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path: root/loader_launcher_proxy/loader_launcher_proxy.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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    <VCProjectVersion>16.0</VCProjectVersion>
    <Keyword>Win32Proj</Keyword>
    <ProjectGuid>{f65c322d-66df-4af1-b650-70221de334c0}</ProjectGuid>
    <RootNamespace>loaderlauncherproxy</RootNamespace>
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    <CharacterSet>Unicode</CharacterSet>
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    <LinkIncremental>true</LinkIncremental>
    <TargetName>launcher</TargetName>
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    <LinkIncremental>false</LinkIncremental>
    <TargetName>launcher</TargetName>
  </PropertyGroup>
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    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <SDLCheck>true</SDLCheck>
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      <ConformanceMode>true</ConformanceMode>
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    </ClCompile>
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      <SubSystem>Windows</SubSystem>
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      <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>NDEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
      <LanguageStandard>stdcpp20</LanguageStandard>
    </ClCompile>
    <Link>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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      <AdditionalOptions>/HIGHENTROPYVA:NO %(AdditionalOptions)</AdditionalOptions>
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    <ClCompile Include="dllmain.cpp" />
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</Project>