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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-30 02:12:52 +0000
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-30 02:12:52 +0000
commit38b3a6efddbe19af38b4d75406f4794d3f8b2c7f (patch)
tree3fad2891073f3a8bd4fb6381148e2810c866c5c2 /Northstar.Custom
parente8f67265e817bdca167fbb9970327588501be580 (diff)
downloadNorthstarMods-38b3a6efddbe19af38b4d75406f4794d3f8b2c7f.tar.gz
NorthstarMods-38b3a6efddbe19af38b4d75406f4794d3f8b2c7f.zip
speedball and dropship crash fixes
Diffstat (limited to 'Northstar.Custom')
-rw-r--r--Northstar.Custom/mod/scripts/vscripts/gamemodes/sh_gamemode_fw_custom.nut2
1 files changed, 0 insertions, 2 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/sh_gamemode_fw_custom.nut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/sh_gamemode_fw_custom.nut
index 8c6e3f635..ca238d5d9 100644
--- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/sh_gamemode_fw_custom.nut
+++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/sh_gamemode_fw_custom.nut
@@ -13,8 +13,6 @@ void function SHCreateGamemodeFW_Init()
void function CreateGamemodeFW()
{
- //entity e = CreateEntity("npc_turret_mega"); SetAISettingsWrapper( e, "npc_turret_mega_fortwar" ); e.SetOrigin(GetPlayerArray()[0].GetOrigin()); SetTeam(e,3); DispatchSpawn(e)
-
// we have to manually add the client/shared scripts to scripts.rson atm so we need to prevent compile errors when they aren't included
// best way to do this is to just ignore this whole block for now and wait until we don't have to add them manually