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authorConnie Price <contact@connieprice.co.uk>2022-01-04 19:13:56 +0000
committerConnie Price <contact@connieprice.co.uk>2022-01-04 19:13:56 +0000
commita352fbb877aabdaf9b124eee47fb78f2ac0007a6 (patch)
treea97dc0ed1c8673715e1fce1420560589aa312973 /Northstar.Custom
parente128e87bd23d5c7702e92c01e07684e3804f5a69 (diff)
downloadNorthstarMods-a352fbb877aabdaf9b124eee47fb78f2ac0007a6.tar.gz
NorthstarMods-a352fbb877aabdaf9b124eee47fb78f2ac0007a6.zip
Big Boost/Earn Meter Fixes!
* Only set the boost from persistence once, allowing for the boost to be changed mid game by other scripts. * Added `PlayerEarnMeter_SetBoostByRef(string boostRef)` to simplify setting boosts. * Boosts now correctly disappear after being reward to the player. * Client-side reward icon will now update when the boost is changed. * Titan cores will now pull the HUD icon from the core, instead of the titan chassis. Allowing this to be handled better by other scripts. * Player boost inventory implemented! Now players will be able to store multiple boosts like vanilla. * Boost inventory limits, all vanilla boost limits are respected, and `BurnMeter_SetBoostLimit( string burnRef, int limit )` was added to accommodate this. * Fixed the unused nuke titan boost code so that if anyone decides to use it it's not horribly error prone.
Diffstat (limited to 'Northstar.Custom')
-rw-r--r--Northstar.Custom/mod/scripts/vscripts/earn_meter/cl_earn_meter.gnut573
1 files changed, 573 insertions, 0 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/earn_meter/cl_earn_meter.gnut b/Northstar.Custom/mod/scripts/vscripts/earn_meter/cl_earn_meter.gnut
new file mode 100644
index 000000000..5de6d956a
--- /dev/null
+++ b/Northstar.Custom/mod/scripts/vscripts/earn_meter/cl_earn_meter.gnut
@@ -0,0 +1,573 @@
+global function Cl_EarnMeter_Init
+global function Cl_EarnMeter_RegisterNetworkFunctions
+
+global function Cl_EarnMeter_ShowRewardHint
+global function Cl_EarnMeter_SetLastHintTime
+
+global function Cl_EarnMeter_UpdateHint
+
+global function ServerCallback_EarnMeterAwarded
+
+#if SP
+global function Cl_SP_UpdateCoreIcon
+#endif
+
+global function EarnMeter_Update
+
+const float FILL_ANIM_DURATION = 0.7
+
+struct EarnChangeData
+{
+ float startValue = 0.0
+ float endValue = 0.0
+ float updateTime = 0.0
+}
+
+struct
+{
+ EarnChangeData lastEarnedData
+ EarnChangeData lastOwnedData
+
+ var earnMeterRui
+ var rewardRui
+
+ var meterHintRui
+
+ float lastHintTime
+} file
+
+void function Cl_EarnMeter_Init()
+{
+ if ( !EARNMETER_ENABLED )
+ return
+
+ AddCallback_OnClientScriptInit( Cl_EarnMeter_AddClient )
+ AddCallback_KillReplayStarted( KillReplayStarted )
+ AddCallback_KillReplayEnded( KillReplayEnded )
+ AddFirstPersonSpectateStartedCallback( FirstPersonSpectate_UpdateEarnMeter )
+ AddFirstPersonSpectateEndedCallback( FirstPersonSpectate_UpdateEarnMeter )
+ AddCallback_OnPlayerLifeStateChanged( Callback_PlayerLifestateChanged )
+ AddCallback_OnPetTitanModeChanged( Callback_PetTitanModeChanged )
+ AddCallback_OnPetTitanChanged( Callback_PetTitanChanged )
+
+ RegisterSignal( "Callback_PetTitanChanged" )
+
+ var rui = CreateCockpitRui( $"ui/earn_meter.rpak" )
+ RuiSetFloat( rui, "fillAnimDuration", FILL_ANIM_DURATION )
+ RuiSetGameTime( rui, "lastEarnChangeTime", RUI_BADGAMETIME )
+ RuiSetGameTime( rui, "lastOwnChangeTime", RUI_BADGAMETIME )
+ RuiSetFloat( rui, "earnedStartFrac", 0.0 )
+ RuiSetFloat( rui, "ownedStartFrac", 0.0 )
+
+ file.earnMeterRui = rui
+
+ file.meterHintRui = CreateCockpitRui( $"ui/meter_hint.rpak" )
+
+ {
+ //var rui = CreateCockpitRui( $"ui/reward_hud.rpak" )
+ //file.rewardRui = rui
+ }
+}
+
+
+void function Cl_EarnMeter_RegisterNetworkFunctions()
+{
+ RegisterNetworkedVariableChangeCallback_float( EARNMETER_EARNEDFRAC, EarnedFracUpdate )
+ RegisterNetworkedVariableChangeCallback_float( EARNMETER_OWNEDFRAC, OwnedFracUpdate )
+
+ RegisterNetworkedVariableChangeCallback_float( "coreAvailableFrac", CoreFracUpdate )
+
+ RegisterNetworkedVariableChangeCallback_int( EARNMETER_GOALID, GoalIdUpdate )
+ RegisterNetworkedVariableChangeCallback_int( EARNMETER_REWARDID, RewardIdUpdate )
+ RegisterNetworkedVariableChangeCallback_int( EARNMETER_MODE, ModeUpdate )
+ RegisterNetworkedVariableChangeCallback_int( "rewardState", RewardStateUpdate )
+ RegisterNetworkedVariableChangeCallback_int( "goalState", GoalStateUpdate )
+}
+
+
+void function Cl_EarnMeter_AddClient( entity player )
+{
+ EarnMeter_Update()
+ thread EarnMeter_Ping()
+}
+
+
+void function EarnedFracUpdate( entity player, float oldValue, float newValue, bool actuallyChanged )
+{
+ if ( !actuallyChanged )
+ return
+
+ float currentValue = Cl_EarnMeter_GetCurrentMeterValue( file.lastEarnedData )
+ RuiSetGameTime( file.earnMeterRui, "lastEarnChangeTime", Time() )
+ RuiSetFloat( file.earnMeterRui, "earnedStartFrac", currentValue )
+
+ file.lastEarnedData.startValue = oldValue
+ file.lastEarnedData.endValue = newValue
+ file.lastEarnedData.updateTime = Time()
+}
+
+
+void function OwnedFracUpdate( entity player, float oldValue, float newValue, bool actuallyChanged )
+{
+ if ( !actuallyChanged )
+ return
+
+ float currentValue = Cl_EarnMeter_GetCurrentMeterValue( file.lastOwnedData )
+ RuiSetGameTime( file.earnMeterRui, "lastOwnChangeTime", Time() )
+ RuiSetFloat( file.earnMeterRui, "ownedStartFrac", currentValue )
+
+ file.lastOwnedData.startValue = oldValue
+ file.lastOwnedData.endValue = newValue
+ file.lastOwnedData.updateTime = Time()
+}
+
+
+void function CoreFracUpdate( entity player, float oldValue, float newValue, bool actuallyChanged )
+{
+ // net var lives on soul, which is global to all players
+ if ( player != GetLocalViewPlayer() )
+ return
+
+ if ( !actuallyChanged )
+ return
+
+ float currentValue = Cl_EarnMeter_GetCurrentMeterValue( file.lastOwnedData )
+ RuiSetGameTime( file.earnMeterRui, "lastOwnChangeTime", Time() )
+ RuiSetFloat( file.earnMeterRui, "ownedStartFrac", currentValue )
+
+ file.lastOwnedData.startValue = oldValue
+ file.lastOwnedData.endValue = newValue
+ file.lastOwnedData.updateTime = Time()
+}
+
+
+float function Cl_EarnMeter_GetCurrentMeterValue( EarnChangeData earnData )
+{
+ float elapsedTime = Time() - earnData.updateTime
+ float delta = earnData.endValue - earnData.startValue
+ return earnData.endValue - (delta * EaseIn( GraphCapped( elapsedTime, 0.0, FILL_ANIM_DURATION, 1.0, 0.0 ) ) )
+}
+
+
+void function RewardStateUpdate( entity player, int oldValue, int newValue, bool actuallyChanged )
+{
+ if ( player != GetLocalViewPlayer() )
+ return
+
+ //if ( newValue == eRewardState.AVAILABLE )
+ // RuiSetBool( file.rewardRui, "isVisible", true )
+ //else
+ // RuiSetBool( file.rewardRui, "isVisible", false )
+
+ file.lastHintTime = 0
+ if ( newValue == eRewardState.AVAILABLE )
+ Cl_EarnMeter_ShowRewardHint()
+
+ RuiSetInt( file.earnMeterRui, "rewardState", newValue )
+}
+
+
+void function GoalStateUpdate( entity player, int oldValue, int newValue, bool actuallyChanged )
+{
+ if ( player != GetLocalViewPlayer() )
+ return
+
+ file.lastHintTime = 0
+ if ( newValue == eRewardState.AVAILABLE )
+ Cl_EarnMeter_ShowRewardHint()
+
+ RuiSetInt( file.earnMeterRui, "goalState", newValue )
+}
+
+
+void function ModeUpdate( entity player, int oldValue, int newValue, bool actuallyChanged )
+{
+ file.lastOwnedData.startValue = 0.0
+ file.lastOwnedData.endValue = 0.0
+ file.lastOwnedData.updateTime = 0.0
+
+ EarnMeter_Update()
+}
+
+void function GoalIdUpdate( entity player, int oldValue, int newValue, bool actuallyChanged )
+{
+ EarnMeter_Update()
+}
+
+void function RewardIdUpdate( entity player, int oldValue, int newValue, bool actuallyChanged )
+{
+ EarnMeter_Update()
+}
+
+void function KillReplayStarted()
+{
+ EarnMeter_Update()
+}
+
+
+void function KillReplayEnded()
+{
+ EarnMeter_Update()
+}
+
+void function FirstPersonSpectate_UpdateEarnMeter( entity clientPlayer, entity observerTarget )
+{
+ EarnMeter_Update()
+}
+
+void function Cl_EarnMeter_ShowRewardHint()
+{
+ entity player = GetLocalViewPlayer()
+
+ if ( player == null )
+ return
+
+ if ( PlayerEarnMeter_GetMode( player ) == eEarnMeterMode.DEFAULT || PlayerEarnMeter_GetMode( player ) == eEarnMeterMode.CORE )
+ {
+ if ( Time() - file.lastHintTime > 30.0 )
+ {
+ RuiSetGameTime( file.earnMeterRui, "lastHintTime", Time() )
+ file.lastHintTime = Time()
+ #if MP
+ if ( PlayerEarnMeter_GetMode( player ) == eEarnMeterMode.DEFAULT )
+ {
+ TitanReadyMessage( 0.0, true )
+ }
+ #endif
+ }
+ }
+}
+
+
+void function EarnMeter_Update()
+{
+ entity player = GetLocalViewPlayer()
+ if ( player == null )
+ return
+
+ if ( file.earnMeterRui == null )
+ return
+
+ switch ( PlayerEarnMeter_GetMode( player ) )
+ {
+ case eEarnMeterMode.DISABLED:
+ break
+
+ case eEarnMeterMode.DEFAULT:
+ EarnObject earnReward = PlayerEarnMeter_GetReward( player )
+ EarnObject earnGoal = PlayerEarnMeter_GetGoal( player )
+
+ //RuiTrackFloat( file.meterHintRui, "earnedFrac", player, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( EARNMETER_EARNEDFRAC ) )
+ //RuiTrackFloat( file.meterHintRui, "ownedFrac", player, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( EARNMETER_OWNEDFRAC ) )
+
+ RuiTrackFloat( file.earnMeterRui, "earnedFrac", player, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( EARNMETER_EARNEDFRAC ) )
+ RuiTrackFloat( file.earnMeterRui, "ownedFrac", player, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( EARNMETER_OWNEDFRAC ) )
+ RuiTrackFloat( file.earnMeterRui, "rewardFrac", player, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( EARNMETER_REWARDFRAC ) )
+ RuiSetImage( file.earnMeterRui, "goalBuildingIcon", earnGoal.buildingImage )
+ RuiSetImage( file.earnMeterRui, "goalReadyIcon", earnGoal.readyImage )
+ RuiSetInt( file.earnMeterRui, "goalState", player.GetPlayerNetInt( "goalState" ) )
+ RuiSetInt( file.earnMeterRui, "goalSubState", 0 )
+
+ RuiSetImage( file.earnMeterRui, "rewardBuildingIcon", earnReward.buildingImage )
+ RuiSetImage( file.earnMeterRui, "rewardReadyIcon", earnReward.readyImage )
+ RuiSetString( file.earnMeterRui, "rewardString", earnReward.localizedName )
+ RuiSetInt( file.earnMeterRui, "rewardState", player.GetPlayerNetInt( "rewardState" ) )
+ break
+
+ case eEarnMeterMode.CORE:
+ if ( !IsValid( player.GetTitanSoul() ) )
+ break
+
+ entity soul = player.GetTitanSoul()
+ entity core = player.GetOffhandWeapons()[3]
+ string coreName = core.GetWeaponClassName()
+ array<string> coreMods = core.GetMods()
+
+ #if SP
+ RuiTrackFloat( file.earnMeterRui, "earnedFrac", soul, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( "coreAvailableFrac" ) )
+ RuiTrackFloat( file.earnMeterRui, "ownedFrac", soul, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( "coreAvailableFrac" ) )
+ RuiSetFloat( file.earnMeterRui, "rewardFrac", 0.0 )
+ RuiSetString( file.earnMeterRui, "rewardString", "" )
+
+ Cl_SP_UpdateCoreIcon( -1 )
+
+ RuiSetInt( file.earnMeterRui, "rewardState", eRewardState.DISABLED )
+ RuiSetInt( file.earnMeterRui, "goalSubState", 0 )
+ #endif
+
+ #if MP
+ RuiTrackFloat( file.earnMeterRui, "earnedFrac", soul, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( "coreAvailableFrac" ) )
+ RuiTrackFloat( file.earnMeterRui, "ownedFrac", soul, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( "coreAvailableFrac" ) )
+ RuiTrackFloat( file.earnMeterRui, "rewardFrac", player, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( EARNMETER_REWARDFRAC ) )
+
+ if ( coreName == "mp_titancore_upgrade" )
+ {
+ RuiSetImage( file.earnMeterRui, "goalBuildingIcon", GetVanguardCoreIcon( player ) )
+ RuiSetImage( file.earnMeterRui, "goalReadyIcon", GetVanguardCoreIcon( player ) )
+ }
+ else
+ {
+ RuiSetImage( file.earnMeterRui, "goalBuildingIcon", GetWeaponInfoFileKeyFieldAsset_WithMods_Global( coreName, coreMods, "hud_icon" ) )
+ RuiSetImage( file.earnMeterRui, "goalReadyIcon", GetWeaponInfoFileKeyFieldAsset_WithMods_Global( coreName, coreMods, "hud_icon" ) )
+ }
+
+ EarnObject earnReward = PlayerEarnMeter_GetReward( player )
+ RuiSetImage( file.earnMeterRui, "rewardBuildingIcon", earnReward.buildingImage )
+ RuiSetImage( file.earnMeterRui, "rewardReadyIcon", earnReward.readyImage )
+ RuiSetString( file.earnMeterRui, "rewardString", earnReward.localizedName )
+ RuiSetInt( file.earnMeterRui, "rewardState", player.GetPlayerNetInt( "rewardState" ) )
+
+ RuiSetInt( file.earnMeterRui, "goalSubState", 0 )
+ #endif
+ break
+
+ case eEarnMeterMode.CORE_ACTIVE:
+ if ( !IsValid( player.GetTitanSoul() ) )
+ break
+
+ entity soul = player.GetTitanSoul()
+ entity core = player.GetOffhandWeapons()[3]
+ string coreName = core.GetWeaponClassName()
+ array<string> coreMods = core.GetMods()
+
+ #if SP
+ Cl_SP_UpdateCoreIcon( -1 )
+ #endif
+
+ #if MP
+ if ( coreName == "mp_titancore_upgrade" )
+ {
+ RuiSetImage( file.earnMeterRui, "goalBuildingIcon", GetVanguardCoreIcon( player, 1 ) )
+ RuiSetImage( file.earnMeterRui, "goalReadyIcon", GetVanguardCoreIcon( player, 1 ) )
+ }
+ else
+ {
+ RuiSetImage( file.earnMeterRui, "goalBuildingIcon", GetWeaponInfoFileKeyFieldAsset_WithMods_Global( coreName, coreMods, "hud_icon" ) )
+ RuiSetImage( file.earnMeterRui, "goalReadyIcon", GetWeaponInfoFileKeyFieldAsset_WithMods_Global( coreName, coreMods, "hud_icon" ) )
+ }
+ #endif
+
+ RuiTrackFloat( file.earnMeterRui, "earnedFrac", soul, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( "coreExpireFrac" ) )
+ RuiTrackFloat( file.earnMeterRui, "ownedFrac", soul, RUI_TRACK_SCRIPT_NETWORK_VAR, GetNetworkedVariableIndex( "coreExpireFrac" ) )
+ RuiSetFloat( file.earnMeterRui, "rewardFrac", 0.0 )
+ RuiSetString( file.earnMeterRui, "rewardString", "" )
+ RuiSetInt( file.earnMeterRui, "rewardState", eRewardState.DISABLED )
+ RuiSetInt( file.earnMeterRui, "goalSubState", 0 )
+
+ break
+
+ case eEarnMeterMode.PET:
+ if ( !IsValid( player.GetPetTitan() ) )
+ break
+
+ entity titan = player.GetPetTitan()
+ string settingsName = PlayerSettingsIndexToName( titan.GetTitanSoul().GetPlayerSettingsNum() )
+
+ RuiSetBool( file.earnMeterRui, "isPetDoomed", titan.GetTitanSoul().IsDoomed() )
+ RuiTrackFloat( file.earnMeterRui, "earnedFrac", titan, RUI_TRACK_HEALTH )
+ RuiTrackFloat( file.earnMeterRui, "ownedFrac", titan, RUI_TRACK_HEALTH )
+ RuiSetFloat( file.earnMeterRui, "rewardFrac", 0.0 )
+ RuiSetString( file.earnMeterRui, "rewardString", "" )
+ RuiSetImage( file.earnMeterRui, "goalBuildingIcon", Dev_GetPlayerSettingAssetByKeyField_Global( settingsName, "hud_follow_icon" ) )
+ RuiSetImage( file.earnMeterRui, "goalReadyIcon", Dev_GetPlayerSettingAssetByKeyField_Global( settingsName, "hud_guard_icon" ) )
+ RuiSetInt( file.earnMeterRui, "rewardState", eRewardState.DISABLED )
+ RuiSetInt( file.earnMeterRui, "goalSubState", player.GetPetTitanMode() )
+ break
+ }
+
+ RuiSetInt( file.earnMeterRui, "meterMode", PlayerEarnMeter_GetMode( player ) )
+
+ Cl_EarnMeter_UpdateHint( player )
+}
+
+asset function GetVanguardCoreIcon( entity player, int countOffset = 0 )
+{
+ Assert( player.IsTitan() )
+
+ if ( !IsConnected() ) //Persistence isn't available when we disconnect
+ return $""
+
+ if ( player != GetLocalClientPlayer() ) //Client Persistence doesn't know about other players.
+ return Dev_GetPlayerSettingAssetByKeyField_Global( "titan_atlas_vanguard", "core_building_icon" )
+
+ #if MP
+ TitanLoadoutDef loadout = GetActiveTitanLoadout( player )
+
+ entity soul = player.GetTitanSoul()
+ if ( !IsValid( soul ) )
+ return $""
+
+ int upgradeCount = soul.GetTitanSoulNetInt( "upgradeCount" ) - countOffset
+ if ( upgradeCount == 0 && loadout.passive4 != "" )
+ {
+ return GetItemImage( loadout.passive4 )
+ }
+ else if ( upgradeCount == 1 && loadout.passive5 != "" )
+ {
+ return GetItemImage( loadout.passive5 )
+ }
+ else if ( upgradeCount == 2 && loadout.passive6 != "" )
+ {
+ return GetItemImage( loadout.passive6 )
+ }
+ else
+ {
+ return Dev_GetPlayerSettingAssetByKeyField_Global( "titan_atlas_vanguard", "core_building_icon" )
+ }
+ #endif
+
+ return $""
+}
+
+void function Cl_EarnMeter_UpdateHint( entity player )
+{
+ if ( GetConVarInt( "hud_setting_showButtonHints" ) == 0 )
+ RuiSetString( file.earnMeterRui, "buttonHintText", "" )
+ else
+ RuiSetString( file.earnMeterRui, "buttonHintText", "%ability 1%" )
+}
+
+
+void function Callback_PetTitanModeChanged( entity player )
+{
+ EarnMeter_Update()
+}
+
+void function Callback_PetTitanChanged( entity player )
+{
+ if ( IsValid( player.GetPetTitan() ) )
+ thread PetTitan_MeterUpdateThink( player, player.GetPetTitan() )
+
+ EarnMeter_Update()
+}
+
+
+void function PetTitan_MeterUpdateThink( entity player, entity titan )
+{
+ titan.EndSignal( "OnDeath" )
+ titan.EndSignal( "OnDestroy" )
+
+ player.Signal( "Callback_PetTitanChanged" )
+ player.EndSignal( "Callback_PetTitanChanged" )
+
+ titan.EnableHealthChangedCallback()
+
+ while ( true )
+ {
+ WaitSignal( titan, "Doomed", "HealthChanged" )
+ EarnMeter_Update()
+ }
+}
+
+
+void function Callback_PlayerLifestateChanged( entity player, int oldLifeState, int newLifeState )
+{
+ if ( player != GetLocalViewPlayer() )
+ return
+
+ if ( newLifeState == LIFE_ALIVE )
+ {
+ EarnMeter_Update()
+ Cl_EarnMeter_ShowRewardHint()
+ }
+}
+
+void function EarnMeter_Ping()
+{
+ while ( true )
+ {
+ entity player = GetLocalClientPlayer()
+
+ switch ( PlayerEarnMeter_GetMode( player ) )
+ {
+ case eEarnMeterMode.DEFAULT:
+ if ( player.GetPlayerNetInt( "rewardState" ) == eRewardState.AVAILABLE || player.GetPlayerNetInt( "goalState" ) == eRewardState.AVAILABLE )
+ Cl_EarnMeter_ShowRewardHint()
+ break
+
+ case eEarnMeterMode.CORE:
+ if ( !IsValid( player.GetTitanSoul() ) )
+ break
+
+ entity soul = player.GetTitanSoul()
+ if ( soul.GetTitanSoulNetFloat( "coreAvailableFrac" ) == 1.0 )
+ Cl_EarnMeter_ShowRewardHint()
+ break
+
+ }
+
+
+ wait 5.0
+ }
+}
+
+void function Cl_EarnMeter_SetLastHintTime( float time )
+{
+ file.lastHintTime = time
+}
+
+
+#if SP
+void function Cl_SP_UpdateCoreIcon( int loadoutIndex )
+{
+ #if SP
+ string primaryWeaponName
+
+ entity player = GetLocalViewPlayer()
+ if ( player == null )
+ return
+
+ if ( !player.IsTitan() )
+ return
+
+ if ( loadoutIndex == -1 )
+ {
+ array<entity> weapons = player.GetMainWeapons()
+
+ if ( weapons.len() <= 0 ) // JFS
+ return
+
+ entity primaryWeapon = weapons[0]
+ primaryWeaponName = primaryWeapon.GetWeaponClassName()
+ }
+ else
+ {
+ primaryWeaponName = GetSPTitanLoadoutForIndex_PrimaryWeapon( loadoutIndex )
+ }
+
+ asset coreBuildingIcon = SP_GetIconForTitanWeapon( primaryWeaponName, "coreBuildingIcon" )
+ asset coreReadyIcon = SP_GetIconForTitanWeapon( primaryWeaponName, "coreReadyIcon" )
+
+ RuiSetImage( file.earnMeterRui, "goalBuildingIcon", coreBuildingIcon )
+ RuiSetImage( file.earnMeterRui, "goalReadyIcon", coreReadyIcon )
+ #endif
+}
+
+
+asset function SP_GetIconForTitanWeapon( string weaponName, string iconName )
+{
+ var dataTable = GetDataTable( $"datatable/titan_properties.rpak" )
+ int row = GetDataTableRowMatchingStringValue( dataTable, GetDataTableColumnByName( dataTable, "primary" ), weaponName )
+
+ #if DEV
+ // Art uses a weapon_cubemap that breaks the Assert below, so just make it a warning in dev
+ if ( row == -1 )
+ {
+ CodeWarning( "No loadout for weapon " + weaponName )
+ return $""
+ }
+ #endif
+
+ Assert( row != -1, "No loadout for weapon " + weaponName )
+
+ asset icon = GetDataTableAsset( dataTable, row, GetDataTableColumnByName( dataTable, iconName ) )
+ return icon
+}
+
+#endif
+
+
+void function ServerCallback_EarnMeterAwarded( float addedEarnedFrac, float addedOwnedFrac )
+{
+ printt( "ServerCallback_EarnMeterAwarded", addedEarnedFrac, addedOwnedFrac )
+} \ No newline at end of file