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authorEmma Miler <emma.pi@protonmail.com>2023-04-11 20:49:35 +0200
committerGitHub <noreply@github.com>2023-04-11 20:49:35 +0200
commitdb2434b524c284913c91556c75ff1ebd4226c96e (patch)
tree878b21866830ae4c6cc78963d7e93689ae16028c /Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
parent7ec5413c0e71300814350164c69e6452136bd4cd (diff)
downloadNorthstarMods-db2434b524c284913c91556c75ff1ebd4226c96e.tar.gz
NorthstarMods-db2434b524c284913c91556c75ff1ebd4226c96e.zip
New presence code for plugins v2 (#532)
* test * Update cl_presence.nut * Update Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut * Apply suggestions from code review * New scripts * fix playlist and add native funcs to build * remove snake cases from GameStateStruct * I forgor --------- Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
Diffstat (limited to 'Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut')
-rw-r--r--Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut12
1 files changed, 0 insertions, 12 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
index 03028255..b2e2a8b6 100644
--- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
+++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
@@ -1058,18 +1058,6 @@ void function ThreadedAuthAndConnectToServer( string password = "" )
}
file.cancelConnection = false
- NSSetLoading( true )
- NSUpdateServerInfo(
- NSGetServerID( file.lastSelectedServer ),
- NSGetServerName( file.lastSelectedServer ),
- password,
- NSGetServerPlayerCount( file.lastSelectedServer ),
- NSGetServerMaxPlayerCount( file.lastSelectedServer ),
- NSGetServerMap( file.lastSelectedServer ),
- Localize( GetMapDisplayName( NSGetServerMap( file.lastSelectedServer ) ) ),
- NSGetServerPlaylist( file.lastSelectedServer ),
- Localize( GetPlaylistDisplayName( NSGetServerPlaylist( file.lastSelectedServer ) ) )
- )
if ( NSWasAuthSuccessful() )
{