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author | Emma Miler <27428383+emma-miler@users.noreply.github.com> | 2022-03-27 00:45:23 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-27 00:45:23 +0100 |
commit | 3e7186801d70e50a9135b897ef572076fe442cf4 (patch) | |
tree | 80e535d881b8e90a5c4e3b2c2b8ac733ba163c84 /Northstar.Client/mod/scripts/vscripts/ui/ui_vscript.gnut | |
parent | bd102d798a0b9db2dcbd6bd4045fb84c53fc031a (diff) | |
download | NorthstarMods-3e7186801d70e50a9135b897ef572076fe442cf4.tar.gz NorthstarMods-3e7186801d70e50a9135b897ef572076fe442cf4.zip |
Add mod code for updating state for discord RPC (#274)v1.6.0-rc3
Diffstat (limited to 'Northstar.Client/mod/scripts/vscripts/ui/ui_vscript.gnut')
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/ui/ui_vscript.gnut | 352 |
1 files changed, 352 insertions, 0 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/ui_vscript.gnut b/Northstar.Client/mod/scripts/vscripts/ui/ui_vscript.gnut new file mode 100644 index 00000000..63535bec --- /dev/null +++ b/Northstar.Client/mod/scripts/vscripts/ui/ui_vscript.gnut @@ -0,0 +1,352 @@ + +// Events for handlers +// UIE_CLICK +// UIE_GET_FOCUS +// UIE_LOSE_FOCUS + +global function UICodeCallback_UIInit +global function UICodeCallback_ControllerModeChanged +global function UICodeCallback_OnVideoOver +global function AddUICallback_OnLevelInit + +global struct TabDef +{ + var panel + string title +} + +global struct InputDef +{ + int input + string gamepadLabel + var vguiElem + string mouseLabel + bool functionref() conditionCheckFunc + bool lastConditionCheckResult + void functionref( var ) activateFunc + void functionref( InputDef ) updateFunc +} + +global struct DialogButtonData +{ + string label + void functionref() activateFunc + string focusMessage + bool startFocused +} + +global struct DialogFooterData +{ + string label + void functionref() activateFunc +} + +global struct DialogMessageRuiData +{ + string message = "" + vector style1Color = <1.0, 1.0, 1.0> + vector style2Color = <0.5, 0.5, 0.5> + vector style3Color = <0.5, 0.5, 0.5> + + float style1FontScale = 1.0 + float style2FontScale = 1.0 + float style3FontScale = 1.0 +} + +global struct DialogData +{ + var menu + string header + string message + DialogMessageRuiData &ruiMessage + array messageColor = [161, 161, 161, 255] + asset image + asset rightImage = $"" + bool forceChoice = false + bool noChoice = false + bool noChoiceWithNavigateBack = false + bool showSpinner = false + bool showPCBackButton = false + float inputDisableTime = 0 + table<int,bool> coloredButton + bool darkenBackground = false + bool useFullMessageHeight = false + + array<DialogButtonData> buttonData + array<DialogFooterData> footerData +} + +global struct MenuDef +{ + void functionref() initFunc + void functionref() openFunc + void functionref() closeFunc + void functionref() showFunc // TODO: Needs hooking up + void functionref() hideFunc // TODO: Needs hooking up + void functionref() thinkFunc + void functionref() navBackFunc + void functionref() tabChangedFunc + void functionref() inputModeChangedFunc + void functionref() entitlementsChangedFunc + + array<InputDef> footerData + table<int, void functionref( var )> registeredInput + + bool hasTabs = false + array<TabDef> tabsData + int tabIndex = 0 + + bool isDialog = false + DialogData& dialogData + bool isDynamicHeight = false + + bool isPVEMenu = false + + var lastFocus // Only used for restoring submenu focus so far +} + +global struct PanelDef +{ + void functionref() initFunc + void functionref() showFunc + void functionref() hideFunc + + string tabTitle = "Default" + + array<InputDef> footerData + table<int, void functionref( var )> registeredInput + + var defaultFocus +} + +global struct PieChartEntry +{ + string displayName + float numValue + array<int> color = [127, 127, 127, 255] + float fracValue = 0.0 +} + +global struct PieChartData +{ + array<PieChartEntry> entries + array<int> labelColor = [46, 49, 51, 255] + bool timeBased = false + float sum = 0.0 +} + +global struct UIGlobals +{ + table menus = {} + array allMenus = [] + array<var> menuStack + string loadingLevel = "" + string loadedLevel = "" + string previousLevel = "" + string previousPlaylist = "" + var activeMenu = null + bool lastMenuNavDirection = MENU_NAV_FORWARD + bool lobbyFromLoadingScreen = false + bool eventHandlersAdded = false + bool loadoutsInitialized = false + bool itemsInitialized = false + bool matchmaking = false + var dialogCloseCallback = null + table signalDummy = {} + float dialogInputEnableTime = 0.0 + bool lobbyMenusLeftOpen = false + bool playingMusic = false + var mainMenuFocus = null + int announcementVersionSeen = -1 + var lastCategoryFocus = null + + int pilotSpawnLoadoutIndex = -1 + int titanSpawnLoadoutIndex = -1 + + bool updatePilotSpawnLoadout = false + bool updateTitanSpawnLoadout = false + + string editingLoadoutType = "pilot" + string editingLoadoutProperty = "" + int editingLoadoutIndex = -1 + string editingItemRef = "" + int editingItemType = -1 + var editingSubitemRef = null + int editingSubitemType = -1 + var editingParentItemRef = null + int editingWeaponCategory = -1 + + int entitlementId = -1 + string testStoreWeaponRef // TODO: Remove when done testing + + bool EOGAutoAdvance = true + bool EOGOpenInLobby = false + string EOGChallengeFilter = "" + var eogCoopFocusedButton = null + var eogCoopSelectedButton = null + var eogScoreboardFocusedButton = null + bool eogNavigationButtonsRegistered = false + + table<string, var> ui_ChallengeProgress = {} + + int decalScrollState = 0 + + bool isLobby + + var ConfirmMenuMessage + var ConfirmMenuErrorCode + array<DialogButtonData> dialogButtonData + + bool updatingLobbyUI = false + + array buttonConfigs + array stickConfigs + + var playlistList + + table< string, array > eog_challengesToShow + table< string, array > eog_unlocks + + bool videoSettingsChanged = false + + bool playingVideo = false + bool playingCredits = false + + bool mapSupportsMenuModels = false + bool mapSupportsMenuModelsUpdated = false + bool interpolateCameraMoves = true + int activePresentationType = ePresentationType.INACTIVE + bool rotateCharacterInputRegistered = false + + table<var,MenuDef> menuData + + table<string, int> intVars + table<string, bool> boolVars + table<string, var> varVars + table<string, array<void functionref()> > varChangeFuncs + + array<void functionref()> onLevelInitCallbacks + + bool tabButtonsRegistered = false + + table panels = {} + array<var> allPanels + table<var,PanelDef> panelData + + bool sp_showAlternateMissionLog = false + + int launching = eLaunching.FALSE + bool triedNucleusRegistration = false + int consoleSettingMenu = eConsoleSettingsMenu.FALSE + + bool updateCachedNewItems = true + + var menuToOpenFromPromoButton = null + + bool isLoading = false + +} + +global UIGlobals uiGlobal + +global const MAINMENU_MUSIC_DELAY = 4.0 + + +void function UICodeCallback_UIInit() +{ + ScriptCompilerTest() + + ShUtilityAll_Init() + LevelVarInit() + + VPKNotifyFile( "media/intro_captions.txt" ) + + UtilityUI_Init() + + Settings_Init() // UI script doesn't need everything in this, reorganize + GameModes_Init() + UIVars_Init() + + PassivesShared_Init() + ChallengesShared_Init() + ChallengesContent_Init() + XP_Init() + + MenuLobby_Init() + MenuPrivateMatch_Init() + + MenuGamepadLayout_Init() + MenuChallenges_Init() + MenuEOG_Init() + MenuUtility_Init() + MenuAdvocateLetter_Init() + MenuCredits_Init() + MenuMapSelect_Init() + + RegisterSignal( "LevelShutdown" ) + RegisterSignal( "CleanupInGameMenus" ) + RegisterSignal( "OnCloseLobbyMenu" ) + RegisterSignal( "OnCancelConnect" ) + RegisterSignal( "PlayVideoEnded" ) + RegisterSignal( "ActiveMenuChanged" ) + RegisterSignal( "LevelFinishedLoading") + RegisterSignal( "OpenErrorDialog" ) + RegisterSignal( "BoughtItem" ) + + thread UpdateClientMenuOpenState() + + InitGamepadConfigs() + Store_Init() + InitMenus() + + if ( !IsSingleplayer() ) + thread UpdateCachedLoadouts() // Needs to wait for persistent data to ready +} + +void function UICodeCallback_ControllerModeChanged( bool controllerModeEnabled ) +{ + //printt( "CONTROLLER! " + controllerModeEnabled + ", " + IsControllerModeActive() ) + + if ( uiGlobal.activeMenu == null ) + return + + if ( uiGlobal.menuData[ uiGlobal.activeMenu ].inputModeChangedFunc != null ) + thread uiGlobal.menuData[ uiGlobal.activeMenu ].inputModeChangedFunc() + + UpdateFooterOptions() + + if ( IsDialog( uiGlobal.activeMenu ) ) + UpdateDialogFooterVisibility( uiGlobal.activeMenu, controllerModeEnabled ) +} + +void function UICodeCallback_OnVideoOver() +{ + SetIntroViewed( true ) + + Signal( uiGlobal.signalDummy, "PlayVideoEnded" ) +} + +void function UpdateClientMenuOpenState() +{ + for ( ;; ) + { + WaitSignal( uiGlobal.signalDummy, "ActiveMenuChanged" ) + + if ( IsMultiplayer() && !IsLobby() ) + { + int newState = 0 + if ( IsDialogOnlyActiveMenu() ) + newState = 2 + else if ( uiGlobal.activeMenu != null) + newState = 1 + + RunMenuClientFunction( "SetMenuOpenState", newState ) + } + } +} + +void function AddUICallback_OnLevelInit( void functionref() callbackFunc ) +{ + Assert( !( uiGlobal.onLevelInitCallbacks.contains( callbackFunc ) ), "Already added " + string( callbackFunc ) + " with AddUICallback_OnLevelInit" ) + uiGlobal.onLevelInitCallbacks.append( callbackFunc ) +} |