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authorGeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>2023-07-13 19:48:17 +0200
committerGeckoEidechse <gecko.eidechse+git@pm.me>2023-07-13 19:51:55 +0200
commitef81b5e35f5696555c7bf8f51a2f3a3c53c0d29a (patch)
treea5fd726b1ffedfa48371ed7d818d958241d9faa1
parentf8677359c35d8c103530bdcd22303c574ae3c3e1 (diff)
downloadNorthstarMods-1.16.X.tar.gz
NorthstarMods-1.16.X.zip
Remove `ns_player_auth_port` from server config (#628)v1.16.3-rc2v1.16.31.16.X
With connectionless we no longer use the TCP port. (cherry picked from commit bceb950a18ee0a8155acb99bb66dd57e4107547e)
-rw-r--r--Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg1
1 files changed, 0 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
index d92ca3ec1..f28f601b2 100644
--- a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
+++ b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
@@ -6,7 +6,6 @@ ns_report_sp_server_to_masterserver 0 // whether this server should report itsel
ns_auth_allow_insecure 0 // keep this to 0 unless you want to allow people to join without masterserver auth/persistence
ns_erase_auth_info 1 // keep this to 1 unless you're testing and crashing alot, so you don't have to go through the northstar lobby to reauth
-ns_player_auth_port 8081 // this can be whatever, make sure it's portforwarded over tcp
ns_masterserver_hostname "https://northstar.tf" // masterserver hostname
everything_unlocked 1 // unlock everything