diff options
author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-06-22 14:30:49 +0100 |
---|---|---|
committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-06-22 14:30:49 +0100 |
commit | 207facbc402f5639cbcd31f079214351ef605cf2 (patch) | |
tree | 4710b2a88dd64f3dfea1609d31a5de9141640951 /Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt | |
parent | c2d438568df6d98cf731807e30eaa7da31e5ea52 (diff) | |
download | NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.tar.gz NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.zip |
initial commit after moving to new repo
Diffstat (limited to 'Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt')
-rw-r--r-- | Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt new file mode 100644 index 000000000..fc2111c1a --- /dev/null +++ b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt @@ -0,0 +1,41 @@ +#base "npc_titan_stryder.txt" +npc_titan_stryder_leadwall +{ + title #NPC_TITAN_STRYDER_LEADWALL + WeaponCapacity "FromLoadout" + npc_titan_player_settings "titan_stryder_leadwall" + + BehaviorSelector "behavior_titan_shotgun" + + MeleeDamageMinHeavyArmor 750 + MeleeDamageMaxHeavyArmor 750 + + chaseStopDist 200 + chaseStopDistHeavyArmor 750 + chaseTryRunningDodgeWhenAimedAtMinDist 700 + + circleStrafeDist 700 + circleStrafeAngleIncrement 35 + + dodgePeriod 12 [$sp] // Don't dodge more than maxDodgePerPeriod within this time + maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod + + dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time + maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod + + evasiveCombatHealthChangeRateDiff -350 + aggresiveCombatHealthChangeRateDiff 50 + + //evasiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp + //evasiveCombatHealthSegmentPct 0.4 [$sp] // if my segment is down to 40% be evasive + + //aggressiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp + //aggressiveCombatHealthSegmentPct 0.5 [$sp] // if enemy segement is down to 50% be aggressive + + DefaultModelName "models/titans/light/titan_light_locust.mdl" [$mp] + DefaultModelName "models/titans/light/sp_titan_light_locust.mdl" [$sp] + + aggressiveCombatTotalHealthDiffPct 0.2 // if my health+shield - enemy heatlh+shield is > 40% of my max health+shield + + footstep_type "ronin" +} |