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-rw-r--r--Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt495
1 files changed, 0 insertions, 495 deletions
diff --git a/Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt b/Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt
deleted file mode 100644
index a1337d9f..00000000
--- a/Northstar.Custom/mod/scripts/weapons/mp_titanweapon_triplethreat.txt
+++ /dev/null
@@ -1,495 +0,0 @@
-WeaponData
-{
- // General
- "printname" "#WPN_TITAN_TRIPLE_THREAT"
- "shortprintname" "#WPN_TITAN_TRIPLE_THREAT_SHORT"
- "description" "#WPN_TITAN_TRIPLE_THREAT_DESC"
- "longdesc" "#WPN_TITAN_TRIPLE_THREAT_LONGDESC"
-
- "leveled_pickup" "1"
- "ammo_no_remove_from_stockpile" "1"
-
- "menu_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_leadwall"
- "hud_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_leadwall"
-
- "weaponClass" "titan"
- "weaponSubClass" "projectile_shotgun"
- "body_type" "close_quarters"
- "fire_mode" "semi-auto"
- "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
- "pickup_press_prompt" "[USE] [WEAPONNAME]"
- "minimap_reveal_distance" "32000"
-
- "damage_flags" "DF_GIB"
-
- "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_titanweapon_triplethreat"
- "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_titanweapon_triplethreat"
- "OnProjectileCollision" "OnProjectileCollision_titanweapon_triple_threat"
-
- // Menu Stats
- "stat_damage" "98"
- "stat_range" "15"
- "stat_accuracy" "15"
- "stat_rof" "20"
-
- // Models
- "viewmodel" "models/weapons/titan_triple_threat_og/atpov_titan_triple_threat_og.mdl"
- "playermodel" "models/weapons/titan_triple_threat_og/w_titan_triple_threat_og.mdl"
- "holstermodel" "models/weapons/titan_triple_threat_og/w_titan_triple_threat_og.mdl"
-
- MP_BASE
- {
- "damage_near_distance" "1500"
- "damage_far_distance" "3000"
- "damage_near_value" "0"
- "damage_far_value" "0"
- "damage_near_value_titanarmor" "0"
- "damage_far_value_titanarmor" "0"
-
- "deploy_time" "0.8"
-
- "ammo_min_to_fire" "3"
-
- "enable_highlight_networking_on_creation" "<KEEP_DEFAULT>"
- "projectile_ricochet_max_count" "0"
- }
-
- SP_BASE
- {
- "damage_near_distance" "1500"
- "damage_far_distance" "3000"
- "damage_near_value" "0"
- "damage_far_value" "0"
- "damage_near_value_titanarmor" "0"
- "damage_far_value_titanarmor" "0"
-
- "deploy_time" "1.75"
-
- "ammo_min_to_fire" "3"
-
- "enable_highlight_networking_on_creation" "1"
- }
-
- // Effects
- "tracer_effect" "weapon_tracers_titandestroyer"
- "impact_effect_table" "triplethreat_frag"
- "projectile_adjust_to_gun_barrel" "1"
- "projectile_airburst_on_death" "1"
-
- "vortex_absorb_effect" "wpn_vortex_projectile_trip_FP"
- "vortex_absorb_effect_third_person" "wpn_vortex_projectile_trip"
- "vortex_absorb_sound" "Vortex_Shield_AbsorbRocket"
- "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbRocket_1P_VS_3P"
-
- "projectilemodel" "models/weapons/bullets/triple_threat_projectile.mdl"
- "projectile_trail_effect_0" "wpn_grenade_TT"
-// "projectile_trail_effect_0" "P_leadwall_proj"
-
- "sound_dryfire" "titan_dryfire"
- "fire_sound_1_player_1p" "weapon_triplethreat_fire_1p"
- "fire_sound_1_player_3p" "weapon_triplethreat_fire_3p"
- "fire_sound_1_npc" "weapon_triplethreat_fire_3p"
- "sound_zoom_in" "Weapon_Triple_Threat.ALT_On"
- "sound_zoom_out" "Weapon_Triple_Threat.ALT_Off"
-
- "low_ammo_sound_name_1" "mgl_lowammo_shot1"
- "low_ammo_sound_name_2" "mgl_lowammo_shot2"
-
- "fx_muzzle_flash_view" "wpn_muzzleflash_xo_triple_fp"
- "fx_muzzle_flash_world" "wpn_muzzleflash_xo_triple"
- "fx_muzzle_flash_attach" "muzzle_flash"
-
- // Damage - When Used by Players
- "damage_type" "burn"
-
- "crosshair" "crosshair_t"
- "explosion_damage" "350" // 150
- "explosion_damage_heavy_armor" "550" // 150
-
- "explosion_inner_radius" "140"
- "explosionradius" "320"
- "impulse_force" "5000"
-
- "critical_hit_damage_scale" "1.5"
-
- "critical_hit" "0"
-
- "projectile_inherit_owner_velocity_scale" "0.2"
-
- "projectiles_per_shot" "3"
-
- // Ammo
- "ammo_stockpile_max" "200"
- "ammo_per_shot" "3"
- "ammo_clip_size" "9"
- "ammo_default_total" "200"
- "ammo_display" "segmented"
-
- // Regen Ammo
- // "regen_ammo_refill_rate" "1.5"
- // "regen_ammo_refill_start_delay" "1.0"
-
- "bolt_hitsize" "0.5"
- "bolt_hitsize_grow1_time" "0.075"
- "bolt_hitsize_grow1_size" "4.0"
- "bolt_hitsize_grow2_time" "0.075"
- "bolt_hitsize_grow2_size" "4.0"
- "bolt_hitsize_growfinal_lerptime" "0.18"
- "bolt_hitsize_growfinal_size" "6.0"
- "bolt_bounce_frac" "1.0"
-
- "projectile_launch_speed" "1100"
- "projectile_launch_pitch_offset" "1"
- "projectile_adjust_to_gun_barrel" "1"
-
- "grenade_bounce_vel_frac_shallow" "0.4"
- "grenade_bounce_vel_frac_sharp" "0.25"
- "grenade_bounce_vel_frac_along_normal" "0.5"
- "grenade_bounce_randomness" "0.2"
- "grenade_bounce_extra_vertical_randomness" "0.2"
- "grenade_roll_vel_frac_per_second" "0.1"
-
- // Behavior
- "fire_rate" "1.2"
- "zoom_time_in" "0.2"
- "zoom_time_out" "0.2"
- "zoom_fov" "55"
- "zoom_effects" "1"
- "reload_time" "3.0"
- "reload_time_late1" "2"
- "reload_time_late2" "1"
- "reloadempty_time" "3.0"
- "reloadempty_time_late1" "2"
- "reloadempty_time_late2" "1"
- "holster_time" "0.45"
- "deploy_time" "0.85"
- "lower_time" "0.1"
- "raise_time" "0.4"
- "vortex_refire_behavior" "grenade"
- "allow_empty_fire" "0"
- "reload_enabled" "1"
- "allow_empty_click" "1"
- "empty_reload_only" "0"
- "trigger_snipercam" "1"
- "allow_headshots" "0"
- "primary_fire_does_not_block_sprint" "0"
- "ads_move_speed_scale" "0.75"
- "aimassist_disable_hipfire_humansonly" "1"
- "aimassist_disable_ads_humansonly" "1"
-
- // Spread
- "spread_stand_hip" "0.0"
- "spread_stand_hip_run" "0.0"
- "spread_stand_hip_sprint" "0.0"
- "spread_stand_ads" "0.0"
- "spread_crouch_hip" "0.0"
- "spread_crouch_ads" "0.0"
- "spread_air_hip" "0.0"
- "spread_air_ads" "0.0"
-
- // Spread on NPCs affects their initial shooting direction
- // Don't make this a large number or the damage/tracers won't be even remotely parallel to their barrel
-
- "ammo_suck_behavior" "primary_weapons"
-
- // View Kick
- "viewkick_spring" "titan_launcher"
-
- "viewkick_pitch_base" "-3.0"
- "viewkick_pitch_random" "1.0"
- "viewkick_pitch_softScale" "1.0"
- "viewkick_pitch_hardScale" "3.0"
-
- "viewkick_yaw_base" "-0.25"
- "viewkick_yaw_random" "0.5"
- "viewkick_yaw_softScale" "0.3"
- "viewkick_yaw_hardScale" "2.0"
-
- "viewkick_roll_base" "0.0"
- "viewkick_roll_randomMin" "0.6"
- "viewkick_roll_randomMax" "0.8"
- "viewkick_roll_softScale" "0.2"
- "viewkick_roll_hardScale" "2.0"
-
- "viewkick_hipfire_weaponFraction" "0.3"
- "viewkick_hipfire_weaponFraction_vmScale" "0.5"
- "viewkick_ads_weaponFraction" "0.2"
- "viewkick_ads_weaponFraction_vmScale" "0.5"
-
- "viewpunch_multiplier" "1.8"
-
- //"viewkick_spring" "titan_leadwall"
-//
- //"viewkick_pitch_base" "-2.25"
- //"viewkick_pitch_random" "1"
- //"viewkick_pitch_softScale" "6.0"
- //"viewkick_pitch_hardScale" "1.0"
-//
- //"viewkick_yaw_base" "-0.95"
- //"viewkick_yaw_random" "0.5"
- //"viewkick_yaw_softScale" "0.5"
- //"viewkick_yaw_hardScale" "2.0"
-//
- //"viewkick_roll_base" "0"
- //"viewkick_roll_randomMin" "0.6"
- //"viewkick_roll_randomMax" "0.8"
- //"viewkick_roll_softScale" "0.2"
- //"viewkick_roll_hardScale" "2.75"
-//
- //"viewkick_hipfire_weaponFraction" "0.1"
- //"viewkick_hipfire_weaponFraction_vmScale" "10.0"
- //"viewkick_ads_weaponFraction" "0.1"
- //"viewkick_ads_weaponFraction_vmScale" "10.0"
-
- "viewkick_perm_pitch_base" "0"
- "viewkick_perm_pitch_random" "0.0"
-
- //
- "viewmodel_shake_forward" "0.5"
- "viewmodel_shake_up" "0.2"
- "viewmodel_shake_right" "0.0"
-
- // Bob
- "bob_cycle_time" "0.69"
- "bob_vert_dist" "0.6"
- "bob_horz_dist" "0.1"
- "bob_max_speed" "150"
- "bob_pitch" "0.75"
- "bob_yaw" "-1.7"
- "bob_roll" "-1.2"
-
- // Bob
- "bob_cycle_time_zoomed" "0.69"
- "bob_vert_dist_zoomed" "0.6"
- "bob_horz_dist_zoomed" "0.1"
- "bob_max_speed_zoomed" "150"
- "bob_pitch_zoomed" "0.75"
- "bob_yaw_zoomed" "-1.7"
- "bob_roll_zoomed" "-1.2"
-
- // Rumble
- "fire_rumble" "titan_triple_threat"
-
- // Sway
- "sway_rotate_attach" "SWAY_ROTATE"
- "sway_min_x" "-0.5"
- "sway_min_y" "-2"
- "sway_min_z" "-2.7"
- "sway_max_x" "0.5"
- "sway_max_y" "2"
- "sway_max_z" "2.7"
- "sway_min_pitch" "-3"
- "sway_min_yaw" "-2.5"
- "sway_min_roll" "-4"
- "sway_max_pitch" "3"
- "sway_max_yaw" "2.5"
- "sway_max_roll" "4"
- "sway_translate_gain" "4"
- "sway_rotate_gain" "7"
- "sway_move_forward_translate_x" "-0.1"
- "sway_move_forward_translate_z" "-2.7"
- "sway_move_back_translate_x" "0.2"
- "sway_move_back_translate_z" "-0.2"
- "sway_move_left_translate_y" "-1"
- "sway_move_left_translate_z" "-0.5"
- "sway_move_left_rotate_roll" "-2"
- "sway_move_right_translate_y" "1"
- "sway_move_right_translate_z" "-0.5"
- "sway_move_right_rotate_roll" "2"
- "sway_move_up_translate_z" "-1"
- "sway_move_down_translate_z" "1"
- "sway_turn_left_rotate_yaw" "1"
- "sway_turn_right_rotate_yaw" "-1"
-
- "sway_turn_left_translate_y" "-.5"
- "sway_turn_right_translate_y" ".5"
- "sway_turn_up_translate_z" "-1"
- "sway_turn_down_translate_z" "1"
- "sway_turn_up_translate_x" "-.1"
- "sway_turn_down_translate_x" ".1"
-
- "sway_turn_left_rotate_roll" "-4"
- "sway_turn_right_rotate_roll" "4"
- "sway_turn_up_rotate_pitch" "-3"
- "sway_turn_down_rotate_pitch" "3"
- "sway_turn_up_rotate_roll" "0.8"
- "sway_turn_down_rotate_roll" "-0.8"
-
- // Sway
- "sway_rotate_attach_zoomed" "SWAY_ROTATE"
- "sway_min_x_zoomed" "-0.5"
- "sway_min_y_zoomed" "-2"
- "sway_min_z_zoomed" "-2.7"
- "sway_max_x_zoomed" "0.5"
- "sway_max_y_zoomed" "2"
- "sway_max_z_zoomed" "2.7"
- "sway_min_pitch_zoomed" "-3"
- "sway_min_yaw_zoomed" "-2.5"
- "sway_min_roll_zoomed" "-4"
- "sway_max_pitch_zoomed" "3"
- "sway_max_yaw_zoomed" "2.5"
- "sway_max_roll_zoomed" "4"
- "sway_translate_gain_zoomed" "4"
- "sway_rotate_gain_zoomed" "7"
- "sway_move_forward_translate_x_zoomed" "-0.1"
- "sway_move_forward_translate_z_zoomed" "-2.7"
- "sway_move_back_translate_x_zoomed" "0.2"
- "sway_move_back_translate_z_zoomed" "-0.2"
- "sway_move_left_translate_y_zoomed" "-1"
- "sway_move_left_translate_z_zoomed" "-0.5"
- "sway_move_left_rotate_roll_zoomed" "-2"
- "sway_move_right_translate_y_zoomed" "1"
- "sway_move_right_translate_z_zoomed" "-0.5"
- "sway_move_right_rotate_roll_zoomed" "2"
- "sway_move_up_translate_z_zoomed" "-1"
- "sway_move_down_translate_z_zoomed" "1"
- "sway_turn_left_rotate_yaw_zoomed" "1"
- "sway_turn_right_rotate_yaw_zoomed" "-1"
-
- "sway_turn_left_translate_y_zoomed" "-.5"
- "sway_turn_right_translate_y_zoomed" ".5"
- "sway_turn_up_translate_z_zoomed" "-1"
- "sway_turn_down_translate_z_zoomed" "1"
- "sway_turn_up_translate_x_zoomed" "-.1"
- "sway_turn_down_translate_x_zoomed" ".1"
-
- "sway_turn_left_rotate_roll_zoomed" "-4"
- "sway_turn_right_rotate_roll_zoomed" "4"
- "sway_turn_up_rotate_pitch_zoomed" "-3"
- "sway_turn_down_rotate_pitch_zoomed" "3"
- "sway_turn_up_rotate_roll_zoomed" "0.8"
- "sway_turn_down_rotate_roll_zoomed" "-0.8"
-
- // NPC
- "proficiency_poor_spreadscale" "7.0"
- "proficiency_poor_additional_rest" "1.0"
- "proficiency_average_spreadscale" "5.0"
- "proficiency_average_additional_rest" "0.5"
- "proficiency_good_spreadscale" "3.33333"
- "proficiency_good_additional_rest" "0.2"
- "proficiency_very_good_spreadscale" "3.66667"
- "proficiency_very_good_additional_rest" "0"
-
-
- "npc_min_range" "0"
- "npc_max_range" "1500" // roughly projectile speed * lifetime in script + barrel offset
-
- "npc_min_burst" "1"
- "npc_max_burst" "1"
- "npc_rest_time_between_bursts_min" "0.1"
- "npc_rest_time_between_bursts_max" "0.4"
-
- "npc_fire_at_enemy_defense_time" "1.5"
-
- // WeaponED Unhandled Key/Values and custom script Key/Values
- "bob_tilt_angle" "0.5"
- "sway_turn_angle_factor" "-0.5"
- "sway_turn_origin_factor" "0"
- "sway_turn_angle_factor_zoomed" "0"
- "sway_turn_origin_factor_zoomed" "0.05"
- "sway_move_angle_factor" "0.15"
- "sway_move_origin_factor" "0.15"
- "sway_move_angle_factor_zoomed" "0"
- "sway_move_origin_factor_zoomed" "0.03"
- "sway_gain" "10.0"
- "deployfirst_time" "1.0"
- "deploycatch_time" "1.33"
-
- "projectile_damage_reduction_per_bounce" "0.0"
- "projectile_damages_owner" "0"
- //"projectile_speed_reduction_factor" "0.5"
-
- // Crosshair
- "red_crosshair_range" "600"
-
-
-
-
- // Bodygroups:
- "clip_bodygroup" "triple_threat_magazine"
- "clip_bodygroup_index_shown" "0"
- "clip_bodygroup_index_hidden" "1"
- "clip_bodygroup_show_for_milestone_0" "1"
- "clip_bodygroup_show_for_milestone_1" "0"
- "clip_bodygroup_show_for_milestone_2" "1"
-
-
- Mods
- {
- mine_field
- {
-
- }
-
- spread_decrease_ttt
- {
-
- }
-
- spread_increase_ttt
- {
-
- }
-
- hydraulic_launcher
- {
- "charge_time" "3.0" //Hydraulic Launcher - Charge to increase distance fired.
- "charge_rumble_min" "10"
- "charge_rumble_max" "40"
- }
-
-
- impact_fuse
- {
-
- }
-
- rolling_rounds
- {
- "grenade_bounce_vel_frac_shallow" "0.6"
- "grenade_bounce_vel_frac_sharp" "0.4"
- "grenade_bounce_vel_frac_along_normal" "0.7"
- "grenade_roll_vel_frac_per_second" "0.5"
- }
-
-
- burn_mod_titan_triple_threat
- {
- "projectile_trail_effect_0" "wpn_grenade_frag_mag_burn"
- //"damage_near_value" "*1.5"
- //"damage_far_value" "*1.5"
- //"damage_near_value_titanarmor" "*1.5"
- //"damage_far_value_titanarmor" "*1.5"
- //"explosion_damage" "*1.5" // 150
- //"explosion_damage_heavy_armor" "*1.5" // 150
- "is_burn_mod" "1"
- }
- }
- active_crosshair_count "1"
- crosshair_index "0"
-
- RUI_CrosshairData
- {
- DefaultArgs
- {
- adjustedSpread weapon_spread
- adsFrac player_zoomFrac
- isSprinting player_is_sprinting
- isReloading weapon_is_reloading
- teamColor crosshair_team_color
- isAmped weapon_is_amped
- crosshairMovementX crosshair_movement_x
- crosshairMovementY crosshair_movement_y
- }
-
- Crosshair_1
- {
- "ui" "ui/crosshair_leadwall"
- "base_spread" "0.0"
- Args
- {
- isFiring weapon_is_firing
- }
- }
- }
-}