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#pragma once
#include "core/sourceinterface.h"
// taken from ttf2sdk
typedef void* FileHandle_t;
struct VPKData;
enum SearchPathAdd_t
{
PATH_ADD_TO_HEAD, // First path searched
PATH_ADD_TO_TAIL, // Last path searched
};
class CSearchPath
{
public:
unsigned char unknown[0x18];
const char* debugPath;
};
class IFileSystem
{
public:
struct VTable
{
void* unknown[10];
void (*AddSearchPath)(IFileSystem* fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType);
void* unknown2[84];
bool (*ReadFromCache)(IFileSystem* fileSystem, const char* path, void* result);
void* unknown3[15];
VPKData* (*MountVPK)(IFileSystem* fileSystem, const char* vpkPath);
};
struct VTable2
{
int (*Read)(IFileSystem::VTable2** fileSystem, void* pOutput, int size, FileHandle_t file);
void* unknown[1];
FileHandle_t (*Open)(
IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pOptions, const char* pathID, int64_t unknown);
void (*Close)(IFileSystem* fileSystem, FileHandle_t file);
long long (*Seek)(IFileSystem::VTable2** fileSystem, FileHandle_t file, long long offset, long long whence);
void* unknown2[5];
bool (*FileExists)(IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pPathID);
};
VTable* m_vtable;
VTable2* m_vtable2;
};
extern SourceInterface<IFileSystem>* g_pFilesystem;
std::string ReadVPKFile(const char* path);
std::string ReadVPKOriginalFile(const char* path);
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