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-rw-r--r--NorthstarDedicatedTest/gameutils.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/NorthstarDedicatedTest/gameutils.h b/NorthstarDedicatedTest/gameutils.h
index 6d625c16..d1ac8380 100644
--- a/NorthstarDedicatedTest/gameutils.h
+++ b/NorthstarDedicatedTest/gameutils.h
@@ -164,10 +164,10 @@ enum EngineQuitState
enum EngineState_t
{
DLL_INACTIVE = 0, // no dll
- DLL_ACTIVE, // engine is focused
- DLL_CLOSE, // closing down dll
- DLL_RESTART, // engine is shutting down but will restart right away
- DLL_PAUSED, // engine is paused, can become active from this state
+ DLL_ACTIVE, // engine is focused
+ DLL_CLOSE, // closing down dll
+ DLL_RESTART, // engine is shutting down but will restart right away
+ DLL_PAUSED, // engine is paused, can become active from this state
};
class CEngine
@@ -197,9 +197,9 @@ extern CEngine* g_pEngine;
enum server_state_t
{
ss_dead = 0, // Dead
- ss_loading, // Spawning
- ss_active, // Running
- ss_paused, // Running, but paused
+ ss_loading, // Spawning
+ ss_active, // Running
+ ss_paused, // Running, but paused
};
extern server_state_t* sv_m_State;