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"lang"
{
"Language" "tchinese"
"Tokens"
{
// This file needs to be encoded as UTF-16 LE
"MENU_LAUNCH_NORTHSTAR" "啟動Northstar"
"MENU_TITLE_MODS" "Mod選單"
"RELOAD_MODS" "重新載入Mod"
"WARNING" "警告"
"CORE_MOD_DISABLE_WARNING" "停用核心Mod可能會使用戶端無法運作!"
"DISABLE" "停用"
"DIALOG_TITLE_INSTALLED_NORTHSTAR" "感謝安裝Northstar!"
"AUTHENTICATION_AGREEMENT_DIALOG_TEXT" "為了使Northstar運作,本用戶端將使用Northstar的主伺服器進行驗證。此操作將會發送你的Origin令牌至主伺服器,我們承諾將不會存儲此令牌或將其另做它用。
若你同意請點擊確定。這個選項隨時可以在Mod選單內修改。"
"BACK_AUTHENTICATION_AGREEMENT" "驗證許可"
"AUTHENTICATION_AGREEMENT" "驗證許可"
"AUTHENTICATION_AGREEMENT_RESTART" "你需要重啟Titanfall 2來使本選項生效。"
"DIALOG_AUTHENTICATING_MASTERSERVER" "向主伺服器進行驗證。"
"AUTHENTICATIONAGREEMENT_NO" "你選擇了不與Northstar主伺服器進行驗證。你可以在Mod選單查看驗證許可。"
"MENU_TITLE_SERVER_BROWSER" "瀏覽伺服器"
"NS_SERVERBROWSER_NOSERVERS" "查無伺服器"
"NS_SERVERBROWSER_UNKNOWNMODE" "未知模式"
"NS_SERVERBROWSER_WAITINGFORSERVERS" "等候伺服器中…"
"NS_SERVERBROWSER_CONNECTIONFAILED" "連線失敗!"
"REFRESH_SERVERS" "重新整理"
"MENU_TITLE_CONNECT_PASSWORD" "密碼連線"
"MENU_CONNECT_MENU_CONNECT" "連線"
"PRIVATE_MATCH_PAGE_PREV" "上一頁"
"PRIVATE_MATCH_PAGE_NEXT" "下一頁"
"MENU_MATCH_SETTINGS" "私人比賽設定"
"MENU_MATCH_SETTINGS_SUBMENU" "%s1設定"
"PRIVATE_MATCH_SINGLEPLAYER_LEVEL" "%s1 (單人遊戲)"
// fra hint for private match menu, because fra only has PL_fra_desc in vanilla
"PL_fra_hint" "你將孤身作戰。擊殺敵人來取勝。收集 3 枚電池後可呼叫泰坦。"
// mode settings
"MODE_SETTING_CATEGORY_PILOT" "鐵馭"
"MODE_SETTING_CATEGORY_TITAN" "泰坦"
"MODE_SETTING_CATEGORY_RIFF" "規則"
"MODE_SETTING_CATEGORY_MATCH" "比賽"
"classic_mp" "經典多人"
"run_epilogue" "最終作戰"
"scorelimit" "分數限制"
"roundscorelimit" "分數限制(回合制)"
"timelimit" "時間限制"
"roundtimelimit" "時間限制(回合制)"
"respawnprotection" "重生保護時間"
"pilot_health_multiplier" "生命值加成"
"respawn_delay" "重生延遲"
"boosts_enabled" "強化"
"earn_meter_pilot_overdrive" "泰坦/強化數值超載"
"earn_meter_pilot_multiplier" "泰坦/強化數值加成"
"earn_meter_titan_multiplier" "核心值加成"
"aegis_upgrades" "神盾升級"
"infinite_doomed_state" "無限即毀狀態"
"titan_shield_regen" "防護罩自動恢復"
"riff_floorislava" "致命之地"
"featured_mode_all_holopilot" "大騙局"
"featured_mode_all_grapple" "進擊的泰坦"
"featured_mode_all_phase" "異次元"
"featured_mode_all_ticks" "火熱"
"featured_mode_tactikill" "戰術擊殺"
"featured_mode_amped_tacticals" "強化戰術技能"
"featured_mode_rocket_arena" "火箭競技場"
"featured_mode_shotguns_snipers" "危險武裝"
"iron_rules" "鐵血泰坦"
"cp_amped_capture_points" "強化據點"
"coliseum_loadouts_enabled" "競技場裝備"
// northstar.custom localisation is just deciding not to work, so putting it here for now
"PL_sbox" "沙盒"
"PL_sbox_lobby" "沙盒大廳"
"PL_sbox_desc" "就像GMOD但更誇張"
"PL_sbox_abbr" "SBOX"
"GAMEMODE_SBOX" "沙盒"
"PL_gg" "軍火之王"
"PL_gg_lobby" "軍火之王大廳"
"PL_gg_desc" "用每種武器各取得一次擊殺來獲勝。"
"PL_gg_hint" "用每種武器各取得一次擊殺來獲勝。"
"PL_gg_abbr" "GG"
"GAMEMODE_GG" "軍火之王"
"gg_kill_reward" "擊殺進度值佔比"
"gg_assist_reward" "助攻進度值佔比"
"gg_execution_reward" "處決進度值佔比"
"PL_tt" "泰坦鬼抓人"
"PL_tt_lobby" "泰坦鬼抓人大廳"
"PL_tt_desc" "以泰坦身分擊殺來得分。摧毀敵人的泰坦來取得你的泰坦。"
"PL_tt_hint" "以泰坦身分擊殺來得分。摧毀敵人的泰坦來取得你的泰坦。"
"PL_tt_abbr" "TT"
"GAMEMODE_TT" "泰坦鬼抓人"
"PL_chamber" "僅此一發"
"PL_chamber_lobby" "僅此一發大廳"
"PL_chamber_desc" "一槍一個。透過擊殺來取得下一發子彈。"
"PL_chamber_hint" "一槍一個。透過擊殺來取得下一發子彈。"
"PL_chamber_abbr" "CHAMBER"
"GAMEMODE_CHAMBER" "僅此一發"
"PL_hidden" "潛獵"
"PL_hidden_lobby" "潛獵大廳"
"PL_hidden_desc" "潛獵手將完全隱形,潛伏並獵殺所有倖存者。"
"PL_hidden_hint" "潛獵手將完全隱形,潛伏並獵殺所有倖存者。"
"PL_hidden_abbr" "HIDDEN"
"GAMEMODE_HIDDEN" "潛獵"
"HIDDEN_YOU_ARE_HIDDEN" "你是潛獵手!"
"HIDDEN_KILL_SURVIVORS" "擊殺所有倖存者。"
"HIDDEN_FIRST_HIDDEN" "%s1是潛獵手。"
"PL_sns" "冷兵器"
"PL_sns_lobby" "冷兵器大廳"
"PL_sns_desc" "模擬十字弓和飛斧的作戰模式。使用脈衝刀及處決擊殺來重置敵人的分數。"
"PL_sns_abbr" "SNS"
"GAMEMODE_SNS" "冷兵器"
"SCOREBOARD_BANKRUPTS" "破產次數"
"SNS_LEADER_BANKRUPT" "領先鐵馭破產!"
"SNS_LEADER_BANKRUPT_SUB" "%s1的分數已被%s2重置"
"SNS_BANKRUPT" "破產!"
"SNS_BANKRUPT_SUB" "你的分數已被%s1重置"
"sns_wme_kill_value" "小幫手菁英擊殺分數"
"sns_softball_kill_value" "壘球榴彈槍擊殺分數"
"sns_offhand_kill_value" "重火力擊殺分數"
"sns_reset_kill_value" "脈衝刀/處決擊殺分數"
"sns_melee_kill_value" "近戰擊殺分數"
"sns_reset_pulse_blade_cooldown_on_pulse_blade_kill" "脈衝刀擊殺重置冷卻"
"sns_softball_enabled" "啟用壘球榴彈槍"
"PL_inf" "感染"
"PL_inf_lobby" "感染大廳"
"PL_inf_desc" "在殭屍災變中存活。倖存者將在被擊殺後感染。"
"PL_inf_hint" "在殭屍災變中存活。倖存者將在被擊殺後感染。"
"PL_inf_abbr" "INF"
"GAMEMODE_INF" "感染"
"INFECTION_YOU_ARE_INFECTED" "你已被感染!"
"INFECTION_KILL_SURVIVORS" "感染所有剩餘的倖存者。"
"INFECTION_FIRST_INFECTED" "%s1是首位感染者。"
"INFECTION_LAST_SURVIVOR" "%s1是最後的倖存者!"
"INFECTION_KILL_LAST_SURVIVOR" "在時間用盡前感染他!"
"INFECTION_YOU_ARE_LAST_SURVIVOR" "你是最後的倖存者!"
"INFECTION_SURVIVE_LAST_SURVIVOR" "倖存"
"PL_tffa" "泰坦混戰"
"PL_tffa_lobby" "泰坦混戰大廳"
"PL_tffa_desc" "所有鐵馭為自己而戰,摧毀所有敵方泰坦。"
"PL_tffa_hint" "所有鐵馭為自己而戰,摧毀所有敵方泰坦。"
"PL_tffa_abbr" "TFFA"
"GAMEMODE_TFFA" "泰坦混戰"
"PL_hs" "捉迷藏"
"PL_hs_lobby" "捉迷藏大廳"
"PL_hs_desc" "獵物在時間內躲起來,獵人找出並逮住他們。"
"PL_hs_hint" "獵物在時間內躲起來,獵人找出並逮住他們。"
"PL_hs_abbr" "HS"
"GAMEMODE_hs" "捉迷藏"
"HIDEANDSEEK_YOU_ARE_SEEKER" "你是一名獵人"
"HIDEANDSEEK_SEEKER_DESC" "找出獵物並使用近戰。\n你將在%s1秒後重生"
"HIDEANDSEEK_YOU_ARE_HIDER" "你是一名獵物"
"HIDEANDSEEK_HIDER_DESC" "躲開獵人的追捕。"
"HIDEANDSEEK_SEEKERS_INCOMING" "獵人出動中"
"HIDEANDSEEK_DONT_GET_FOUND" "別被發現了!"
"HIDEANDSEEK_GET_LAST_HIDER" "%s1是最後的獵物"
"HIDEANDSEEK_YOU_ARE_LAST_HIDER" "你是最後的獵物"
"HIDEANDSEEK_GOT_STIM" "你被發現了,不要被對手抓住!"
"hideandseek_balance_teams" "自動平衡獵物/獵人"
"hideandseek_hiding_time" "躲藏階段"
// these are defined in r1_english but titan war is a shit name so i'm changing it to another one that was referenced in development
"GAMEMODE_fw" "邊境戰爭"
"PL_fw" "邊境戰爭"
"PL_fw_lobby" "邊境戰爭大廳"
"PL_fw_desc" "摧毀敵方採集機,並保護友方採集機"
"PL_fw_abbr" "FW"
"GAMEMODE_kr" "強殺競賽"
"PL_kr" "強殺競賽"
"PL_kr_lobby" "強殺競賽大廳"
"PL_kr_desc" "透過擊殺來延長你的強化時間。撿起旗幟以開始。創下最高的連殺記錄來取勝。"
"PL_kr_hint" "透過擊殺來延長你的強化時間。撿起旗幟以開始。創下最高的連殺記錄來取勝。"
"PL_kr_abbr" "KR"
"SCOREBOARD_KR_RECORD" "連殺記錄"
"KR_NEW_RACER" "%s1是目前的強殺射手"
"KR_YOU_ARE_NEW_RACER" "你是目前的強殺射手"
"KR_YOU_SET_NEW_RECORD" "創造了新的連殺記錄!"
"KR_FLAG_INCOMING" "旗幟即將出現"
"KR_COLLECT_FLAG" "撿起旗幟來成為強殺射手!"
"KR_ENEMY_KILLRACE_OVER" "%s1的強殺已結束"
"KR_YOUR_KILLRACE_OVER" "你的強殺已結束"
"KR_YOUR_KILLRACE_SCORE" "你取得了%s1次擊殺。"
"GAMEMODE_fastball" "投擲迫擊砲"
"PL_fastball" "投擲迫擊砲"
"PL_fastball_lobby" "投擲迫擊砲大廳"
"PL_fastball_desc" "永久死亡。入侵控制面板來取得回合勝利並重生你的隊友。"
"PL_fastball_hint" "永久死亡。入侵控制面板來取得回合勝利並重生你的隊友。"
"PL_fastball_abbr" "FB"
"FASTBALL_PANEL_CAPTURED" "%s1佔領了%s2區面板"
"SCOREBOARD_FASTBALL_HACKS" "已佔領面板"
"GAMEMODE_ctf_comp" "競技奪旗"
// mode settings
"MODE_SETTING_CATEGORY_PROMODE" "進階平衡"
"MODE_SETTING_CATEGORY_BLEEDOUT" "鐵馭倒地"
"custom_air_accel_pilot" "空中加速"
"no_pilot_collision" "取消鐵馭間碰撞"
"promode_enable" "進階平衡武器"
"fp_embark_enabled" "第一人稱登機/處決"
"classic_rodeo" "經典馴牛術"
"oob_timer_enabled" "超出戰場計時"
"riff_instagib" "瞬殺模式"
"riff_player_bleedout" "鐵馭倒地"
"player_bleedout_forceHolster" "倒地時收起武器"
"player_bleedout_forceDeathOnTeamBleedout" "全隊倒地後死亡"
"player_bleedout_bleedoutTime" "倒地時間"
"player_bleedout_firstAidTime" "醫療時間"
"player_bleedout_firstAidTimeSelf" "自行醫療時間"
"player_bleedout_firstAidHealPercent" "醫療生命值佔比"
"player_bleedout_aiBleedingPlayerMissChance" "倒地時AI的失誤率"
// coop stuff
"PL_sp_coop" "(UNFINISHED) Singleplayer Coop"
"PL_sp_coop_lobby" "Singleplayer Coop Lobby"
"PL_sp_coop_desc" "Play through the singleplayer campaign with friends"
"PL_sp_coop_hint" "Play through the singleplayer campaign with friends"
"PL_sp_coop_abbr" "SP"
"SP_TRAINING" "The Pilot's Gauntlet"
"SP_TRAINING_CLASSIC_DESC" "Captain Lastimosa's training simulation."
"SP_CRASHSITE" "BT-7274"
"SP_CRASHSITE_CLASSIC_DESC" "Jack Cooper meets BT-7274."
"SP_SEWERS1" "Blood and Rust"
"SP_SEWERS1_CLASSIC_DESC" "Cooper and BT set out to rendezvous with Major Anderson."
"SP_BOOMTOWN_START" "Into the Abyss"
"SP_BOOMTOWN_START_CLASSIC_DESC" "An underground shortcut yields unexpected consequences."
"SP_HUB_TIMESHIFT" "Effect and Cause"
"SP_HUB_TIMESHIFT_CLASSIC_DESC" "A strange phenomenon is discovered at Major Anderson's coordinates."
"SP_BEACON" "The Beacon"
"SP_BEACON_CLASSIC_DESC" "Cooper and BT attempt to inform the remaining fleet of the IMC's plans."
"SP_TDAY" "Trial by Fire"
"SP_TDAY_CLASSIC_DESC" "Cooper's Titan skills are put to the test in an all-out battle to capture the Ark"
"SP_S2S" "The Ark"
"SP_S2S_CLASSIC_DESC" "Cooper and BT go ship to ship in pursuit of the Ark."
"SP_SKYWAY_V1" "The Fold Weapon"
"SP_SKYWAY_V1_CLASSIC_DESC" "BT and Cooper are captured by Kuben Blisk."
// Better.Serverbrowser
"SERVERS_COLUMN" "伺服器"
"PLAYERS_COLUMN" "玩家"
"MAP_COLUMN" "地圖"
"GAMEMODE_COLUMN" "遊戲模式"
"LATENCY_COLUMN" "延遲"
"SEARCHBAR_LABEL" "搜尋:"
"MAP_FILTER" "地圖"
"GAMEMODE_FILTER" "遊戲模式"
"HIDE_FULL_FILTER" "隱藏滿伺服器"
"HIDE_EMPTY_FILTER" "隱藏空伺服器"
"HIDE_PROT_FILTER" "隱藏密碼伺服器"
"SERVER_DESCRIPTION" "說明"
"SERVER_MODS" "Mod內容"
"CLEAR_FILTERS" "清除"
"JOIN_BUTTON" "加入"
"SWITCH_YES" "是"
"SWITCH_NO" "否"
"SWITCH_ANY" "任何"
"CONNECTING" "連線中…"
"INGAME_PLAYERS" "線上玩家:^6BA6C400%s1"
"TOTAL_SERVERS" "線上伺服器:^C46C6C00%s1"
// Mods menu
"SHOW" "顯示"
"SHOW_ALL" "全部"
"SHOW_ONLY_ENABLED" "僅啟用"
"SHOW_ONLY_DISABLED" "僅停用"
// Maps menu
"HIDE_LOCKED" "隱藏鎖定地圖"
// In-game chat
"HUD_CHAT_WHISPER_PREFIX" "[悄悄話]"
"HUD_CHAT_SERVER_PREFIX" "[伺服器]"
// In-game chat
"HUD_CHAT_WHISPER_PREFIX" "[WHISPER]"
"HUD_CHAT_SERVER_PREFIX" "[SERVER]"
}
}
|