diff options
Diffstat (limited to 'Northstar.Custom/mod/scripts/weapons')
-rw-r--r-- | Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt | 495 |
1 files changed, 0 insertions, 495 deletions
diff --git a/Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt b/Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt deleted file mode 100644 index a1337d9f..00000000 --- a/Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt +++ /dev/null @@ -1,495 +0,0 @@ -WeaponData -{ - // General - "printname" "#WPN_TITAN_TRIPLE_THREAT" - "shortprintname" "#WPN_TITAN_TRIPLE_THREAT_SHORT" - "description" "#WPN_TITAN_TRIPLE_THREAT_DESC" - "longdesc" "#WPN_TITAN_TRIPLE_THREAT_LONGDESC" - - "leveled_pickup" "1" - "ammo_no_remove_from_stockpile" "1" - - "menu_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_leadwall" - "hud_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_leadwall" - - "weaponClass" "titan" - "weaponSubClass" "projectile_shotgun" - "body_type" "close_quarters" - "fire_mode" "semi-auto" - "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" - "pickup_press_prompt" "[USE] [WEAPONNAME]" - "minimap_reveal_distance" "32000" - - "damage_flags" "DF_GIB" - - "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_titanweapon_triplethreat" - "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_titanweapon_triplethreat" - "OnProjectileCollision" "OnProjectileCollision_titanweapon_triple_threat" - - // Menu Stats - "stat_damage" "98" - "stat_range" "15" - "stat_accuracy" "15" - "stat_rof" "20" - - // Models - "viewmodel" "models/weapons/titan_triple_threat_og/atpov_titan_triple_threat_og.mdl" - "playermodel" "models/weapons/titan_triple_threat_og/w_titan_triple_threat_og.mdl" - "holstermodel" "models/weapons/titan_triple_threat_og/w_titan_triple_threat_og.mdl" - - MP_BASE - { - "damage_near_distance" "1500" - "damage_far_distance" "3000" - "damage_near_value" "0" - "damage_far_value" "0" - "damage_near_value_titanarmor" "0" - "damage_far_value_titanarmor" "0" - - "deploy_time" "0.8" - - "ammo_min_to_fire" "3" - - "enable_highlight_networking_on_creation" "<KEEP_DEFAULT>" - "projectile_ricochet_max_count" "0" - } - - SP_BASE - { - "damage_near_distance" "1500" - "damage_far_distance" "3000" - "damage_near_value" "0" - "damage_far_value" "0" - "damage_near_value_titanarmor" "0" - "damage_far_value_titanarmor" "0" - - "deploy_time" "1.75" - - "ammo_min_to_fire" "3" - - "enable_highlight_networking_on_creation" "1" - } - - // Effects - "tracer_effect" "weapon_tracers_titandestroyer" - "impact_effect_table" "triplethreat_frag" - "projectile_adjust_to_gun_barrel" "1" - "projectile_airburst_on_death" "1" - - "vortex_absorb_effect" "wpn_vortex_projectile_trip_FP" - "vortex_absorb_effect_third_person" "wpn_vortex_projectile_trip" - "vortex_absorb_sound" "Vortex_Shield_AbsorbRocket" - "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbRocket_1P_VS_3P" - - "projectilemodel" "models/weapons/bullets/triple_threat_projectile.mdl" - "projectile_trail_effect_0" "wpn_grenade_TT" -// "projectile_trail_effect_0" "P_leadwall_proj" - - "sound_dryfire" "titan_dryfire" - "fire_sound_1_player_1p" "weapon_triplethreat_fire_1p" - "fire_sound_1_player_3p" "weapon_triplethreat_fire_3p" - "fire_sound_1_npc" "weapon_triplethreat_fire_3p" - "sound_zoom_in" "Weapon_Triple_Threat.ALT_On" - "sound_zoom_out" "Weapon_Triple_Threat.ALT_Off" - - "low_ammo_sound_name_1" "mgl_lowammo_shot1" - "low_ammo_sound_name_2" "mgl_lowammo_shot2" - - "fx_muzzle_flash_view" "wpn_muzzleflash_xo_triple_fp" - "fx_muzzle_flash_world" "wpn_muzzleflash_xo_triple" - "fx_muzzle_flash_attach" "muzzle_flash" - - // Damage - When Used by Players - "damage_type" "burn" - - "crosshair" "crosshair_t" - "explosion_damage" "350" // 150 - "explosion_damage_heavy_armor" "550" // 150 - - "explosion_inner_radius" "140" - "explosionradius" "320" - "impulse_force" "5000" - - "critical_hit_damage_scale" "1.5" - - "critical_hit" "0" - - "projectile_inherit_owner_velocity_scale" "0.2" - - "projectiles_per_shot" "3" - - // Ammo - "ammo_stockpile_max" "200" - "ammo_per_shot" "3" - "ammo_clip_size" "9" - "ammo_default_total" "200" - "ammo_display" "segmented" - - // Regen Ammo - // "regen_ammo_refill_rate" "1.5" - // "regen_ammo_refill_start_delay" "1.0" - - "bolt_hitsize" "0.5" - "bolt_hitsize_grow1_time" "0.075" - "bolt_hitsize_grow1_size" "4.0" - "bolt_hitsize_grow2_time" "0.075" - "bolt_hitsize_grow2_size" "4.0" - "bolt_hitsize_growfinal_lerptime" "0.18" - "bolt_hitsize_growfinal_size" "6.0" - "bolt_bounce_frac" "1.0" - - "projectile_launch_speed" "1100" - "projectile_launch_pitch_offset" "1" - "projectile_adjust_to_gun_barrel" "1" - - "grenade_bounce_vel_frac_shallow" "0.4" - "grenade_bounce_vel_frac_sharp" "0.25" - "grenade_bounce_vel_frac_along_normal" "0.5" - "grenade_bounce_randomness" "0.2" - "grenade_bounce_extra_vertical_randomness" "0.2" - "grenade_roll_vel_frac_per_second" "0.1" - - // Behavior - "fire_rate" "1.2" - "zoom_time_in" "0.2" - "zoom_time_out" "0.2" - "zoom_fov" "55" - "zoom_effects" "1" - "reload_time" "3.0" - "reload_time_late1" "2" - "reload_time_late2" "1" - "reloadempty_time" "3.0" - "reloadempty_time_late1" "2" - "reloadempty_time_late2" "1" - "holster_time" "0.45" - "deploy_time" "0.85" - "lower_time" "0.1" - "raise_time" "0.4" - "vortex_refire_behavior" "grenade" - "allow_empty_fire" "0" - "reload_enabled" "1" - "allow_empty_click" "1" - "empty_reload_only" "0" - "trigger_snipercam" "1" - "allow_headshots" "0" - "primary_fire_does_not_block_sprint" "0" - "ads_move_speed_scale" "0.75" - "aimassist_disable_hipfire_humansonly" "1" - "aimassist_disable_ads_humansonly" "1" - - // Spread - "spread_stand_hip" "0.0" - "spread_stand_hip_run" "0.0" - "spread_stand_hip_sprint" "0.0" - "spread_stand_ads" "0.0" - "spread_crouch_hip" "0.0" - "spread_crouch_ads" "0.0" - "spread_air_hip" "0.0" - "spread_air_ads" "0.0" - - // Spread on NPCs affects their initial shooting direction - // Don't make this a large number or the damage/tracers won't be even remotely parallel to their barrel - - "ammo_suck_behavior" "primary_weapons" - - // View Kick - "viewkick_spring" "titan_launcher" - - "viewkick_pitch_base" "-3.0" - "viewkick_pitch_random" "1.0" - "viewkick_pitch_softScale" "1.0" - "viewkick_pitch_hardScale" "3.0" - - "viewkick_yaw_base" "-0.25" - "viewkick_yaw_random" "0.5" - "viewkick_yaw_softScale" "0.3" - "viewkick_yaw_hardScale" "2.0" - - "viewkick_roll_base" "0.0" - "viewkick_roll_randomMin" "0.6" - "viewkick_roll_randomMax" "0.8" - "viewkick_roll_softScale" "0.2" - "viewkick_roll_hardScale" "2.0" - - "viewkick_hipfire_weaponFraction" "0.3" - "viewkick_hipfire_weaponFraction_vmScale" "0.5" - "viewkick_ads_weaponFraction" "0.2" - "viewkick_ads_weaponFraction_vmScale" "0.5" - - "viewpunch_multiplier" "1.8" - - //"viewkick_spring" "titan_leadwall" -// - //"viewkick_pitch_base" "-2.25" - //"viewkick_pitch_random" "1" - //"viewkick_pitch_softScale" "6.0" - //"viewkick_pitch_hardScale" "1.0" -// - //"viewkick_yaw_base" "-0.95" - //"viewkick_yaw_random" "0.5" - //"viewkick_yaw_softScale" "0.5" - //"viewkick_yaw_hardScale" "2.0" -// - //"viewkick_roll_base" "0" - //"viewkick_roll_randomMin" "0.6" - //"viewkick_roll_randomMax" "0.8" - //"viewkick_roll_softScale" "0.2" - //"viewkick_roll_hardScale" "2.75" -// - //"viewkick_hipfire_weaponFraction" "0.1" - //"viewkick_hipfire_weaponFraction_vmScale" "10.0" - //"viewkick_ads_weaponFraction" "0.1" - //"viewkick_ads_weaponFraction_vmScale" "10.0" - - "viewkick_perm_pitch_base" "0" - "viewkick_perm_pitch_random" "0.0" - - // - "viewmodel_shake_forward" "0.5" - "viewmodel_shake_up" "0.2" - "viewmodel_shake_right" "0.0" - - // Bob - "bob_cycle_time" "0.69" - "bob_vert_dist" "0.6" - "bob_horz_dist" "0.1" - "bob_max_speed" "150" - "bob_pitch" "0.75" - "bob_yaw" "-1.7" - "bob_roll" "-1.2" - - // Bob - "bob_cycle_time_zoomed" "0.69" - "bob_vert_dist_zoomed" "0.6" - "bob_horz_dist_zoomed" "0.1" - "bob_max_speed_zoomed" "150" - "bob_pitch_zoomed" "0.75" - "bob_yaw_zoomed" "-1.7" - "bob_roll_zoomed" "-1.2" - - // Rumble - "fire_rumble" "titan_triple_threat" - - // Sway - "sway_rotate_attach" "SWAY_ROTATE" - "sway_min_x" "-0.5" - "sway_min_y" "-2" - "sway_min_z" "-2.7" - "sway_max_x" "0.5" - "sway_max_y" "2" - "sway_max_z" "2.7" - "sway_min_pitch" "-3" - "sway_min_yaw" "-2.5" - "sway_min_roll" "-4" - "sway_max_pitch" "3" - "sway_max_yaw" "2.5" - "sway_max_roll" "4" - "sway_translate_gain" "4" - "sway_rotate_gain" "7" - "sway_move_forward_translate_x" "-0.1" - "sway_move_forward_translate_z" "-2.7" - "sway_move_back_translate_x" "0.2" - "sway_move_back_translate_z" "-0.2" - "sway_move_left_translate_y" "-1" - "sway_move_left_translate_z" "-0.5" - "sway_move_left_rotate_roll" "-2" - "sway_move_right_translate_y" "1" - "sway_move_right_translate_z" "-0.5" - "sway_move_right_rotate_roll" "2" - "sway_move_up_translate_z" "-1" - "sway_move_down_translate_z" "1" - "sway_turn_left_rotate_yaw" "1" - "sway_turn_right_rotate_yaw" "-1" - - "sway_turn_left_translate_y" "-.5" - "sway_turn_right_translate_y" ".5" - "sway_turn_up_translate_z" "-1" - "sway_turn_down_translate_z" "1" - "sway_turn_up_translate_x" "-.1" - "sway_turn_down_translate_x" ".1" - - "sway_turn_left_rotate_roll" "-4" - "sway_turn_right_rotate_roll" "4" - "sway_turn_up_rotate_pitch" "-3" - "sway_turn_down_rotate_pitch" "3" - "sway_turn_up_rotate_roll" "0.8" - "sway_turn_down_rotate_roll" "-0.8" - - // Sway - "sway_rotate_attach_zoomed" "SWAY_ROTATE" - "sway_min_x_zoomed" "-0.5" - "sway_min_y_zoomed" "-2" - "sway_min_z_zoomed" "-2.7" - "sway_max_x_zoomed" "0.5" - "sway_max_y_zoomed" "2" - "sway_max_z_zoomed" "2.7" - "sway_min_pitch_zoomed" "-3" - "sway_min_yaw_zoomed" "-2.5" - "sway_min_roll_zoomed" "-4" - "sway_max_pitch_zoomed" "3" - "sway_max_yaw_zoomed" "2.5" - "sway_max_roll_zoomed" "4" - "sway_translate_gain_zoomed" "4" - "sway_rotate_gain_zoomed" "7" - "sway_move_forward_translate_x_zoomed" "-0.1" - "sway_move_forward_translate_z_zoomed" "-2.7" - "sway_move_back_translate_x_zoomed" "0.2" - "sway_move_back_translate_z_zoomed" "-0.2" - "sway_move_left_translate_y_zoomed" "-1" - "sway_move_left_translate_z_zoomed" "-0.5" - "sway_move_left_rotate_roll_zoomed" "-2" - "sway_move_right_translate_y_zoomed" "1" - "sway_move_right_translate_z_zoomed" "-0.5" - "sway_move_right_rotate_roll_zoomed" "2" - "sway_move_up_translate_z_zoomed" "-1" - "sway_move_down_translate_z_zoomed" "1" - "sway_turn_left_rotate_yaw_zoomed" "1" - "sway_turn_right_rotate_yaw_zoomed" "-1" - - "sway_turn_left_translate_y_zoomed" "-.5" - "sway_turn_right_translate_y_zoomed" ".5" - "sway_turn_up_translate_z_zoomed" "-1" - "sway_turn_down_translate_z_zoomed" "1" - "sway_turn_up_translate_x_zoomed" "-.1" - "sway_turn_down_translate_x_zoomed" ".1" - - "sway_turn_left_rotate_roll_zoomed" "-4" - "sway_turn_right_rotate_roll_zoomed" "4" - "sway_turn_up_rotate_pitch_zoomed" "-3" - "sway_turn_down_rotate_pitch_zoomed" "3" - "sway_turn_up_rotate_roll_zoomed" "0.8" - "sway_turn_down_rotate_roll_zoomed" "-0.8" - - // NPC - "proficiency_poor_spreadscale" "7.0" - "proficiency_poor_additional_rest" "1.0" - "proficiency_average_spreadscale" "5.0" - "proficiency_average_additional_rest" "0.5" - "proficiency_good_spreadscale" "3.33333" - "proficiency_good_additional_rest" "0.2" - "proficiency_very_good_spreadscale" "3.66667" - "proficiency_very_good_additional_rest" "0" - - - "npc_min_range" "0" - "npc_max_range" "1500" // roughly projectile speed * lifetime in script + barrel offset - - "npc_min_burst" "1" - "npc_max_burst" "1" - "npc_rest_time_between_bursts_min" "0.1" - "npc_rest_time_between_bursts_max" "0.4" - - "npc_fire_at_enemy_defense_time" "1.5" - - // WeaponED Unhandled Key/Values and custom script Key/Values - "bob_tilt_angle" "0.5" - "sway_turn_angle_factor" "-0.5" - "sway_turn_origin_factor" "0" - "sway_turn_angle_factor_zoomed" "0" - "sway_turn_origin_factor_zoomed" "0.05" - "sway_move_angle_factor" "0.15" - "sway_move_origin_factor" "0.15" - "sway_move_angle_factor_zoomed" "0" - "sway_move_origin_factor_zoomed" "0.03" - "sway_gain" "10.0" - "deployfirst_time" "1.0" - "deploycatch_time" "1.33" - - "projectile_damage_reduction_per_bounce" "0.0" - "projectile_damages_owner" "0" - //"projectile_speed_reduction_factor" "0.5" - - // Crosshair - "red_crosshair_range" "600" - - - - - // Bodygroups: - "clip_bodygroup" "triple_threat_magazine" - "clip_bodygroup_index_shown" "0" - "clip_bodygroup_index_hidden" "1" - "clip_bodygroup_show_for_milestone_0" "1" - "clip_bodygroup_show_for_milestone_1" "0" - "clip_bodygroup_show_for_milestone_2" "1" - - - Mods - { - mine_field - { - - } - - spread_decrease_ttt - { - - } - - spread_increase_ttt - { - - } - - hydraulic_launcher - { - "charge_time" "3.0" //Hydraulic Launcher - Charge to increase distance fired. - "charge_rumble_min" "10" - "charge_rumble_max" "40" - } - - - impact_fuse - { - - } - - rolling_rounds - { - "grenade_bounce_vel_frac_shallow" "0.6" - "grenade_bounce_vel_frac_sharp" "0.4" - "grenade_bounce_vel_frac_along_normal" "0.7" - "grenade_roll_vel_frac_per_second" "0.5" - } - - - burn_mod_titan_triple_threat - { - "projectile_trail_effect_0" "wpn_grenade_frag_mag_burn" - //"damage_near_value" "*1.5" - //"damage_far_value" "*1.5" - //"damage_near_value_titanarmor" "*1.5" - //"damage_far_value_titanarmor" "*1.5" - //"explosion_damage" "*1.5" // 150 - //"explosion_damage_heavy_armor" "*1.5" // 150 - "is_burn_mod" "1" - } - } - active_crosshair_count "1" - crosshair_index "0" - - RUI_CrosshairData - { - DefaultArgs - { - adjustedSpread weapon_spread - adsFrac player_zoomFrac - isSprinting player_is_sprinting - isReloading weapon_is_reloading - teamColor crosshair_team_color - isAmped weapon_is_amped - crosshairMovementX crosshair_movement_x - crosshairMovementY crosshair_movement_y - } - - Crosshair_1 - { - "ui" "ui/crosshair_leadwall" - "base_spread" "0.0" - Args - { - isFiring weapon_is_firing - } - } - } -} |