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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
commit207facbc402f5639cbcd31f079214351ef605cf2 (patch)
tree4710b2a88dd64f3dfea1609d31a5de9141640951 /Northstar.Custom/scripts/vscripts/weapons/toolgun/sh_toolgun_tool_explode.nut
parentc2d438568df6d98cf731807e30eaa7da31e5ea52 (diff)
downloadNorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.tar.gz
NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.zip
initial commit after moving to new repo
Diffstat (limited to 'Northstar.Custom/scripts/vscripts/weapons/toolgun/sh_toolgun_tool_explode.nut')
-rw-r--r--Northstar.Custom/scripts/vscripts/weapons/toolgun/sh_toolgun_tool_explode.nut30
1 files changed, 30 insertions, 0 deletions
diff --git a/Northstar.Custom/scripts/vscripts/weapons/toolgun/sh_toolgun_tool_explode.nut b/Northstar.Custom/scripts/vscripts/weapons/toolgun/sh_toolgun_tool_explode.nut
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+++ b/Northstar.Custom/scripts/vscripts/weapons/toolgun/sh_toolgun_tool_explode.nut
@@ -0,0 +1,30 @@
+global function ToolgunToolCreateExplosion_Init
+
+void function ToolgunToolCreateExplosion_Init()
+{
+ AddCallback_OnToolgunToolsInit( CreateToolgunToolCreateExplosion )
+}
+
+void function CreateToolgunToolCreateExplosion()
+{
+ ToolgunTool createExplosionTool
+ createExplosionTool.toolName = "Create explosion"
+ createExplosionTool.toolDescription = "Creates an explosion"
+
+ createExplosionTool.onFired = ToolgunToolCreateExplosion_Fire
+
+ RegisterTool( createExplosionTool )
+}
+
+void function ToolgunToolCreateExplosion_Fire( entity player, entity weapon, WeaponPrimaryAttackParams attackParams )
+{
+ #if SERVER
+ int dist = 55555 // should hit edge of map at all times ideally
+ vector forward = AnglesToForward( player.EyeAngles() )
+
+ // raycast to explosion position
+ TraceResults trace = TraceLine( player.EyePosition(), player.EyePosition() + ( dist * forward ), null, TRACE_MASK_NPCSOLID )
+ // make explosion
+ Explosion( trace.endPos, player, player, 90, 90, 100, 100, 0, trace.endPos, 5000, damageTypes.explosive, eDamageSourceId.burn, "exp_small" )
+ #endif
+} \ No newline at end of file