From 9a96d0bff56f1969c68bb52a2f33296095bdc67d Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Tue, 31 Aug 2021 23:14:58 +0100 Subject: move to new mod format --- .../scripts/vscripts/gamemodes/cl_gamemode_tt.gnut | 26 ---------------------- 1 file changed, 26 deletions(-) delete mode 100644 Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut (limited to 'Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut') diff --git a/Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut b/Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut deleted file mode 100644 index b73ed9587..000000000 --- a/Northstar.Custom/scripts/vscripts/gamemodes/cl_gamemode_tt.gnut +++ /dev/null @@ -1,26 +0,0 @@ -global function ClGamemodeTT_Init - -void function ClGamemodeTT_Init() -{ - // register gamestate asset, this is default so not necessary but doing it anyway - ClGameState_RegisterGameStateAsset( $"ui/gamestate_info_ps.rpak" ) - - // add music for mode, this is copied directly from the attrition/tdm music registered in cl_music.gnut - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_INTRO, "music_mp_pilothunt_intro_flyin", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_INTRO, "music_mp_pilothunt_intro_flyin", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_WIN, "music_mp_pilothunt_epilogue_win", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_WIN, "music_mp_pilothunt_epilogue_win", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_DRAW, "music_mp_pilothunt_epilogue_win", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_DRAW, "music_mp_pilothunt_epilogue_win", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LOSS, "music_mp_pilothunt_epilogue_lose", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LOSS, "music_mp_pilothunt_epilogue_lose", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.GAMEMODE_1, "music_mp_pilothunt_almostdone", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.GAMEMODE_1, "music_mp_pilothunt_almostdone", TEAM_MILITIA ) - - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LAST_MINUTE, "music_mp_pilothunt_lastminute", TEAM_IMC ) - RegisterLevelMusicForTeam( eMusicPieceID.LEVEL_LAST_MINUTE, "music_mp_pilothunt_lastminute", TEAM_MILITIA ) -} \ No newline at end of file -- cgit v1.2.3