diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut | 12 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut | 24 |
2 files changed, 34 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut index 94aff34a..a02b9072 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut @@ -32,6 +32,18 @@ void function GiveScoreForPlayerKill( entity victim, entity attacker, var damage {
if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() && GetGameState() == eGameState.Playing )
AddTeamScore( attacker.GetTeam(), 1 )
+
+ table<int, bool> alreadyAssisted
+ foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory )
+ {
+ bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false
+ if( attackerInfo.attacker != attacker && !exists )
+ {
+ alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
+ attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 )
+ }
+ }
+
}
int function CheckScoreForDraw()
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut index 5a7b7d77..a3ea5172 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut @@ -12,6 +12,26 @@ void function GiveScoreForPlayerKill( entity victim, entity attacker, var damage {
if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() && GetGameState() == eGameState.Playing )
AddTeamScore( attacker.GetTeam(), 1 )
+
+ table<int, bool> alreadyAssisted
+ foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory )
+ {
+ bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false
+ if( attackerInfo.attacker != attacker && !exists )
+ {
+ alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
+ attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 )
+ }
+ }
+ // try
+ // {
+ // if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] )
+ // {
+ // alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
+ // attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 )
+ // }
+ // } catch ( ex )
+ // print( "Exception found in assist, ignoring: " + ex)
}
void function RateSpawnpoints_Directional( int checkclass, array<entity> spawnpoints, int team, entity player )
@@ -22,9 +42,9 @@ void function RateSpawnpoints_Directional( int checkclass, array<entity> spawnpo int function CheckScoreForDraw()
{
- if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore(TEAM_MILITIA))
+ if ( GameRules_GetTeamScore( TEAM_IMC ) > GameRules_GetTeamScore( TEAM_MILITIA ) )
return TEAM_IMC
- else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore(TEAM_IMC))
+ else if ( GameRules_GetTeamScore( TEAM_MILITIA ) > GameRules_GetTeamScore( TEAM_IMC ) )
return TEAM_MILITIA
return TEAM_UNASSIGNED
|