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author | GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> | 2023-01-13 15:30:00 +0100 |
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committer | GitHub <noreply@github.com> | 2023-01-13 15:30:00 +0100 |
commit | 3b2049a933b0831e65283b89c0ecca865ebe985c (patch) | |
tree | 0ad93310b6cdb7850ca273687dda3c5ed962bb07 | |
parent | 26e49bdf49689f64453a398a3a76f7e44946e20c (diff) | |
download | NorthstarMods-1.12.0-rc4.tar.gz NorthstarMods-1.12.0-rc4.zip |
Set FW specific convar values via cfg file (#569)v1.12.0-rc4
Squirrel scripts set the value too late, so they do not get updated
until after map rotation.
Requires
https://github.com/R2Northstar/NorthstarLauncher/pull/398
on launcher
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
3 files changed, 7 insertions, 4 deletions
diff --git a/Northstar.Custom/mod/cfg/server/cleanup_gamemode_fw.cfg b/Northstar.Custom/mod/cfg/server/cleanup_gamemode_fw.cfg new file mode 100644 index 00000000..6961e56b --- /dev/null +++ b/Northstar.Custom/mod/cfg/server/cleanup_gamemode_fw.cfg @@ -0,0 +1,3 @@ +// reset cvars that fortwar set +cvar_reset sv_max_props_multiplayer +cvar_reset sv_max_prop_data_dwords_multiplayer diff --git a/Northstar.Custom/mod/cfg/server/setup_gamemode_fw.cfg b/Northstar.Custom/mod/cfg/server/setup_gamemode_fw.cfg new file mode 100644 index 00000000..e98ebb1a --- /dev/null +++ b/Northstar.Custom/mod/cfg/server/setup_gamemode_fw.cfg @@ -0,0 +1,4 @@ +// setup engine for fortwar +// this has to run before server initialisation, so it can't be in gamemode script +sv_max_props_multiplayer 1250000 +sv_max_prop_data_dwords_multiplayer 2500000 diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fw.nut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fw.nut index 48163b97..89ca0636 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fw.nut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fw.nut @@ -131,10 +131,6 @@ void function GamemodeFW_Init() ScoreEvent_SetupEarnMeterValuesForMixedModes() SetRecalculateTitanReplacementPointCallback(FW_ReCalculateTitanReplacementPoint) SetRequestTitanAllowedCallback(FW_RequestTitanAllowed) - - // so many things in battle, this is required to avoid crash! - ServerCommand( "sv_max_props_multiplayer 200000" ) - ServerCommand( "sv_max_prop_data_dwords_multiplayer 300000" ) } |