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-rw-r--r--Northstar.CustomServers/scripts/vscripts/conversation/_faction_dialogue.gnut46
1 files changed, 0 insertions, 46 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/conversation/_faction_dialogue.gnut b/Northstar.CustomServers/scripts/vscripts/conversation/_faction_dialogue.gnut
deleted file mode 100644
index ccb5cd6eb..000000000
--- a/Northstar.CustomServers/scripts/vscripts/conversation/_faction_dialogue.gnut
+++ /dev/null
@@ -1,46 +0,0 @@
-global function FactionDialogue_Init
-global function InitFactionDialoguePersistence
-global function PlayFactionDialogueToPlayer
-global function PlayFactionDialogueToTeam
-global function PlayFactionDialogueToTeamExceptPlayer
-
-void function FactionDialogue_Init()
-{
- AddCallback_OnClientConnected( AssignEnemyFactionToPlayer )
-}
-
-void function InitFactionDialoguePersistence( entity player )
-{
- // doesn't seem to be used? required to compile tho
-}
-
-void function PlayFactionDialogueToPlayer( string conversationType, entity player )
-{
- #if !FACTION_DIALOGUE_ENABLED
- return
- #endif
-
- if ( !ShouldPlayFactionDialogue( conversationType, player ) )
- return
-
- int conversationIndex = GetConversationIndex( conversationType )
- Remote_CallFunction_NonReplay( player, "ServerCallback_PlayFactionDialogue", conversationIndex )
-}
-
-void function PlayFactionDialogueToTeam( string conversationType, int team )
-{
- foreach ( entity player in GetPlayerArrayOfTeam( team ) )
- PlayFactionDialogueToPlayer( conversationType, player )
-}
-
-void function PlayFactionDialogueToTeamExceptPlayer( string conversationType, int team, entity except )
-{
- foreach ( entity player in GetPlayerArrayOfTeam( team ) )
- if ( player != except )
- PlayFactionDialogueToPlayer( conversationType, player )
-}
-
-void function AssignEnemyFactionToPlayer( entity player )
-{
- AssignEnemyFaction( player, expect string( player.GetPersistentVar( "factionChoice" ) ) )
-} \ No newline at end of file