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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut2
1 files changed, 1 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut
index 28fe2d4b..714ac85a 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut
@@ -327,7 +327,7 @@ void function Flag_CapturedByPlayer( entity flag, entity player )
MessageToTeam( GetOtherTeam( player.GetTeam() ), eEventNotifications.PlayerCapturedFriendlyFlag, player, player )
EmitSoundOnEntityToTeam( flag, "UI_CTF_3P_EnemyScore", flag.GetTeam() )
- if ( GameRules_GetTeamScore( player.GetTeam() ) == GameMode_GetRoundScoreLimit( GAMETYPE ) - 1 )
+ if ( GameRules_GetTeamScore( player.GetTeam() ) == GetScoreLimit_FromPlaylist() - 1 )
{
PlayFactionDialogueToTeam( "ctf_notifyWin1more", player.GetTeam() )
PlayFactionDialogueToTeam( "ctf_notifyLose1more", GetOtherTeam( player.GetTeam() ) )