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path: root/NorthstarDLL/mods/compiled/modscriptsrson.cpp
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Diffstat (limited to 'NorthstarDLL/mods/compiled/modscriptsrson.cpp')
-rw-r--r--NorthstarDLL/mods/compiled/modscriptsrson.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDLL/mods/compiled/modscriptsrson.cpp b/NorthstarDLL/mods/compiled/modscriptsrson.cpp
index cbe26651..d130745f 100644
--- a/NorthstarDLL/mods/compiled/modscriptsrson.cpp
+++ b/NorthstarDLL/mods/compiled/modscriptsrson.cpp
@@ -13,7 +13,7 @@ void ModManager::BuildScriptsRson()
fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX);
fs::remove(MOD_SCRIPTS_RSON_PATH);
- std::string scriptsRson = R2::ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH);
+ std::string scriptsRson = ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH);
scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff
for (Mod& mod : m_LoadedMods)