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global function Sh_GamemodeKR_Init
global const string GAMEMODE_KR = "kr"
void function Sh_GamemodeKR_Init()
{
// create custom gamemode
AddCallback_OnCustomGamemodesInit( CreateGamemodeKR )
AddCallback_OnRegisteringCustomNetworkVars( KRRegisterNetworkVars )
}
void function CreateGamemodeKR()
{
GameMode_Create( GAMEMODE_KR )
GameMode_SetName( GAMEMODE_KR, "#GAMEMODE_kr" )
GameMode_SetDesc( GAMEMODE_KR, "#PL_kr_desc" )
GameMode_SetGameModeAnnouncement( GAMEMODE_KR, "ffa_modeDesc" )
GameMode_SetDefaultTimeLimits( GAMEMODE_KR, 10, 0.0 )
GameMode_AddScoreboardColumnData( GAMEMODE_KR, "#SCOREBOARD_KR_RECORD", PGS_ASSAULT_SCORE, 2 )
GameMode_AddScoreboardColumnData( GAMEMODE_KR, "#SCOREBOARD_PILOT_KILLS", PGS_PILOT_KILLS, 2 )
GameMode_SetColor( GAMEMODE_KR, [147, 204, 57, 255] )
AddPrivateMatchMode( GAMEMODE_KR ) // add to private lobby modes
#if SERVER
GameMode_AddServerInit( GAMEMODE_KR, GamemodeKR_Init )
GameMode_AddServerInit( GAMEMODE_KR, GamemodeFFAShared_Init )
GameMode_SetPilotSpawnpointsRatingFunc( GAMEMODE_KR, RateSpawnpoints_Generic )
GameMode_SetTitanSpawnpointsRatingFunc( GAMEMODE_KR, RateSpawnpoints_Generic )
#elseif CLIENT
GameMode_AddClientInit( GAMEMODE_KR, ClGamemodeKR_Init )
GameMode_AddClientInit( GAMEMODE_KR, GamemodeFFAShared_Init )
GameMode_AddClientInit( GAMEMODE_KR, ClGamemodeFFA_Init )
#endif
#if !UI
GameMode_SetScoreCompareFunc( GAMEMODE_KR, CompareAssaultScore )
GameMode_AddSharedInit( GAMEMODE_KR, GamemodeFFA_Dialogue_Init )
#endif
}
void function KRRegisterNetworkVars()
{
if ( GAMETYPE != GAMEMODE_KR )
return
Remote_RegisterFunction( "ServerCallback_FlagSpawnIncoming" )
Remote_RegisterFunction( "ServerCallback_NewKillRacer" )
Remote_RegisterFunction( "ServerCallback_EndKillrace" )
RegisterNetworkedVariable( "killRaceTime", SNDC_PLAYER_EXCLUSIVE, SNVT_TIME, 0.0 )
#if CLIENT
RegisterNetworkedVariableChangeCallback_time( "killRaceTime", ShowTimeGainOnKill )
#endif
}
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