diff options
Diffstat (limited to 'NorthstarDLL/util/printmaps.cpp')
-rw-r--r-- | NorthstarDLL/util/printmaps.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/NorthstarDLL/util/printmaps.cpp b/NorthstarDLL/util/printmaps.cpp index dd825bff..c4e30886 100644 --- a/NorthstarDLL/util/printmaps.cpp +++ b/NorthstarDLL/util/printmaps.cpp @@ -19,7 +19,7 @@ enum class MapSource_t }; const std::unordered_map<MapSource_t, const char*> PrintMapSource = { - {MapSource_t::VPK, "VPK"}, {MapSource_t::MOD, "MOD"}, {MapSource_t::GAMEDIR, "R2"}}; + {MapSource_t::VPK, "VPK"}, {MapSource_t::MOD, "MOD"}, {MapSource_t::GAMEDIR, "R2"}}; struct MapVPKInfo { @@ -62,7 +62,7 @@ void RefreshMapList() { const int iNumRetailNonMapVpks = 1; static const char* const ppRetailNonMapVpks[] = { - "englishclient_frontend.bsp.pak000_dir.vpk"}; // don't include mp_common here as it contains mp_lobby + "englishclient_frontend.bsp.pak000_dir.vpk"}; // don't include mp_common here as it contains mp_lobby // matches directory vpks, and captures their map name in the first group static const std::regex rVpkMapRegex("englishclient_([a-zA-Z0-9_]+)\\.bsp\\.pak000_dir\\.vpk", std::regex::icase); @@ -135,10 +135,10 @@ int, __fastcall, (const char *const cmdname, const char *const partial, char com { strcpy(commands[numMaps], cmdname); strncpy_s( - commands[numMaps++] + cmdLength, - COMMAND_COMPLETION_ITEM_LENGTH, - &vMapList[i].name[0], - COMMAND_COMPLETION_ITEM_LENGTH - cmdLength); + commands[numMaps++] + cmdLength, + COMMAND_COMPLETION_ITEM_LENGTH, + &vMapList[i].name[0], + COMMAND_COMPLETION_ITEM_LENGTH - cmdLength); } } @@ -146,11 +146,11 @@ int, __fastcall, (const char *const cmdname, const char *const partial, char com } ADD_SQFUNC( - "array<string>", - NSGetLoadedMapNames, - "", - "Returns a string array of loaded map file names", - ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) + "array<string>", + NSGetLoadedMapNames, + "", + "Returns a string array of loaded map file names", + ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) { // Maybe we should call this on mods reload instead RefreshMapList(); |