diff options
Diffstat (limited to 'Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut')
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut | 708 |
1 files changed, 459 insertions, 249 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut index 15d78025..329ea73f 100644 --- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut +++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut @@ -5,18 +5,26 @@ global function AddNorthstarModMenu_MainMenuFooter global function ReloadMods -const int BUTTONS_PER_PAGE = 17 - +struct modData { + string name = "" + string version = "" + string link = "" + int loadPriority = 0 + bool enabled = false + array<string> conVars = [] +} -struct modStruct { - int modIndex - string modName +struct panelContent { + modData& mod + bool isHeader = false } enum filterShow { ALL = 0, ONLY_ENABLED = 1, ONLY_DISABLED = 2 + ONLY_NOT_REQUIRED = 3, + ONLY_REQUIRED = 4 } struct { @@ -25,16 +33,19 @@ struct { } mouseDeltaBuffer struct { - bool shouldReloadModsOnEnd - string currentMod - var currentButton - int scrollOffset = 0 - - array<modStruct> modsArrayFiltered - + array<panelContent> mods var menu + array<var> panels + int scrollOffset = 0 + array<string> enabledMods + var currentButton + string searchTerm + modData& lastMod } file +const int PANELS_LEN = 15 +const string[3] CORE_MODS = ["Northstar.Client", "Northstar.Coop", "Northstar.CustomServers"] // Shows a warning if you try to disable these + void function AddNorthstarModMenu() { AddMenu( "ModListMenu", $"resource/ui/menus/modlist.menu", InitModMenu ) @@ -54,11 +65,46 @@ void function AdvanceToModListMenu( var button ) void function InitModMenu() { file.menu = GetMenu( "ModListMenu" ) - + file.panels = GetElementsByClassname( file.menu, "ModSelectorPanel" ) + + var rui = Hud_GetRui( Hud_GetChild( file.menu, "WarningLegendImage" ) ) + RuiSetImage( rui, "basicImage", $"ui/menu/common/dialog_error" ) + + RuiSetFloat( Hud_GetRui( Hud_GetChild( file.menu, "ModEnabledBar" ) ), "basicImageAlpha", 0.8 ) + + // Mod buttons + foreach ( var panel in file.panels ) + { + var button = Hud_GetChild( panel, "BtnMod" ) + AddButtonEventHandler( button, UIE_GET_FOCUS, OnModButtonFocused ) + AddButtonEventHandler( button, UIE_CLICK, OnModButtonPressed ) + + var rui = Hud_GetRui( Hud_GetChild( panel, "WarningImage" ) ) + RuiSetImage( rui, "basicImage", $"ui/menu/common/dialog_error" ) + } + AddMouseMovementCaptureHandler( file.menu, UpdateMouseDeltaBuffer ) + // UI Events AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnModMenuOpened ) AddMenuEventHandler( file.menu, eUIEvent.MENU_CLOSE, OnModMenuClosed ) + + // up / down buttons + AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListUpArrow" ), UIE_CLICK, OnUpArrowSelected ) + AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListDownArrow" ), UIE_CLICK, OnDownArrowSelected ) + + // Mod info buttons + AddButtonEventHandler( Hud_GetChild( file.menu, "ModPageButton" ), UIE_CLICK, OnModLinkButtonPressed ) + + // Filter buttons + AddButtonEventHandler( Hud_GetChild( file.menu, "SwtBtnShowFilter"), UIE_CHANGE, OnFiltersChange ) + AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModsSearch"), UIE_CHANGE, OnFiltersChange ) + AddButtonEventHandler( Hud_GetChild( file.menu, "BtnListReverse"), UIE_CHANGE, OnFiltersChange ) + AddButtonEventHandler( Hud_GetChild( file.menu, "BtnFiltersClear"), UIE_CLICK, OnBtnFiltersClear_Activate ) + + AddButtonEventHandler( Hud_GetChild( file.menu, "HideCVButton"), UIE_CHANGE, OnHideConVarsChange ) + + // Footers AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" ) AddMenuFooterOption( file.menu, @@ -74,37 +120,25 @@ void function InitModMenu() "#AUTHENTICATION_AGREEMENT", OnAuthenticationAgreementButtonPressed ) - - foreach ( var button in GetElementsByClassname( file.menu, "ModButton" ) ) - { - AddButtonEventHandler( button, UIE_GET_FOCUS, OnModMenuButtonFocused ) - AddButtonEventHandler( button, UIE_CLICK, OnModMenuButtonPressed ) - } - - AddButtonEventHandler( Hud_GetChild( file.menu, "SwtBtnShowFilter"), UIE_CHANGE, OnFiltersChange ) - AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModsSearch"), UIE_CHANGE, OnFiltersChange ) - - AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListUpArrow"), UIE_CLICK, OnUpArrowSelected ) - AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListDownArrow"), UIE_CLICK, OnDownArrowSelected ) - - AddButtonEventHandler( Hud_GetChild( file.menu, "BtnFiltersClear"), UIE_CLICK, OnBtnFiltersClear_Activate ) - + // Nuke weird rui on filter switch RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "SwtBtnShowFilter")), "buttonText", "") + RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "HideCVButton")), "buttonText", "") + RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "BtnListReverse")), "buttonText", "") } +// EVENTS + void function OnModMenuOpened() { - file.shouldReloadModsOnEnd = false - file.scrollOffset = 0 - - RegisterButtonPressedCallback(MOUSE_WHEEL_UP , OnScrollUp) - RegisterButtonPressedCallback(MOUSE_WHEEL_DOWN , OnScrollDown) + file.enabledMods = GetEnabledModsArray() // used to check if mods should be reloaded - Hud_SetText( Hud_GetChild( file.menu, "Title" ), "#MENU_TITLE_MODS" ) + UpdateList() + UpdateListSliderHeight() + UpdateListSliderPosition() - - OnFiltersChange(0) + RegisterButtonPressedCallback(MOUSE_WHEEL_UP , OnScrollUp) + RegisterButtonPressedCallback(MOUSE_WHEEL_DOWN , OnScrollDown) } void function OnModMenuClosed() @@ -115,120 +149,123 @@ void function OnModMenuClosed() DeregisterButtonPressedCallback(MOUSE_WHEEL_DOWN , OnScrollDown) } catch ( ex ) {} - - if ( file.shouldReloadModsOnEnd ) - ReloadMods() -} - -void function OnFiltersChange( var n ) -{ - file.scrollOffset = 0 - - HideAllButtons() - - RefreshModsArray() - - UpdateList() - - UpdateListSliderHeight() -} -void function RefreshModsArray() -{ - string searchTerm = Hud_GetUTF8Text( Hud_GetChild( file.menu, "BtnModsSearch" ) ).tolower() - - file.modsArrayFiltered.clear() - - - bool useSearch = searchTerm != "" - - - array<string> modNames = NSGetModNames() - int modCount = modNames.len() - - foreach ( int index_, mod in modNames ) { - modStruct tempMod - tempMod.modIndex = index_ - tempMod.modName = mod - - int filter = GetConVarInt( "filter_mods" ) - bool enabled = NSIsModEnabled( tempMod.modName ) - - bool containsTerm = tempMod.modName.tolower().find(searchTerm) != null - - if ( filter == filterShow.ALL && (useSearch == true ? containsTerm : true ) ) - { - file.modsArrayFiltered.append( tempMod ) - } - else if ( filter == filterShow.ONLY_ENABLED && enabled && (useSearch == true ? containsTerm : true )) - { - file.modsArrayFiltered.append( tempMod ) - } - else if ( filter == filterShow.ONLY_DISABLED && !enabled && (useSearch == true ? containsTerm : true )) + array<string> current = GetEnabledModsArray() + bool reload + foreach ( string mod in current ) + { + if ( file.enabledMods.find(mod) == -1 ) { - file.modsArrayFiltered.append( tempMod ) + reload = true + break } } + if ( current.len() != file.enabledMods.len() || reload ) // Only reload if we have to + ReloadMods() } -void function HideAllButtons() +void function OnModButtonFocused( var button ) { - array<var> buttons = GetElementsByClassname( file.menu, "ModButton" ) - - // disable all buttons, we'll enable the ones we need later - foreach ( var button in buttons ) + if( int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) > file.mods.len() ) + return + + file.currentButton = button + file.lastMod = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) + file.scrollOffset - 1 ].mod + string modName = file.lastMod.name + var rui = Hud_GetRui( Hud_GetChild( file.menu, "LabelDetails" ) ) + + RuiSetGameTime( rui, "startTime", -99999.99 ) // make sure it skips the whole animation for showing this + RuiSetString( rui, "headerText", modName ) + RuiSetString( rui, "messageText", FormatModDescription( modName ) ) + + // Add a button to open the link with if required + string link = NSGetModDownloadLinkByModName( modName ) + var linkButton = Hud_GetChild( file.menu, "ModPageButton" ) + if ( link.len() ) { - Hud_SetEnabled( button, false ) - Hud_SetVisible( button, false ) + Hud_SetEnabled( linkButton, true ) + Hud_SetVisible( linkButton, true ) + Hud_SetText( linkButton, link ) } + else + { + Hud_SetEnabled( linkButton, false ) + Hud_SetVisible( linkButton, false ) + } + + SetControlBarColor( modName ) + + bool required = NSIsModRequiredOnClient( modName ) + Hud_SetVisible( Hud_GetChild( file.menu, "WarningLegendLabel" ), required ) + Hud_SetVisible( Hud_GetChild( file.menu, "WarningLegendImage" ), required ) } -void function UpdateList() +void function OnModButtonPressed( var button ) { - array<var> buttons = GetElementsByClassname( file.menu, "ModButton" ) - - - int j = file.modsArrayFiltered.len() > 17 ? 17 : file.modsArrayFiltered.len() - - for ( int i = 0; i < j; i++ ) + string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) + file.scrollOffset - 1 ].mod.name + if ( StaticFind( modName ) && NSIsModEnabled( modName ) ) + CoreModToggleDialog( modName ) + else { - Hud_SetEnabled( buttons[ i ], true ) - Hud_SetVisible( buttons[ i ], true ) - - SetModMenuNameText( buttons[ i ] ) + NSSetModEnabled( modName, !NSIsModEnabled( modName ) ) + var panel = file.panels[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) - 1 ] + SetControlBoxColor( Hud_GetChild( panel, "ControlBox" ), modName ) + SetControlBarColor( modName ) + SetModEnabledHelperImageAsset( Hud_GetChild( panel, "EnabledImage" ), modName ) + // RefreshMods() + UpdateListSliderPosition() + UpdateListSliderHeight() } } -void function SetModMenuNameText( var button ) +void function OnReloadModsButtonPressed( var button ) { - modStruct mod = file.modsArrayFiltered[ int ( Hud_GetScriptID( button ) ) + file.scrollOffset ] + ReloadMods() +} - // should be localisation at some point - if ( NSIsModEnabled( mod.modName ) ) - SetButtonRuiText( button, mod.modName + " v" + NSGetModVersionByModName( mod.modName ) ) - else - SetButtonRuiText( button, mod.modName + " (DISABLED)" ) +void function OnAuthenticationAgreementButtonPressed( var button ) +{ + NorthstarMasterServerAuthDialog() } -void function OnModMenuButtonPressed( var button ) +void function OnModLinkButtonPressed( var button ) { - string modName = file.modsArrayFiltered[ int ( Hud_GetScriptID( button ) ) + file.scrollOffset ].modName - if ( ( modName == "Northstar.Client" || modName == "Northstar.Coop" || modName == "Northstar.CustomServers") && NSIsModEnabled( modName ) ) - { - file.currentMod = modName - file.currentButton = button - CoreModToggleDialog( modName ) - } - else - { - NSSetModEnabled( modName, !NSIsModEnabled( modName ) ) + string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) + file.scrollOffset - 1 ].mod.name + string link = NSGetModDownloadLinkByModName( modName ) + if ( link.find("http://") != 0 && link.find("https://") != 0 ) + link = "http://" + link // links without the http or https protocol get opened in the internal browser + LaunchExternalWebBrowser( link, WEBBROWSER_FLAG_FORCEEXTERNAL ) +} - SetModMenuNameText( button ) +void function OnFiltersChange( var n ) +{ + file.scrollOffset = 0 - file.shouldReloadModsOnEnd = true - } + UpdateList() + UpdateListSliderHeight() + UpdateListSliderPosition() } +void function OnBtnFiltersClear_Activate( var button ) +{ + Hud_SetText( Hud_GetChild( file.menu, "BtnModsSearch" ), "" ) + + SetConVarInt( "filter_mods", 0 ) + + OnFiltersChange( null ) +} + +void function OnHideConVarsChange( var n ) +{ + string modName = file.lastMod.name + if ( modName == "" ) + return + var rui = Hud_GetRui( Hud_GetChild( file.menu, "LabelDetails" ) ) + RuiSetString( rui, "messageText", FormatModDescription( modName ) ) +} + +// LIST LOGIC + void function CoreModToggleDialog( string mod ) { DialogData dialogData @@ -247,46 +284,235 @@ void function CoreModToggleDialog( string mod ) void function DisableMod() { - NSSetModEnabled( file.currentMod, false ) + string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) + file.scrollOffset - 1 ].mod.name + NSSetModEnabled( modName, false ) - SetModMenuNameText( file.currentButton ) + var panel = file.panels[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) - 1] + SetControlBoxColor( Hud_GetChild( panel, "ControlBox" ), modName ) + SetControlBarColor( modName ) + SetModEnabledHelperImageAsset( Hud_GetChild( panel, "EnabledImage" ), modName ) - file.shouldReloadModsOnEnd = true + RefreshMods() } -void function OnModMenuButtonFocused( var button ) +array<string> function GetEnabledModsArray() { - string modName = file.modsArrayFiltered[ int ( Hud_GetScriptID( button ) ) + file.scrollOffset ].modName + array<string> enabledMods + foreach ( string mod in NSGetModNames() ) + { + if ( NSIsModEnabled( mod ) ) + enabledMods.append( mod ) + } + return enabledMods +} - var rui = Hud_GetRui( Hud_GetChild( file.menu, "LabelDetails" ) ) - - RuiSetGameTime( rui, "startTime", -99999.99 ) // make sure it skips the whole animation for showing this - RuiSetString( rui, "headerText", modName ) - RuiSetString( rui, "messageText", FormatModDescription( modName ) ) +void function HideAllPanels() +{ + foreach ( var panel in file.panels ) + { + Hud_SetEnabled( panel, false ) + Hud_SetVisible( panel, false ) + } +} + +void function UpdateList() +{ + HideAllPanels() + RefreshMods() + DisplayModPanels() +} + +void function RefreshMods() +{ + array<string> modNames = NSGetModNames() + file.mods.clear() + + bool reverse = GetConVarBool( "modlist_reverse" ) + + int lastLoadPriority = reverse ? NSGetModLoadPriority( modNames[ modNames.len() - 1 ] ) + 1 : -1 + string searchTerm = Hud_GetUTF8Text( Hud_GetChild( file.menu, "BtnModsSearch" ) ).tolower() + + for ( int i = reverse ? modNames.len() - 1 : 0; + reverse ? ( i >= 0 ) : ( i < modNames.len() ); + i += ( reverse ? -1 : 1) ) + { + string mod = modNames[i] + + if ( searchTerm.len() && mod.tolower().find( searchTerm ) == null ) + continue + + bool enabled = NSIsModEnabled( mod ) + bool required = NSIsModRequiredOnClient( mod ) + switch ( GetConVarInt( "filter_mods" ) ) + { + case filterShow.ONLY_ENABLED: + if ( !enabled ) + continue + break + case filterShow.ONLY_DISABLED: + if ( enabled ) + continue + break + case filterShow.ONLY_REQUIRED: + if ( !required ) + continue + break + case filterShow.ONLY_NOT_REQUIRED: + if( required ) + continue + break + } + + int pr = NSGetModLoadPriority( mod ) + + if ( reverse ? pr < lastLoadPriority : pr > lastLoadPriority ) + { + modData m + m.name = pr.tostring() + + panelContent c + c.mod = m + c.isHeader = true + file.mods.append( c ) + lastLoadPriority = pr + } + + modData m + m.name = mod + m.version = NSGetModVersionByModName( mod ) + m.link = NSGetModDownloadLinkByModName( mod ) + m.loadPriority = NSGetModLoadPriority( mod ) + m.enabled = enabled + m.conVars = NSGetModConvarsByModName( mod ) + + panelContent c + c.mod = m + + file.mods.append( c ) + } +} + +void function DisplayModPanels() +{ + foreach ( int i, var panel in file.panels) + { + if ( i >= file.mods.len() || file.scrollOffset + i >= file.mods.len() ) // don't try to show more panels than needed + break + + panelContent c = file.mods[ file.scrollOffset + i ] + modData mod = c.mod + var btn = Hud_GetChild( panel, "BtnMod" ) + var headerLabel = Hud_GetChild( panel, "Header" ) + var box = Hud_GetChild( panel, "ControlBox" ) + var line = Hud_GetChild( panel, "BottomLine" ) + var warning = Hud_GetChild( panel, "WarningImage" ) + var enabledImage = Hud_GetChild( panel, "EnabledImage" ) + + if ( c.isHeader ) + { + Hud_SetEnabled( btn, false ) + Hud_SetVisible( btn, false ) + + Hud_SetText( headerLabel, "Load Priority: " + mod.name ) + Hud_SetVisible( headerLabel, true ) + + Hud_SetVisible( box, false ) + Hud_SetVisible( line, true ) + + Hud_SetVisible( warning, false ) + Hud_SetVisible( enabledImage, false ) + } + else + { + Hud_SetEnabled( btn, true ) + Hud_SetVisible( btn, true ) + Hud_SetText( btn, mod.name ) + + Hud_SetVisible( headerLabel, false ) + + SetControlBoxColor( box, mod.name ) + Hud_SetVisible( box, true ) + Hud_SetVisible( line, false ) + + Hud_SetVisible( warning, NSIsModRequiredOnClient( c.mod.name ) ) + + SetModEnabledHelperImageAsset( enabledImage, c.mod.name ) + } + Hud_SetVisible( panel, true ) + } +} + +void function SetModEnabledHelperImageAsset( var panel, string modName ) +{ + if( NSIsModEnabled( modName ) ) + RuiSetImage( Hud_GetRui( panel ), "basicImage", $"rui/menu/common/merit_state_success" ) + else + RuiSetImage( Hud_GetRui( panel ), "basicImage", $"rui/menu/common/merit_state_failure" ) + RuiSetFloat3(Hud_GetRui( panel ), "basicImageColor", GetControlColorForMod( modName ) ) + Hud_SetVisible( panel, true ) +} + +void function SetControlBoxColor( var box, string modName ) +{ + var rui = Hud_GetRui( box ) + // if ( NSIsModEnabled( modName ) ) + // RuiSetFloat3(rui, "basicImageColor", <0,1,0>) + // else + // RuiSetFloat3(rui, "basicImageColor", <1,0,0>) + RuiSetFloat3(rui, "basicImageColor", GetControlColorForMod( modName ) ) +} + +void function SetControlBarColor( string modName ) +{ + var bar_element = Hud_GetChild( file.menu, "ModEnabledBar" ) + var bar = Hud_GetRui( bar_element ) + // if ( NSIsModEnabled( modName ) ) + // RuiSetFloat3(bar, "basicImageColor", <0,1,0>) + // else + // RuiSetFloat3(bar, "basicImageColor", <1,0,0>) + RuiSetFloat3(bar, "basicImageColor", GetControlColorForMod( modName ) ) + Hud_SetVisible( bar_element, true ) +} + +vector function GetControlColorForMod( string modName ) +{ + if ( NSIsModEnabled( modName ) ) + switch ( GetConVarInt( "colorblind_mode" ) ) + { + case 1: + case 2: + case 3: + default: + return <0,1,0> + } + else + switch ( GetConVarInt( "colorblind_mode" ) ) + { + case 1: + case 2: + return <0.29,0,0.57> + case 3: + default: + return <1,0,0> + } + unreachable } string function FormatModDescription( string modName ) { string ret // version - ret += format( "Version %s\n", NSGetModVersionByModName( modName ) ) - - // download link - string modLink = NSGetModDownloadLinkByModName( modName ) - if ( modLink.len() != 0 ) - ret += format( "Download link: \"%s\"\n", modLink ) - + ret += format( "Version %s\n", NSGetModVersionByModName( modName ) ) + // load priority ret += format( "Load Priority: %i\n", NSGetModLoadPriority( modName ) ) - - // todo: add ClientRequired here - + // convars array<string> modCvars = NSGetModConvarsByModName( modName ) - if ( modCvars.len() != 0 ) + if ( modCvars.len() != 0 && GetConVarBool( "modlist_show_convars" ) ) { ret += "ConVars: " - + for ( int i = 0; i < modCvars.len(); i++ ) { if ( i != modCvars.len() - 1 ) @@ -294,76 +520,34 @@ string function FormatModDescription( string modName ) else ret += format( "\"%s\"", modCvars[ i ] ) } - + ret += "\n" } - + // description ret += format( "\n%s\n", NSGetModDescriptionByModName( modName ) ) - - return ret -} - -void function OnReloadModsButtonPressed( var button ) -{ - ReloadMods() -} - -void function ReloadMods() -{ - NSReloadMods() - ClientCommand( "reload_localization" ) - ClientCommand( "loadPlaylists" ) - - bool svCheatsOriginal = GetConVarBool( "sv_cheats" ) - SetConVarBool( "sv_cheats", true ) - ClientCommand( "weapon_reparse" ) // weapon_reparse only works if a server is running and sv_cheats is 1, gotta figure this out eventually - SetConVarBool( "sv_cheats", svCheatsOriginal ) - - // note: the logic for this seems really odd, unsure why it doesn't seem to update, since the same code seems to get run irregardless of whether we've read weapon data before - ClientCommand( "uiscript_reset" ) -} -void function OnAuthenticationAgreementButtonPressed( var button ) -{ - NorthstarMasterServerAuthDialog() + return ret } +//////////// +// SLIDER +//////////// -void function OnBtnFiltersClear_Activate( var button ) -{ - Hud_SetText( Hud_GetChild( file.menu, "BtnModsSearch" ), "" ) - - SetConVarInt( "filter_mods", 0 ) - - OnFiltersChange(0) -} - -////////////////////////////// -// Slider -////////////////////////////// void function UpdateMouseDeltaBuffer(int x, int y) { - mouseDeltaBuffer.deltaX += x - mouseDeltaBuffer.deltaY += y + mouseDeltaBuffer.deltaX = x + mouseDeltaBuffer.deltaY = y + UpdateListSliderHeight() SliderBarUpdate() } -void function FlushMouseDeltaBuffer() -{ - mouseDeltaBuffer.deltaX = 0 - mouseDeltaBuffer.deltaY = 0 -} - void function SliderBarUpdate() { - if ( file.modsArrayFiltered.len() <= 17 ) - { - FlushMouseDeltaBuffer() + if ( file.mods.len() <= 15 ) return - } var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" ) var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" ) @@ -376,12 +560,11 @@ void function SliderBarUpdate() float maxYPos = minYPos - (maxHeight - Hud_GetHeight( sliderPanel )) float useableSpace = (maxHeight - Hud_GetHeight( sliderPanel )) - float jump = minYPos - (useableSpace / ( float( file.modsArrayFiltered.len()))) + float jump = minYPos - (useableSpace / ( float( file.mods.len()))) // got local from official respaw scripts, without untyped throws an error local pos = Hud_GetPos(sliderButton)[1] local newPos = pos - mouseDeltaBuffer.deltaY - FlushMouseDeltaBuffer() if ( newPos < maxYPos ) newPos = maxYPos if ( newPos > minYPos ) newPos = minYPos @@ -390,22 +573,42 @@ void function SliderBarUpdate() Hud_SetPos( sliderPanel , 2, newPos ) Hud_SetPos( movementCapture , 2, newPos ) - file.scrollOffset = -int( ( (newPos - minYPos) / useableSpace ) * ( file.modsArrayFiltered.len() - BUTTONS_PER_PAGE) ) + file.scrollOffset = -int( ( (newPos - minYPos) / useableSpace ) * ( file.mods.len() - PANELS_LEN) ) UpdateList() } +void function UpdateListSliderPosition() +{ + var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" ) + var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" ) + var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" ) + + float mods = float ( file.mods.len() ) + + float minYPos = -40.0 * (GetScreenSize()[1] / 1080.0) + float useableSpace = (604.0 * (GetScreenSize()[1] / 1080.0) - Hud_GetHeight( sliderPanel )) + + float jump = minYPos - (useableSpace / ( mods - float( PANELS_LEN ) ) * file.scrollOffset) + + if ( jump > minYPos ) jump = minYPos + + Hud_SetPos( sliderButton , 2, jump ) + Hud_SetPos( sliderPanel , 2, jump ) + Hud_SetPos( movementCapture , 2, jump ) +} + void function UpdateListSliderHeight() { var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" ) var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" ) var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" ) - - float mods = float ( file.modsArrayFiltered.len() ) + + float mods = float ( file.mods.len() ) float maxHeight = 604.0 * (GetScreenSize()[1] / 1080.0) float minHeight = 80.0 * (GetScreenSize()[1] / 1080.0) - float height = maxHeight * ( float( BUTTONS_PER_PAGE ) / mods ) + float height = maxHeight * ( float( PANELS_LEN ) / mods ) if ( height > maxHeight ) height = maxHeight if ( height < minHeight ) height = minHeight @@ -415,68 +618,75 @@ void function UpdateListSliderHeight() Hud_SetHeight( movementCapture , height ) } - -void function UpdateListSliderPosition() +void function OnScrollDown( var button ) { - var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" ) - var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" ) - var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" ) - - float mods = float ( file.modsArrayFiltered.len() ) - - float minYPos = -40.0 * (GetScreenSize()[1] / 1080.0) - float useableSpace = (604.0 * (GetScreenSize()[1] / 1080.0) - Hud_GetHeight( sliderPanel )) - - float jump = minYPos - (useableSpace / ( mods - float( BUTTONS_PER_PAGE ) ) * file.scrollOffset) - - //jump = jump * (GetScreenSize()[1] / 1080.0) - - if ( jump > minYPos ) jump = minYPos + if ( file.mods.len() <= PANELS_LEN ) return + file.scrollOffset += 5 + if (file.scrollOffset + PANELS_LEN > file.mods.len()) + file.scrollOffset = file.mods.len() - PANELS_LEN + Hud_SetFocused( Hud_GetChild( file.menu, "BtnModListSlider" ) ) + ValidateScrollOffset() +} - Hud_SetPos( sliderButton , 2, jump ) - Hud_SetPos( sliderPanel , 2, jump ) - Hud_SetPos( movementCapture , 2, jump ) +void function OnScrollUp( var button ) +{ + file.scrollOffset -= 5 + if (file.scrollOffset < 0) + file.scrollOffset = 0 + Hud_SetFocused( Hud_GetChild( file.menu, "BtnModListSlider" ) ) + ValidateScrollOffset() } void function OnDownArrowSelected( var button ) { - if ( file.modsArrayFiltered.len() <= BUTTONS_PER_PAGE ) return + if ( file.mods.len() <= PANELS_LEN ) return file.scrollOffset += 1 - if (file.scrollOffset + BUTTONS_PER_PAGE > file.modsArrayFiltered.len()) { - file.scrollOffset = file.modsArrayFiltered.len() - BUTTONS_PER_PAGE - } - UpdateList() - UpdateListSliderPosition() + if (file.scrollOffset + PANELS_LEN > file.mods.len()) + file.scrollOffset = file.mods.len() - PANELS_LEN + ValidateScrollOffset() } - void function OnUpArrowSelected( var button ) { file.scrollOffset -= 1 - if (file.scrollOffset < 0) { + if (file.scrollOffset < 0) file.scrollOffset = 0 - } - UpdateList() - UpdateListSliderPosition() + ValidateScrollOffset() } -void function OnScrollDown( var button ) +void function ValidateScrollOffset() { - if ( file.modsArrayFiltered.len() <= BUTTONS_PER_PAGE ) return - file.scrollOffset += 5 - if (file.scrollOffset + BUTTONS_PER_PAGE > file.modsArrayFiltered.len()) { - file.scrollOffset = file.modsArrayFiltered.len() - BUTTONS_PER_PAGE - } - UpdateList() + RefreshMods() + if( file.scrollOffset + 15 > file.mods.len() ) + file.scrollOffset = file.mods.len() - 15 + if( file.scrollOffset < 0 ) + file.scrollOffset = 0 + HideAllPanels() + DisplayModPanels() + UpdateListSliderHeight() UpdateListSliderPosition() } -void function OnScrollUp( var button ) +// Static arrays don't have the .find method for some reason +bool function StaticFind( string mod ) { - file.scrollOffset -= 5 - if (file.scrollOffset < 0) { - file.scrollOffset = 0 - } - UpdateList() - UpdateListSliderPosition() + foreach( string smod in CORE_MODS ) + if ( mod == smod ) + return true + return false +} + +void function ReloadMods() +{ + NSReloadMods() + ClientCommand( "reload_localization" ) + ClientCommand( "loadPlaylists" ) + + bool svCheatsOriginal = GetConVarBool( "sv_cheats" ) + SetConVarBool( "sv_cheats", true ) + ClientCommand( "weapon_reparse" ) // weapon_reparse only works if a server is running and sv_cheats is 1, gotta figure this out eventually + SetConVarBool( "sv_cheats", svCheatsOriginal ) + + // note: the logic for this seems really odd, unsure why it doesn't seem to update, since the same code seems to get run irregardless of whether we've read weapon data before + ClientCommand( "uiscript_reset" ) }
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