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path: root/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp
AgeCommit message (Expand)Author
2022-05-26lots of cleanup and starting moving to new hooking macrosBobTheBob
2022-05-21remove unnecessary header filesBobTheBob
2022-05-12separate gameutils into multiple r2 headersBobTheBob
2022-05-11formatting changesBobTheBob
2022-05-09use lambdas for dll load callbacks so intellisense shits itself lessBobTheBob
2022-05-09move tier0 and playlist funcs to namespacesBobTheBob
2022-05-09use in-file macros rather than global funcs for registering dll load callbacksBobTheBob
2022-04-13Format projectNorthstar
2022-03-28More exploit fixes by KIttenPopo (#126)GeckoEidechse
2022-03-23Implement KittenPopo exploit fixes (and sanity changes) (#112)KittenPopo
2022-03-18refactor dll load callbacks to lower number of dedicated.h includes (#109)BobTheBob
2022-02-17Implement stub loading (#81)pg9182
2022-02-03Format projectNorthstar
2021-12-30fix various random warningsp0358
2021-12-23last minute changes before releaseBobTheBob
2021-12-21dedi cleanup and d3d hooksBobTheBob
2021-12-17change placeholder playerdata directoryBobTheBob
2021-12-03slightly awful fix for allocation issuesBobTheBob
2021-12-02tier0 code cleanup and loadlibrary hook fixBobTheBob
2021-11-05small dedi changesBobTheBob
2021-10-25changes to materialsystem patches, still don't fully workBobTheBob
2021-10-25fixing some dedi crashesBobTheBob
2021-09-30add spewfunc, setplaylistvaroverride, dedicated changesBobTheBob
2021-09-26commandline struct change, dedicated refactorBobTheBob
2021-09-26add CommandLine() and Cbuf_ExecuteBobTheBob
2021-09-09add IsValveMod patchesBobTheBob