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#include "pch.h"
#include "hooks.h"
#include "scriptmodmenu.h"
#include "modmanager.h"
#include "squirrel.h"
// array<string> function NSGetModNames()
SQRESULT SQ_GetModNames(void* sqvm)
{
ClientSq_newarray(sqvm, 0);
for (Mod& mod : g_ModManager->m_loadedMods)
{
ClientSq_pushstring(sqvm, mod.Name.c_str(), -1);
ClientSq_arrayappend(sqvm, -2);
}
return SQRESULT_NOTNULL;
}
// bool function NSIsModEnabled(string modName)
SQRESULT SQ_IsModEnabled(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
ClientSq_pushbool(sqvm, mod.Enabled);
return SQRESULT_NOTNULL;
}
}
return SQRESULT_NULL;
}
// void function NSSetModEnabled(string modName, bool enabled)
SQRESULT SQ_SetModEnabled(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
const SQBool enabled = ClientSq_getbool(sqvm, 2);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
mod.Enabled = enabled;
return SQRESULT_NULL;
}
}
return SQRESULT_NULL;
}
// string function NSGetModDescriptionByModName(string modName)
SQRESULT SQ_GetModDescription(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
ClientSq_pushstring(sqvm, mod.Description.c_str(), -1);
return SQRESULT_NOTNULL;
}
}
return SQRESULT_NULL;
}
// string function NSGetModVersionByModName(string modName)
SQRESULT SQ_GetModVersion(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
ClientSq_pushstring(sqvm, mod.Version.c_str(), -1);
return SQRESULT_NOTNULL;
}
}
return SQRESULT_NULL;
}
// string function NSGetModDownloadLinkByModName(string modName)
SQRESULT SQ_GetModDownloadLink(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
ClientSq_pushstring(sqvm, mod.DownloadLink.c_str(), -1);
return SQRESULT_NOTNULL;
}
}
return SQRESULT_NULL;
}
// int function NSGetModLoadPriority(string modName)
SQRESULT SQ_GetModLoadPriority(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
ClientSq_pushinteger(sqvm, mod.LoadPriority);
return SQRESULT_NOTNULL;
}
}
return SQRESULT_NULL;
}
// bool function NSIsModRequiredOnClient(string modName)
SQRESULT SQ_IsModRequiredOnClient(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
ClientSq_pushbool(sqvm, mod.RequiredOnClient);
return SQRESULT_NOTNULL;
}
}
return SQRESULT_NULL;
}
// array<string> function NSGetModConvarsByModName(string modName)
SQRESULT SQ_GetModConvars(void* sqvm)
{
const SQChar* modName = ClientSq_getstring(sqvm, 1);
ClientSq_newarray(sqvm, 0);
// manual lookup, not super performant but eh not a big deal
for (Mod& mod : g_ModManager->m_loadedMods)
{
if (!mod.Name.compare(modName))
{
for (ModConVar* cvar : mod.ConVars)
{
ClientSq_pushstring(sqvm, cvar->Name.c_str(), -1);
ClientSq_arrayappend(sqvm, -2);
}
return SQRESULT_NOTNULL;
}
}
return SQRESULT_NOTNULL; // return empty array
}
// void function NSReloadMods()
SQRESULT SQ_ReloadMods(void* sqvm)
{
g_ModManager->LoadMods();
return SQRESULT_NULL;
}
ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ScriptModMenu, ClientSquirrel, (HMODULE baseAddress)
{
g_UISquirrelManager->AddFuncRegistration("array<string>", "NSGetModNames", "", "Returns the names of all loaded mods", SQ_GetModNames);
g_UISquirrelManager->AddFuncRegistration(
"bool", "NSIsModEnabled", "string modName", "Returns whether a given mod is enabled", SQ_IsModEnabled);
g_UISquirrelManager->AddFuncRegistration(
"void", "NSSetModEnabled", "string modName, bool enabled", "Sets whether a given mod is enabled", SQ_SetModEnabled);
g_UISquirrelManager->AddFuncRegistration(
"string", "NSGetModDescriptionByModName", "string modName", "Returns a given mod's description", SQ_GetModDescription);
g_UISquirrelManager->AddFuncRegistration(
"string", "NSGetModVersionByModName", "string modName", "Returns a given mod's version", SQ_GetModVersion);
g_UISquirrelManager->AddFuncRegistration(
"string", "NSGetModDownloadLinkByModName", "string modName", "Returns a given mod's download link", SQ_GetModDownloadLink);
g_UISquirrelManager->AddFuncRegistration(
"bool",
"NSIsModRequiredOnClient",
"string modName",
"Returns whether a given mod is required on connecting clients",
SQ_IsModRequiredOnClient);
g_UISquirrelManager->AddFuncRegistration(
"int", "NSGetModLoadPriority", "string modName", "Returns a given mod's load priority", SQ_GetModLoadPriority);
g_UISquirrelManager->AddFuncRegistration(
"array<string>", "NSGetModConvarsByModName", "string modName", "Returns the names of all a given mod's cvars", SQ_GetModConvars);
g_UISquirrelManager->AddFuncRegistration("void", "NSReloadMods", "", "Reloads mods", SQ_ReloadMods);
})
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