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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_mortar_spectres.gnut6
1 files changed, 5 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_mortar_spectres.gnut b/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_mortar_spectres.gnut
index 13cbde6b..df391a88 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_mortar_spectres.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_mortar_spectres.gnut
@@ -72,9 +72,13 @@ void function MortarSpectreSquadThink( array< entity > spectres, entity harveste
// wait for setup timer
while ( Time() < setupEndTime )
{
- WaitFrame()
+ if ( !IsValid( squadMarker ) )
+ {
+ break
+ }
float timeRemainingFrac = ( setupEndTime - Time() ) / GetCurrentPlaylistVarFloat( "fd_mortar_spectre_setup_time", 5 ) // default to 5 seconds
squadMarker.SetShieldHealth( ( 1 - timeRemainingFrac ) * MORTAR_SPECTRE_TRACKER_SHIELD_MAX )
+ WaitFrame()
}