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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-30 02:24:38 +0000
committerGitHub <noreply@github.com>2021-12-30 02:24:38 +0000
commit3e5fb06337812e4a6b2aff3eea203ce2b76cc46d (patch)
tree319f6265e47fc1eaf1601f78f12d85d58b171c26 /Northstar.CustomServers/mod/scripts/vscripts
parentf4a44a7859e60843792580cced586e4f74448849 (diff)
parent07ccd9d1ddfde5f6f06c4cf75e1b3690c34b1f3d (diff)
downloadNorthstarMods-3e5fb06337812e4a6b2aff3eea203ce2b76cc46d.tar.gz
NorthstarMods-3e5fb06337812e4a6b2aff3eea203ce2b76cc46d.zip
Merge pull request #22 from x3Karma/main
General Gamemodes Improvement
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut4
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut3
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut4
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut4
4 files changed, 8 insertions, 7 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut
index 4e62e8c5..7e3e5ea2 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut
@@ -10,6 +10,6 @@ void function GamemodePs_Init()
void function GiveScoreForPlayerKill( entity victim, entity attacker, var damageInfo )
{
- if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() )
+ if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() && GetGameState() != eGameState.Epilogue )
AddTeamScore( attacker.GetTeam(), 1 )
-} \ No newline at end of file
+}
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut
index 22c660d8..3bc11c3a 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut
@@ -25,6 +25,7 @@ void function GamemodeSpeedball_Init()
AddCallback_OnTouchHealthKit( "item_flag", OnFlagCollected )
AddCallback_OnPlayerKilled( OnPlayerKilled )
SetTimeoutWinnerDecisionFunc( TimeoutCheckFlagHolder )
+ AddCallback_OnRoundEndCleanup ( ResetFlag )
ClassicMP_SetCustomIntro( ClassicMP_DefaultNoIntro_Setup, ClassicMP_DefaultNoIntro_GetLength() )
ClassicMP_ForceDisableEpilogue( true )
@@ -129,4 +130,4 @@ int function TimeoutCheckFlagHolder()
return TEAM_UNASSIGNED
return file.flagCarrier.GetTeam()
-} \ No newline at end of file
+}
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut
index 5dd8a403..fd5cbb14 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut
@@ -9,7 +9,7 @@ void function GamemodeTdm_Init()
void function GiveScoreForPlayerKill( entity victim, entity attacker, var damageInfo )
{
- if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() )
+ if ( victim != attacker && victim.IsPlayer() && attacker.IsPlayer() && GetGameState() != eGameState.Epilogue )
AddTeamScore( attacker.GetTeam(), 1 )
}
@@ -17,4 +17,4 @@ void function RateSpawnpoints_Directional( int checkclass, array<entity> spawnpo
{
// temp
RateSpawnpoints_Generic( checkclass, spawnpoints, team, player )
-} \ No newline at end of file
+}
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut
index 9e5d95ba..82b673d2 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ttdm.nut
@@ -69,8 +69,8 @@ void function PlayerWatchesTTDMIntroIntermissionCam( entity player )
void function AddTeamScoreForPlayerKilled( entity victim, entity attacker, var damageInfo )
{
- if ( victim == attacker || !victim.IsPlayer() || !attacker.IsPlayer() )
+ if ( victim == attacker || !victim.IsPlayer() || !attacker.IsPlayer() || GetGameState() != eGameState.Playing )
return
AddTeamScore( GetOtherTeam( victim.GetTeam() ), 1 )
-} \ No newline at end of file
+}