Age | Commit message (Collapse) | Author |
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* Adjust folder structure
* change launcher directory name
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- Fix include case.
- Replace MSVC-specific align with standard alignas.
- Type fixes.
- Delete operator noexcept.
- A few other minor issues.
- clang-format everything.
- Use c++20 instead of c++17.
- Rewrite ERROR macro for launcher_wsock32_proxy.
- Use a plain ifstream for the audio.cpp wavStream.
Note: When compiling with clang, you'll need -municode.
Related to #212.
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* Implemented Json into the squirrel vm
* Formatting
* More Formatting
* Even more Formatting
* Added Init functions to dllMain
* Formatting
* Changed to use Source Allocator
* Renaming Part 1
* Renaming Part 2
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* Add StringToAsset function to squirrel
also added better values for return type enum because otherwise asset can't be returned without casting
* Formatting
* Switched to a template for the stringToAsset function
also renamed files but have to do it in 2 commits because git ignores file case
* Rename step 2
* change to lowercase in include
* changed to lowercase in include inside dllmain
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* Delete emit_blocker.h
* also remove from dllmain.cpp
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* Fix bug where emit wouldnt be blocked if uppercase
* Moved emit blocker to ExploitFixes.cpp
* Format change
* Use `strnicmp` instead of a custom functions
* Resolve merge conflicts
* Format changes
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* Hardcode version number
This way, we don't get the wrong version number when launching
Titanfall2.exe via `-northstar`
The hardcoded value should be overwritten by CI on release
Fixes #129
* Set Northstar version in separate header file
* Make `northstar_version` array a constant
* Fix formatting
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* DebugOverlay
yea
* default enable_debug_overlays to 0, and make FCVAR_CHEAT
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
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* add rui_drawEnable
* oops forgot to push vcxproj changes to branch
* format clientruihooks.cpp
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* Add version numbering to all master server requests
* Use "+dev" for user agent if dev version instead of "-dev"
* Replace "FindResource" with "FindResourceW"
As per code review suggestion
https://github.com/R2Northstar/NorthstarLauncher/pull/113#discussion_r834788821
* Set User-Agent in SetCommonHttpClientOptions
instead of for each curl call individually
As per code review suggestion
https://github.com/R2Northstar/NorthstarLauncher/pull/113#discussion_r834789168
Co-authored-by: GeckoEidechse <gecko.eidechse+git@pm.me>
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* Added main exploit fixes
* Fixed typo in sigscanning.cpp
* Fully implemented
* Added proper includes for new files
* Update README.md
* typo
* spare me my sanity (fixed ridiculous code)
* Added rest of KittenMemUtils
* Rename KittenMemUtils
* Removed all messy memory edits, implemented NSMem instead
* Update NorthstarDedicatedTest.vcxproj
* [1] Move everything from securitypatches to ExploitFixes
* [2] Move everything from securitypatches to ExploitFixes
* Fixed module offsets in stack trace
* Fixed UTF8 Parsing (Multiplayer Crash)
* Implemented UT8 fix
* Update NorthstarDedicatedTest.vcxproj
* Update hookutils.cpp
* Small fixes
* all my homies hate clang-format
* Temporarily restore README.md
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* rpc
* RPC
* Undoing broken shit
* temp
* Revert "temp"
This reverts commit 4875b5aca2b0d6b03183d220120c03df28759a95.
* Include a whole bunch of new stuff
* fix id
* Added manifest and added some verification
* Fixed my oopsies
* Safety commit
* Moved over to new plugin abi
* Small docs changes and made plugin loading use ABI_VERSION
* Moving discord rpc plugin stuff to a separate repo
* Add some comments to `plugins.cpp`
* Moved internal structs from `plugin_abi.h` to `plugins.cpp`
* Add CLA `-noplugins`
* Code formatting changes so clang-format doesn't scream at me
* i hate clang-format
* why does this fail to build now wtf
* Update plugins.cpp
* Merged and updated to new convar system
* Implemented changes requested in review
* Removed a few more of those nasty comments
* Removed extra build configs
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
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* Implement CCvar class with mapped out vtable funcs
* Rebuilded ConVar class + code overhaul to use new system
* ConVar class is now properly mapped out for r2 (0x80 in size).
* Reimplemented and exposed all frequently used ConVar class methods to the SDK.
* Implement frequently used CCvar class methods.
* Implement all CCVarIteratorInternal class methods.
* Performed additional cleanup over the SDK to use new system instead.
* ConVar class improvements + rebuilded ConCommand struct
* Fix actual struct size for ConCommand
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Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com>
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This reverts commit 0faa9cfb3a9015ca723f012ca84609f602c7c03c.
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* added zlib + gzip
Co-authored-by: Nathan TIEN YOU <nathan.tienyou@viacesi.fr>
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Added command line option for custom northstar dir
https://github.com/orgs/R2Northstar/projects/1#card-76312632
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This reverts commit f23b97708d02e55cdaf6cde11fe003e176d62a85.
We are moving the LEGAL.txt file to the main repository so it can be
used by GitHub actions
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* Adds LatencyFleX, an open source and vendor agnostic input latency reduction technology similar to Nvidia's Reflex. Currently only works on Linux via Wine/Proton, but future versions may support Windows as well. Falls back to doing nothing if LatencyFleX isn't available.
See here for more information:
https://ishitatsuyuki.github.io/post/latencyflex/
* Add the ability to toggle LatencyFlex on or off with a cvar.
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throw the proper Origin error now :D
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error reporting for client
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