diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut index 42aa4a62..bfcd23e0 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut @@ -682,7 +682,7 @@ void function CleanUpEntitiesForRoundEnd() foreach ( entity npc in GetNPCArray() ) { - if ( !IsValid( npc ) ) + if ( !IsValid( npc ) || !IsAlive( npc ) ) continue // kill rather than destroy, as destroying will cause issues with children which is an issue especially for dropships and titans npc.Die( svGlobal.worldspawn, svGlobal.worldspawn, { damageSourceId = eDamageSourceId.round_end } ) |