diff options
Diffstat (limited to 'Northstar.Client/mod/scripts/vscripts')
3 files changed, 25 insertions, 19 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/cl_northstar_client_init.nut b/Northstar.Client/mod/scripts/vscripts/cl_northstar_client_init.nut index a844478a..765d29c3 100644 --- a/Northstar.Client/mod/scripts/vscripts/cl_northstar_client_init.nut +++ b/Northstar.Client/mod/scripts/vscripts/cl_northstar_client_init.nut @@ -1,3 +1,11 @@ +global enum eDiscordGameState +{ + LOADING = 0 + MAINMENU + LOBBY + INGAME +} + global struct GameStateStruct { string map @@ -15,10 +23,7 @@ global struct GameStateStruct { } global struct UIPresenceStruct { - bool isLoading - bool isLobby - string loadingLevel - string loadedLevel + int gameState } global struct RequiredModInfo diff --git a/Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut b/Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut index c8a8274a..f17216fb 100644 --- a/Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut +++ b/Northstar.Client/mod/scripts/vscripts/presence/cl_presence.nut @@ -1,10 +1,8 @@ untyped globalize_all_functions -void function NorthstarCodeCallback_GenerateGameState() { - - GameStateStruct gs - +GameStateStruct function DiscordRPC_GenerateGameState( GameStateStruct gs ) +{ int highestScore = 0 int secondHighest = 0 @@ -40,6 +38,5 @@ void function NorthstarCodeCallback_GenerateGameState() { gs.timeEnd = expect float(level.nv.roundEndTime - Time()) else gs.timeEnd = expect float(level.nv.gameEndTime - Time()) - - NSPushGameStateData(gs) -}
\ No newline at end of file + return gs +} diff --git a/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut b/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut index cdf1c981..ce5abe86 100644 --- a/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut +++ b/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut @@ -1,12 +1,16 @@ untyped globalize_all_functions -void function NorthstarCodeCallback_GenerateUIPresence() { - UIPresenceStruct uis +UIPresenceStruct function DiscordRPC_GenerateUIPresence( UIPresenceStruct uis ) +{ + if ( uiGlobal.isLoading ) + uis.gameState = eDiscordGameState.LOADING; + else if ( uiGlobal.loadedLevel == "" ) + uis.gameState = eDiscordGameState.MAINMENU; + else if ( IsLobby() || uiGlobal.loadedLevel == "mp_lobby" ) + uis.gameState = eDiscordGameState.LOBBY; + else + uis.gameState = eDiscordGameState.INGAME; - uis.isLoading = uiGlobal.isLoading - uis.isLobby = IsLobby() - uis.loadingLevel = uiGlobal.loadingLevel - uis.loadedLevel = uiGlobal.loadedLevel - NSPushUIPresence(uis) -}
\ No newline at end of file + return uis +} |