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author | Tom Barham <me@cpdt.dev> | 2022-02-17 00:29:39 +1000 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-02-16 16:53:02 +0100 |
commit | 75476193d30acfbe6b0d21d0a5479f8dffb706c0 (patch) | |
tree | c71d69e536452ea8cfbea1162ad22519127fb7b7 | |
parent | fcb5f672aa65ef3424c589a0182d6d2e1623cec3 (diff) | |
download | NorthstarMods-1.5.1-rc1.tar.gz NorthstarMods-1.5.1-rc1.zip |
Log player UIDs on connect (#220)v1.5.1-rc1
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index b3f1c5cb..d7514b29 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -132,7 +132,7 @@ void function CodeCallback_OnClientConnectionStarted( entity player ) callbackFunc( player ) } - printl( "Player connect started: " + player ) + printl( "Player connect started: " + player + "---UID:" + player.GetUID() ) InitPassives( player ) } |