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path: root/NorthstarDLL/server/auth/serverauthentication.h
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Diffstat (limited to 'NorthstarDLL/server/auth/serverauthentication.h')
-rw-r--r--NorthstarDLL/server/auth/serverauthentication.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/NorthstarDLL/server/auth/serverauthentication.h b/NorthstarDLL/server/auth/serverauthentication.h
index 32e1d0a8..996d20e1 100644
--- a/NorthstarDLL/server/auth/serverauthentication.h
+++ b/NorthstarDLL/server/auth/serverauthentication.h
@@ -26,7 +26,7 @@ extern CBaseServer__RejectConnectionType CBaseServer__RejectConnection;
class ServerAuthenticationManager
{
- public:
+public:
ConVar* Cvar_ns_erase_auth_info;
ConVar* Cvar_ns_auth_allow_insecure;
ConVar* Cvar_ns_auth_allow_insecure_write;
@@ -40,7 +40,7 @@ class ServerAuthenticationManager
bool m_bForceResetLocalPlayerPersistence = false;
bool m_bStartingLocalSPGame = false;
- public:
+public:
void AddRemotePlayer(std::string token, uint64_t uid, std::string username, std::string pdata);
void AddPlayer(CBaseClient* pPlayer, const char* pAuthToken);