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-rw-r--r--Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut9
1 files changed, 9 insertions, 0 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut
index fef4c8b6..c7175e74 100644
--- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut
@@ -45,6 +45,15 @@ void function SelectFirstInfectedDelayed()
wait 10.0 + RandomFloat( 5.0 )
array<entity> players = GetPlayerArray()
+
+ // End game if server empty on selecting infected
+ if ( !players.len() )
+ {
+ printt( "Couldn't select first infected: player array was empty" )
+ SetWinner( INFECTION_TEAM_SURVIVOR )
+ return
+ }
+
entity infected = players[ RandomInt( players.len() ) ]
InfectPlayer( infected )