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path: root/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_ai_gamemodes.gnut
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Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_ai_gamemodes.gnut')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_ai_gamemodes.gnut4
1 files changed, 2 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_ai_gamemodes.gnut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_ai_gamemodes.gnut
index 78a9a208..4ed7ee4a 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_ai_gamemodes.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_ai_gamemodes.gnut
@@ -62,11 +62,11 @@ void function AiGameModes_SpawnDropShip( vector pos, vector rot, int team, int c
}
-void function AiGameModes_SpawnDropPod( vector pos, vector rot, int team, string content /*( ͡° ͜ʖ ͡°)*/, void functionref( array<entity> guys ) squadHandler = null )
+void function AiGameModes_SpawnDropPod( vector pos, vector rot, int team, string content /*( ͡° ͜ʖ ͡°)*/, void functionref( array<entity> guys ) squadHandler = null, int flags = 0 )
{
entity pod = CreateDropPod( pos, <0,0,0> )
- InitFireteamDropPod( pod )
+ InitFireteamDropPod( pod, flags )
waitthread LaunchAnimDropPod( pod, "pod_testpath", pos, rot )