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// ModSettings_Slider
// since we are missing some utility functions (e.g. GetMax, GetMin, SetValue), this is basically a collection of workarounds.
global struct MS_Slider
{
var slider
float min = 0.0
float max = 1.0
float stepSize = 0.05
}
globalize_all_functions
MS_Slider function MS_Slider_Setup( var slider, float min = 0.0, float max = 1.0, float startVal = 0.0, float stepSize = 0.05 )
{
MS_Slider result
result.slider = slider
result.min = min
result.max = max
result.stepSize = stepSize
Hud_SliderControl_SetMin( slider, startVal )
Hud_SliderControl_SetMax( slider, startVal )
Hud_SliderControl_SetStepSize( slider, stepSize )
Hud_SliderControl_SetMin( slider, min )
Hud_SliderControl_SetMax( slider, max )
return result
}
void function MS_Slider_SetValue( MS_Slider slider, float val )
{
Hud_SliderControl_SetMin( slider.slider, val )
Hud_SliderControl_SetMax( slider.slider, val )
Hud_SliderControl_SetMin( slider.slider, slider.min )
Hud_SliderControl_SetMax( slider.slider, slider.max )
}
void function MS_Slider_SetMin( MS_Slider slider, float min )
{
slider.min = min
Hud_SliderControl_SetMin( slider.slider, min )
}
void function MS_Slider_SetMax( MS_Slider slider, float max )
{
slider.max = max
Hud_SliderControl_SetMax( slider.slider, max )
}
void function MS_Slider_SetStepSize( MS_Slider slider, float stepSize )
{
slider.stepSize = stepSize
Hud_SliderControl_SetStepSize( slider.slider, stepSize )
}
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