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author | Emma Miler <emma.pi@protonmail.com> | 2023-04-11 20:49:35 +0200 |
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committer | GitHub <noreply@github.com> | 2023-04-11 20:49:35 +0200 |
commit | db2434b524c284913c91556c75ff1ebd4226c96e (patch) | |
tree | 878b21866830ae4c6cc78963d7e93689ae16028c /Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut | |
parent | 7ec5413c0e71300814350164c69e6452136bd4cd (diff) | |
download | NorthstarMods-db2434b524c284913c91556c75ff1ebd4226c96e.tar.gz NorthstarMods-db2434b524c284913c91556c75ff1ebd4226c96e.zip |
New presence code for plugins v2 (#532)
* test
* Update cl_presence.nut
* Update Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut
* Apply suggestions from code review
* New scripts
* fix playlist and add native funcs to build
* remove snake cases from GameStateStruct
* I forgor
---------
Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
Diffstat (limited to 'Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut')
-rw-r--r-- | Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut | 42 |
1 files changed, 8 insertions, 34 deletions
diff --git a/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut b/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut index 1e381989..cdf1c981 100644 --- a/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut +++ b/Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut @@ -1,38 +1,12 @@ untyped globalize_all_functions -void function NSUpdateGameStateUIStart() -{ - thread NSUpdateGameStateLoopUI() -} +void function NorthstarCodeCallback_GenerateUIPresence() { + UIPresenceStruct uis -void function NSUpdateGameStateLoopUI() -{ - while ( true ) - { - wait 1.0 - - if ( uiGlobal.loadedLevel == "" ) - { - if ( uiGlobal.isLoading ) - NSSetLoading( true ) - else - { - NSSetLoading( false ) - NSUpdateGameStateUI( "", "", "", "", true, false ) - } - - continue - } - - NSSetLoading( false ) - if( GetConVarString( "mp_gamemode" ) == "solo" ) - { - NSUpdateGameStateUI( GetActiveLevel(), Localize( GetMapDisplayName( GetActiveLevel() + "_CAMPAIGN_NAME" ) ), "Campaign", "Campaign", IsFullyConnected(), false ) - } - else - { - NSUpdateGameStateUI( GetActiveLevel(), Localize( GetMapDisplayName( GetActiveLevel() ) ), GetConVarString( "mp_gamemode" ), Localize( GetPlaylistDisplayName( GetConVarString( "mp_gamemode" ) ) ), IsFullyConnected(), false ) - } - } -} + uis.isLoading = uiGlobal.isLoading + uis.isLobby = IsLobby() + uis.loadingLevel = uiGlobal.loadingLevel + uis.loadedLevel = uiGlobal.loadedLevel + NSPushUIPresence(uis) +}
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