diff options
author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
---|---|---|
committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
commit | 9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch) | |
tree | 4175928e488632705692e3cccafa1a38dd854615 /Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut | |
parent | 27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff) | |
download | NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip |
move to new mod format
Diffstat (limited to 'Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut')
-rw-r--r-- | Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut b/Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut deleted file mode 100644 index b73ed9587..000000000 --- a/Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut +++ /dev/null @@ -1,26 +0,0 @@ -global function ClGamemodeTT_Init - -void function ClGamemodeTT_Init() -{ - // register gamestate asset, this is default so not necessary but doing it anyway - ClGameState_RegisterGameStateAsset( $"ui/gamestate_info_ps.rpak" ) - - // add music for mode, this is copied directly from the attrition/tdm music registered in cl_music.gnut - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_INTRO, "music_mp_pilothunt_intro_flyin", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_INTRO, "music_mp_pilothunt_intro_flyin", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_WIN, "music_mp_pilothunt_epilogue_win", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_WIN, "music_mp_pilothunt_epilogue_win", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_DRAW, "music_mp_pilothunt_epilogue_win", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_DRAW, "music_mp_pilothunt_epilogue_win", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LOSS, "music_mp_pilothunt_epilogue_lose", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LOSS, "music_mp_pilothunt_epilogue_lose", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.GAMEMODE_1, "music_mp_pilothunt_almostdone", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.GAMEMODE_1, "music_mp_pilothunt_almostdone", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LAST_MINUTE, "music_mp_pilothunt_lastminute", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LAST_MINUTE, "music_mp_pilothunt_lastminute", TEAM_MILITIA ) -}
\ No newline at end of file |