}

void function TryPlayWeaponBattleChatterLine( entity player, entity weapon )
{
	var chatterEvent = weapon.GetWeaponInfoFileKeyField( "battle_chatter_event" )
	if ( chatterEvent == null )
		return
		
	expect string( chatterEvent )
	PlayBattleChatterLine( player, chatterEvent )
}