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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-20 21:31:33 +0000
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-20 21:31:33 +0000
commitdade102a0d4d14ba5ee560022b8e2f1ddf960977 (patch)
tree136e096242c08a1041f6a45919326bd7ac3d1b53 /Northstar.CustomServers/mod/scripts/vscripts/burnmeter
parentc02ec0cce39b36a6264e414a4741c8ea131f5286 (diff)
downloadNorthstarMods-dade102a0d4d14ba5ee560022b8e2f1ddf960977.tar.gz
NorthstarMods-dade102a0d4d14ba5ee560022b8e2f1ddf960977.zip
near-release fixes
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/burnmeter')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut3
1 files changed, 3 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
index d4bc38d4..2926b773 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
@@ -199,6 +199,9 @@ void function UseBurnCardWeapon( entity weapon, entity player )
// dont remove in RunBurnCardUseFunc because it can be called in non-burn_card_weapon_mod contexts
// TODO: currently not sure how burncards can be stacked ( max clipcount for all burncards is 1, so can't just set that )
// if this gets figured out, add a conditional check here to prevent removes if they've got burncards left
+ if ( PlayerEarnMeter_IsRewardAvailable( player ) )
+ PlayerEarnMeter_SetRewardUsed( player )
+
player.TakeWeapon( BurnReward_GetByRef( ref ).weaponName )
}