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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-22 16:46:49 +0000 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-22 16:46:49 +0000 |
commit | fb32cb1b780c1169a834c951bc0c928199a2b59e (patch) | |
tree | e2435cc869fed0fa3f7c3d187335d2350b8b1e14 /Northstar.CustomServers/mod/scripts/vscripts/evac | |
parent | dade102a0d4d14ba5ee560022b8e2f1ddf960977 (diff) | |
download | NorthstarMods-fb32cb1b780c1169a834c951bc0c928199a2b59e.tar.gz NorthstarMods-fb32cb1b780c1169a834c951bc0c928199a2b59e.zip |
playtest fixes
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/evac')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut b/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut index d086d65b..ac5b8129 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut @@ -102,7 +102,10 @@ void function EvacEpilogue() ( file.evacNodes.len() > 0 || IsValid( GetEnt( "escape_node1" ) ) ) // code assumes escape_node1 should be first node if automatically registering if ( canRunEvac ) + { + SetRespawnsEnabled( false ) thread Evac( GetOtherTeam( winner ), EVAC_INITIAL_WAIT, EVAC_ARRIVAL_TIME, EVAC_WAIT_TIME, EvacEpiloguePlayerCanBoard, EvacEpilogueShouldLeaveEarly, EvacEpilogueCompleted ) + } else thread EvacEpilogueCompleted( null ) // this is hacky but like, this also shouldn't really be hit in normal gameplay } |