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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-09-18 22:17:22 +0100 |
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committer | GitHub <noreply@github.com> | 2023-09-18 23:17:22 +0200 |
commit | 6bfd52bd3e246d07a8219e065e2f7b4071973e41 (patch) | |
tree | c615422d4cb49b3a69d8433350187b6d9867c1a9 | |
parent | a2c0d6c0d4a666b60fabfcb3672953bbd6c73b3b (diff) | |
download | NorthstarMods-1.19.1.tar.gz NorthstarMods-1.19.1.zip |
Fix script compile error for progression in SP (#714)v1.19.1-rc1v1.19.1
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/sh_progression.nut | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/sh_progression.nut b/Northstar.CustomServers/mod/scripts/vscripts/sh_progression.nut index 00bdff60..22354349 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/sh_progression.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/sh_progression.nut @@ -6,6 +6,18 @@ global function Progression_GetPreference global function UpdateCachedLoadouts_Delayed #endif +#if SP // literally just stub the global functions and call it a day + +void function Progression_Init() {} +bool function ProgressionEnabledForPlayer( entity player ) { return false } +#if CLIENT || UI +void function Progression_SetPreference( bool enabled ) {} +bool function Progression_GetPreference() { return false } +void function UpdateCachedLoadouts_Delayed() {} +#endif // CLIENT || UI + +#else // MP || UI basically + // SO FOR SOME GOD DAMN REASON, PUTTING THESE INTO ONE STRUCT // AND PUTTING THE #if STUFF AROUND THE VARS CAUSES A COMPILE // ERROR, SO I HAVE TO DO THIS AWFULNESS @@ -1088,4 +1100,6 @@ string function GetWeaponWarpaintRefByIndex( int skinIndex, string parentRef ) return INVALID_REF } -#endif
\ No newline at end of file +#endif // SERVER + +#endif // MP |