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author | fvnkhead <98965760+fvnkhead@users.noreply.github.com> | 2023-09-02 19:50:28 +0300 |
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committer | GitHub <noreply@github.com> | 2023-09-02 18:50:28 +0200 |
commit | c7e50b28fe31e20b064f812758d8a0f5e889ea74 (patch) | |
tree | a321fda5afb3c6f08603d0b720f4c088282af859 | |
parent | f16af287534fceeb466bbd474d1ab3d94c19d1a3 (diff) | |
download | NorthstarMods-1.18.2.tar.gz NorthstarMods-1.18.2.zip |
Prefer not to spawn within 20 meters of enemy (#512)v1.18.3-rc1v1.18.3v1.18.2-rc1v1.18.2
It indeed can't hurt
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut index 5bf150c0..4956375b 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut @@ -261,9 +261,12 @@ bool function IsSpawnpointValid( entity spawnpoint, int team ) return false } - array<entity> projectiles = GetProjectileArrayEx( "any", TEAM_ANY, TEAM_ANY, spawnpoint.GetOrigin(), 600 ) - foreach ( entity projectile in projectiles ) - if ( projectile.GetTeam() != team ) + const minEnemyDist = 1000.0 // about 20 meters? + // in rsquirrel extend returns null unlike in vanilla squirrel + array< entity > spawnBlockers = GetPlayerArrayEx( "any", TEAM_ANY, TEAM_ANY, spawnpoint.GetOrigin(), minEnemyDist ) + spawnBlockers.extend( GetProjectileArrayEx( "any", TEAM_ANY, TEAM_ANY, spawnpoint.GetOrigin(), minEnemyDist ) ) + foreach ( entity blocker in spawnBlockers ) + if ( blocker.GetTeam() != team ) return false // los check |