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path: root/NorthstarDLL/r2client.cpp
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#include "pch.h"
#include "r2client.h"

using namespace R2;

// use the R2 namespace for game funcs
namespace R2
{
	char* g_pLocalPlayerUserID;
	char* g_pLocalPlayerOriginToken;
	GetBaseLocalClientType GetBaseLocalClient;
} // namespace R2

ON_DLL_LOAD("engine.dll", R2EngineClient, [](HMODULE baseAddress)
{
	g_pLocalPlayerUserID = (char*)baseAddress + 0x13F8E688;
	g_pLocalPlayerOriginToken = (char*)baseAddress + 0x13979C80;

	GetBaseLocalClient = (GetBaseLocalClientType)((char*)baseAddress + 0x78200);
})