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path: root/Northstar.Client/mod/resource/northstar_client_localisation_tchinese.txt
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"lang"
{
	"Language" "tchinese"
	"Tokens"
	{
		// This file needs to be encoded as UTF-16 LE

		"MENU_LAUNCH_NORTHSTAR" "啟動Northstar"
		"MENU_TITLE_MODS" "Mod選單"
		"RELOAD_MODS" "重新載入Mod"
		"WARNING" "警告"
		"CORE_MOD_DISABLE_WARNING"  "停用核心Mod可能會使用戶端無法運作!"
		"DISABLE" "停用"

		"DIALOG_TITLE_INSTALLED_NORTHSTAR" "感謝安裝Northstar!"
		"AUTHENTICATION_AGREEMENT_DIALOG_TEXT" "為了使Northstar運作,本用戶端將使用Northstar的主伺服器進行驗證。此操作將會發送你的Origin令牌至主伺服器,我們承諾將不會存儲此令牌或將其另做它用。
若你同意請點擊確定。這個選項隨時可以在Mod選單內修改。"
		"BACK_AUTHENTICATION_AGREEMENT" "驗證許可"
		"AUTHENTICATION_AGREEMENT" "驗證許可"
		"AUTHENTICATION_AGREEMENT_RESTART" "你需要重啟Titanfall 2來使本選項生效。"

		"DIALOG_AUTHENTICATING_MASTERSERVER" "向主伺服器進行驗證。"
		"AUTHENTICATIONAGREEMENT_NO" "你選擇了不與Northstar主伺服器進行驗證。你可以在Mod選單查看驗證許可。"

		"MENU_TITLE_SERVER_BROWSER" "瀏覽伺服器"
		"NS_SERVERBROWSER_NOSERVERS" "查無伺服器"
		"NS_SERVERBROWSER_UNKNOWNMODE" "未知模式"
		"NS_SERVERBROWSER_WAITINGFORSERVERS" "等候伺服器中…"
		"NS_SERVERBROWSER_CONNECTIONFAILED" "連線失敗!"
		"REFRESH_SERVERS" "重新整理"

		"MENU_TITLE_CONNECT_PASSWORD" "密碼連線"
		"MENU_CONNECT_MENU_CONNECT" "連線"

		"PRIVATE_MATCH_PAGE_PREV" "上一頁"
		"PRIVATE_MATCH_PAGE_NEXT" "下一頁"

		"MENU_MATCH_SETTINGS" "私人比賽設定"
		"MENU_MATCH_SETTINGS_SUBMENU" "%s1設定"

		"PRIVATE_MATCH_SINGLEPLAYER_LEVEL" "%s1 (單人遊戲)"

		// fra hint for private match menu, because fra only has PL_fra_desc in vanilla
		"PL_fra_hint" "你將孤身作戰。擊殺敵人來取勝。收集 3 枚電池後可呼叫泰坦。"

		// mode settings
		"MODE_SETTING_CATEGORY_PILOT" "鐵馭"
		"MODE_SETTING_CATEGORY_TITAN" "泰坦"
		"MODE_SETTING_CATEGORY_RIFF" "規則"
		"MODE_SETTING_CATEGORY_MATCH" "比賽"

		"classic_mp" "經典多人"
		"run_epilogue" "最終作戰"
		"scorelimit" "分數限制"
		"roundscorelimit" "分數限制(回合制)"
		"timelimit" "時間限制"
		"roundtimelimit" "時間限制(回合制)"
		"respawnprotection" "重生保護時間"

		"pilot_health_multiplier" "生命值加成"
		"respawn_delay" "重生延遲"
		"boosts_enabled" "強化"
		"earn_meter_pilot_overdrive" "泰坦/強化數值超載"
		"earn_meter_pilot_multiplier" "泰坦/強化數值加成"

		"earn_meter_titan_multiplier" "核心值加成"
		"aegis_upgrades" "神盾升級"
		"infinite_doomed_state" "無限即毀狀態"
		"titan_shield_regen" "防護罩自動恢復"

		"riff_floorislava" "致命之地"
		"featured_mode_all_holopilot" "大騙局"
		"featured_mode_all_grapple" "進擊的泰坦"
		"featured_mode_all_phase" "異次元"
		"featured_mode_all_ticks" "火熱"
		"featured_mode_tactikill" "戰術擊殺"
		"featured_mode_amped_tacticals" "強化戰術技能"
		"featured_mode_rocket_arena" "火箭競技場"
		"featured_mode_shotguns_snipers" "危險武裝"
		"iron_rules" "鐵血泰坦"

		"cp_amped_capture_points" "強化據點"
		"coliseum_loadouts_enabled" "競技場裝備"

		"aitdm_archer_grunts" "射手飛彈步兵"

		// northstar.custom localisation is just deciding not to work, so putting it here for now
		"PL_sbox" "沙盒"
		"PL_sbox_lobby" "沙盒大廳"
		"PL_sbox_desc" "就像GMOD但更誇張"
		"PL_sbox_abbr" "SBOX"
		"GAMEMODE_SBOX" "沙盒"

		"PL_gg" "軍火之王"
		"PL_gg_lobby" "軍火之王大廳"
		"PL_gg_desc" "用每種武器各取得一次擊殺來獲勝。"
		"PL_gg_hint" "用每種武器各取得一次擊殺來獲勝。"
		"PL_gg_abbr" "GG"
		"GAMEMODE_GG" "軍火之王"
		"gg_kill_reward" "擊殺進度值佔比"
		"gg_assist_reward" "助攻進度值佔比"
		"gg_execution_reward" "處決進度值佔比"

		"PL_tt" "泰坦鬼抓人"
		"PL_tt_lobby" "泰坦鬼抓人大廳"
		"PL_tt_desc" "以泰坦身分擊殺來得分。摧毀敵人的泰坦來取得你的泰坦。"
		"PL_tt_hint" "以泰坦身分擊殺來得分。摧毀敵人的泰坦來取得你的泰坦。"
		"PL_tt_abbr" "TT"
		"GAMEMODE_TT" "泰坦鬼抓人"

		"PL_chamber" "僅此一發"
		"PL_chamber_lobby" "僅此一發大廳"
		"PL_chamber_desc" "一槍一個。透過擊殺來取得下一發子彈。"
		"PL_chamber_hint" "一槍一個。透過擊殺來取得下一發子彈。"
		"PL_chamber_abbr" "CHAMBER"
		"GAMEMODE_CHAMBER" "僅此一發"

		"PL_hidden" "潛獵"
		"PL_hidden_lobby" "潛獵大廳"
		"PL_hidden_desc" "潛獵手將完全隱形,潛伏並獵殺所有倖存者。"
		"PL_hidden_hint" "潛獵手將完全隱形,潛伏並獵殺所有倖存者。"
		"PL_hidden_abbr" "HIDDEN"
		"GAMEMODE_HIDDEN" "潛獵"
		"HIDDEN_YOU_ARE_HIDDEN" "你是潛獵手!"
		"HIDDEN_KILL_SURVIVORS" "擊殺所有倖存者。"
		"HIDDEN_FIRST_HIDDEN" "%s1是潛獵手。"

		"PL_sns" "冷兵器"
		"PL_sns_lobby" "冷兵器大廳"
		"PL_sns_desc" "模擬十字弓和飛斧的作戰模式。使用脈衝刀及處決擊殺來重置敵人的分數。"
		"PL_sns_abbr" "SNS"
		"GAMEMODE_SNS" "冷兵器"
		"SCOREBOARD_BANKRUPTS" "破產次數"
		"SNS_LEADER_BANKRUPT" "領先鐵馭破產!"
		"SNS_LEADER_BANKRUPT_SUB" "%s1的分數已被%s2重置"
		"SNS_BANKRUPT" "破產!"
		"SNS_BANKRUPT_SUB" "你的分數已被%s1重置"
		"sns_wme_kill_value" "小幫手菁英擊殺分數"
		"sns_softball_kill_value" "壘球榴彈槍擊殺分數"
		"sns_offhand_kill_value" "重火力擊殺分數"
		"sns_reset_kill_value" "脈衝刀/處決擊殺分數"
		"sns_melee_kill_value" "近戰擊殺分數"
		"sns_reset_pulse_blade_cooldown_on_pulse_blade_kill" "脈衝刀擊殺重置冷卻"
		"sns_softball_enabled" "啟用壘球榴彈槍"

		"PL_inf" "感染"
		"PL_inf_lobby" "感染大廳"
		"PL_inf_desc" "在殭屍災變中存活。倖存者將在被擊殺後感染。"
		"PL_inf_hint" "在殭屍災變中存活。倖存者將在被擊殺後感染。"
		"PL_inf_abbr" "INF"
		"GAMEMODE_INF" "感染"
		"INFECTION_YOU_ARE_INFECTED" "你已被感染!"
		"INFECTION_KILL_SURVIVORS" "感染所有剩餘的倖存者。"
		"INFECTION_FIRST_INFECTED" "%s1是首位感染者。"
		"INFECTION_LAST_SURVIVOR" "%s1是最後的倖存者!"
		"INFECTION_KILL_LAST_SURVIVOR" "在時間用盡前感染他!"
		"INFECTION_YOU_ARE_LAST_SURVIVOR" "你是最後的倖存者!"
		"INFECTION_SURVIVE_LAST_SURVIVOR" "倖存"

		"PL_tffa" "泰坦混戰"
		"PL_tffa_lobby" "泰坦混戰大廳"
		"PL_tffa_desc" "所有鐵馭為自己而戰,摧毀所有敵方泰坦。"
		"PL_tffa_hint" "所有鐵馭為自己而戰,摧毀所有敵方泰坦。"
		"PL_tffa_abbr" "TFFA"
		"GAMEMODE_TFFA" "泰坦混戰"

		"PL_hs" "捉迷藏"
		"PL_hs_lobby" "捉迷藏大廳"
		"PL_hs_desc" "獵物在時間內躲起來,獵人找出並逮住他們。"
		"PL_hs_hint" "獵物在時間內躲起來,獵人找出並逮住他們。"
		"PL_hs_abbr" "HS"
		"GAMEMODE_hs" "捉迷藏"
		"HIDEANDSEEK_YOU_ARE_SEEKER" "你是一名獵人"
		"HIDEANDSEEK_SEEKER_DESC" "找出獵物並使用近戰。\n你將在%s1秒後重生"
		"HIDEANDSEEK_YOU_ARE_HIDER" "你是一名獵物"
		"HIDEANDSEEK_HIDER_DESC" "躲開獵人的追捕。"
		"HIDEANDSEEK_SEEKERS_INCOMING" "獵人出動中"
		"HIDEANDSEEK_DONT_GET_FOUND" "別被發現了!"
		"HIDEANDSEEK_GET_LAST_HIDER" "%s1是最後的獵物"
		"HIDEANDSEEK_YOU_ARE_LAST_HIDER" "你是最後的獵物"
		"HIDEANDSEEK_GOT_STIM" "你被發現了,不要被對手抓住!"
		"hideandseek_balance_teams" "自動平衡獵物/獵人"
		"hideandseek_hiding_time" "躲藏階段"

		// these are defined in r1_english but titan war is a shit name so i'm changing it to another one that was referenced in development
		"GAMEMODE_fw" "邊境戰爭"
		"PL_fw" "邊境戰爭"
		"PL_fw_lobby" "邊境戰爭大廳"
		"PL_fw_desc" "摧毀敵方採集機,並保護友方採集機"
		"PL_fw_abbr" "FW"

		"GAMEMODE_kr" "強殺競賽"
		"PL_kr" "強殺競賽"
		"PL_kr_lobby" "強殺競賽大廳"
		"PL_kr_desc" "透過擊殺來延長你的強化時間。撿起旗幟以開始。創下最高的連殺記錄來取勝。"
		"PL_kr_hint" "透過擊殺來延長你的強化時間。撿起旗幟以開始。創下最高的連殺記錄來取勝。"
		"PL_kr_abbr" "KR"
		"SCOREBOARD_KR_RECORD" "連殺記錄"
		"KR_NEW_RACER" "%s1是目前的強殺射手"
		"KR_YOU_ARE_NEW_RACER" "你是目前的強殺射手"
		"KR_YOU_SET_NEW_RECORD" "創造了新的連殺記錄!"
		"KR_FLAG_INCOMING" "旗幟即將出現"
		"KR_COLLECT_FLAG" "撿起旗幟來成為強殺射手!"
		"KR_ENEMY_KILLRACE_OVER" "%s1的強殺已結束"
		"KR_YOUR_KILLRACE_OVER" "你的強殺已結束"
		"KR_YOUR_KILLRACE_SCORE" "你取得了%s1次擊殺。"

		"GAMEMODE_fastball" "投擲迫擊砲"
		"PL_fastball" "投擲迫擊砲"
		"PL_fastball_lobby" "投擲迫擊砲大廳"
		"PL_fastball_desc" "永久死亡。入侵控制面板來取得回合勝利並重生你的隊友。"
		"PL_fastball_hint" "永久死亡。入侵控制面板來取得回合勝利並重生你的隊友。"
		"PL_fastball_abbr" "FB"
		"FASTBALL_PANEL_CAPTURED" "%s1佔領了%s2區面板"
		"SCOREBOARD_FASTBALL_HACKS" "已佔領面板"

		"GAMEMODE_ctf_comp" "競技奪旗"

		// mode settings
		"MODE_SETTING_CATEGORY_PROMODE" "進階平衡"
		"MODE_SETTING_CATEGORY_BLEEDOUT" "鐵馭倒地"

		"custom_air_accel_pilot" "空中加速"
		"no_pilot_collision" "取消鐵馭間碰撞"
		"promode_enable" "進階平衡武器"
		"fp_embark_enabled" "第一人稱登機/處決"
		"classic_rodeo" "經典馴牛術"
		"oob_timer_enabled" "超出戰場計時"
		"riff_instagib" "瞬殺模式"

		"riff_player_bleedout" "鐵馭倒地"
		"player_bleedout_forceHolster" "倒地時收起武器"
		"player_bleedout_forceDeathOnTeamBleedout" "全隊倒地後死亡"
		"player_bleedout_bleedoutTime" "倒地時間"
		"player_bleedout_firstAidTime" "醫療時間"
		"player_bleedout_firstAidTimeSelf" "自行醫療時間"
		"player_bleedout_firstAidHealPercent" "醫療生命值佔比"
		"player_bleedout_aiBleedingPlayerMissChance" "倒地時AI的失誤率"

		// coop stuff
		"PL_sp_coop" "(UNFINISHED) Singleplayer Coop"
		"PL_sp_coop_lobby" "Singleplayer Coop Lobby"
		"PL_sp_coop_desc" "Play through the singleplayer campaign with friends"
		"PL_sp_coop_hint" "Play through the singleplayer campaign with friends"
		"PL_sp_coop_abbr" "SP"

		"SP_TRAINING" "The Pilot's Gauntlet"
		"SP_TRAINING_CLASSIC_DESC" "Captain Lastimosa's training simulation."

		"SP_CRASHSITE" "BT-7274"
		"SP_CRASHSITE_CLASSIC_DESC" "Jack Cooper meets BT-7274."

		"SP_SEWERS1" "Blood and Rust"
		"SP_SEWERS1_CLASSIC_DESC" "Cooper and BT set out to rendezvous with Major Anderson."

		"SP_BOOMTOWN_START" "Into the Abyss"
		"SP_BOOMTOWN_START_CLASSIC_DESC" "An underground shortcut yields unexpected consequences."

		"SP_HUB_TIMESHIFT" "Effect and Cause"
		"SP_HUB_TIMESHIFT_CLASSIC_DESC" "A strange phenomenon is discovered at Major Anderson's coordinates."

		"SP_BEACON" "The Beacon"
		"SP_BEACON_CLASSIC_DESC" "Cooper and BT attempt to inform the remaining fleet of the IMC's plans."

		"SP_TDAY" "Trial by Fire"
		"SP_TDAY_CLASSIC_DESC" "Cooper's Titan skills are put to the test in an all-out battle to capture the Ark"

		"SP_S2S" "The Ark"
		"SP_S2S_CLASSIC_DESC" "Cooper and BT go ship to ship in pursuit of the Ark."

		"SP_SKYWAY_V1" "The Fold Weapon"
		"SP_SKYWAY_V1_CLASSIC_DESC" "BT and Cooper are captured by Kuben Blisk."

		// Better.Serverbrowser
		"SERVERS_COLUMN" "伺服器"
		"PLAYERS_COLUMN" "玩家"
		"MAP_COLUMN" "地圖"
		"GAMEMODE_COLUMN" "遊戲模式"
		"LATENCY_COLUMN" "延遲"
		"SEARCHBAR_LABEL" "搜尋:"
		"MAP_FILTER" "地圖"
		"GAMEMODE_FILTER" "遊戲模式"
		"HIDE_FULL_FILTER" "隱藏滿伺服器"
		"HIDE_EMPTY_FILTER" "隱藏空伺服器"
		"HIDE_PROT_FILTER" "隱藏密碼伺服器"
		"SERVER_DESCRIPTION" "說明"
		"SERVER_MODS" "Mod內容"
		"CLEAR_FILTERS" "清除"
		"JOIN_BUTTON" "加入"

		"SWITCH_YES" "是"
		"SWITCH_NO" "否"
		"SWITCH_ANY" "任何"

		"CONNECTING" "連線中…"
		"INGAME_PLAYERS" "線上玩家:^6BA6C400%s1"
		"TOTAL_SERVERS" "線上伺服器:^C46C6C00%s1"

		// Mods menu
		"SHOW" "顯示"
		"SHOW_ALL" "全部"
		"SHOW_ONLY_ENABLED" "僅啟用"
		"SHOW_ONLY_DISABLED" "僅停用"

		// Maps menu
		"HIDE_LOCKED" "隱藏鎖定地圖"

		// In-game chat
		"HUD_CHAT_WHISPER_PREFIX" "[悄悄話]"
		"HUD_CHAT_SERVER_PREFIX" "[伺服器]"

		// In-game chat
		"HUD_CHAT_WHISPER_PREFIX" "[WHISPER]"
		"HUD_CHAT_SERVER_PREFIX" "[SERVER]"

		"NO_GAMESERVER_RESPONSE"         "無法連接到遊戲伺服器'"
		"BAD_GAMESERVER_RESPONSE"         "遊戲伺服器回應無效"
		"UNAUTHORIZED_GAMESERVER"         "遊戲伺服器無法完成請求,因為它未與主伺服器進行驗證"
		"UNAUTHORIZED_GAME"                "Stryder 無法確認當前賬戶擁有Titanfall 2"
		"UNAUTHORIZED_PWD"                 "密碼錯誤"
		"STRYDER_RESPONSE"                 "無法讀取Stryder回應"
		"PLAYER_NOT_FOUND"                 "找不到玩家賬戶"
		"INVALID_MASTERSERVER_TOKEN"     "主伺服器token過期或無效"
		"JSON_PARSE_ERROR"                 "讀取json回應時發生錯誤"
		"UNSUPPORTED_VERSION"             "您的遊戲版本過低"
	}
}