diff options
Diffstat (limited to 'NorthstarDLL/miscserverscript.cpp')
-rw-r--r-- | NorthstarDLL/miscserverscript.cpp | 119 |
1 files changed, 64 insertions, 55 deletions
diff --git a/NorthstarDLL/miscserverscript.cpp b/NorthstarDLL/miscserverscript.cpp index d41c4afe..83d68ea1 100644 --- a/NorthstarDLL/miscserverscript.cpp +++ b/NorthstarDLL/miscserverscript.cpp @@ -1,55 +1,64 @@ -#include "pch.h"
-#include "squirrel.h"
-#include "masterserver.h"
-#include "serverauthentication.h"
-#include "r2client.h"
-#include "r2server.h"
-
-#include <filesystem>
-
-// void function NSEarlyWritePlayerIndexPersistenceForLeave( int playerIndex )
-SQRESULT SQ_EarlyWritePlayerIndexPersistenceForLeave(void* sqvm)
-{
- int playerIndex = g_pServerSquirrel->getinteger(sqvm, 1);
- R2::CBaseClient* player = &R2::g_pClientArray[playerIndex];
-
- if (!g_pServerAuthentication->m_PlayerAuthenticationData.count(player))
- {
- g_pServerSquirrel->raiseerror(sqvm, fmt::format("Invalid playerindex {}", playerIndex).c_str());
- return SQRESULT_ERROR;
- }
-
- g_pServerAuthentication->m_PlayerAuthenticationData[player].needPersistenceWriteOnLeave = false;
- g_pServerAuthentication->WritePersistentData(player);
- return SQRESULT_NULL;
-}
-
-// bool function NSIsWritingPlayerPersistence()
-SQRESULT SQ_IsWritingPlayerPersistence(void* sqvm)
-{
- g_pServerSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData);
- return SQRESULT_NOTNULL;
-}
-
-// bool function NSIsPlayerIndexLocalPlayer( int playerIndex )
-SQRESULT SQ_IsPlayerIndexLocalPlayer(void* sqvm)
-{
- int playerIndex = g_pServerSquirrel->getinteger(sqvm, 1);
- R2::CBaseClient* player = &R2::g_pClientArray[playerIndex];
- if (!g_pServerAuthentication->m_PlayerAuthenticationData.count(player))
- {
- g_pServerSquirrel->raiseerror(sqvm, fmt::format("Invalid playerindex {}", playerIndex).c_str());
- return SQRESULT_ERROR;
- }
-
- g_pServerSquirrel->pushbool(sqvm, !strcmp(R2::g_pLocalPlayerUserID, player->m_UID));
- return SQRESULT_NOTNULL;
-}
-
-ON_DLL_LOAD_RELIESON("server.dll", MiscServerScriptCommands, ServerSquirrel, (CModule module))
-{
- g_pServerSquirrel->AddFuncRegistration(
- "void", "NSEarlyWritePlayerIndexPersistenceForLeave", "int playerIndex", "", SQ_EarlyWritePlayerIndexPersistenceForLeave);
- g_pServerSquirrel->AddFuncRegistration("bool", "NSIsWritingPlayerPersistence", "", "", SQ_IsWritingPlayerPersistence);
- g_pServerSquirrel->AddFuncRegistration("bool", "NSIsPlayerIndexLocalPlayer", "int playerIndex", "", SQ_IsPlayerIndexLocalPlayer);
-}
\ No newline at end of file +#include "pch.h" +#include "squirrel.h" +#include "masterserver.h" +#include "serverauthentication.h" +#include "dedicated.h" +#include "r2client.h" +#include "r2server.h" + +#include <filesystem> + +// void function NSEarlyWritePlayerIndexPersistenceForLeave( int playerIndex ) +SQRESULT SQ_EarlyWritePlayerIndexPersistenceForLeave(void* sqvm) +{ + int playerIndex = g_pSquirrel<ScriptContext::SERVER>->getinteger(sqvm, 1); + R2::CBaseClient* player = &R2::g_pClientArray[playerIndex]; + + if (!g_pServerAuthentication->m_PlayerAuthenticationData.count(player)) + { + g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, fmt::format("Invalid playerindex {}", playerIndex).c_str()); + return SQRESULT_ERROR; + } + + g_pServerAuthentication->m_PlayerAuthenticationData[player].needPersistenceWriteOnLeave = false; + g_pServerAuthentication->WritePersistentData(player); + return SQRESULT_NULL; +} + +// bool function NSIsWritingPlayerPersistence() +SQRESULT SQ_IsWritingPlayerPersistence(void* sqvm) +{ + g_pSquirrel<ScriptContext::SERVER>->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData); + return SQRESULT_NOTNULL; +} + +// bool function NSIsPlayerIndexLocalPlayer( int playerIndex ) +SQRESULT SQ_IsPlayerIndexLocalPlayer(void* sqvm) +{ + int playerIndex = g_pSquirrel<ScriptContext::SERVER>->getinteger(sqvm, 1); + R2::CBaseClient* player = &R2::g_pClientArray[playerIndex]; + if (!g_pServerAuthentication->m_PlayerAuthenticationData.count(player)) + { + g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, fmt::format("Invalid playerindex {}", playerIndex).c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<ScriptContext::SERVER>->pushbool(sqvm, !strcmp(R2::g_pLocalPlayerUserID, player->m_UID)); + return SQRESULT_NOTNULL; +} + +// bool function NSIsDedicated() +SQRESULT SQ_IsDedicated(void* sqvm) +{ + g_pSquirrel<ScriptContext::SERVER>->pushbool(sqvm, IsDedicatedServer()); + return SQRESULT_NOTNULL; +} + +ON_DLL_LOAD_RELIESON("server.dll", MiscServerScriptCommands, ServerSquirrel, (CModule module)) +{ + g_pSquirrel<ScriptContext::SERVER>->AddFuncRegistration( + "void", "NSEarlyWritePlayerIndexPersistenceForLeave", "int playerIndex", "", SQ_EarlyWritePlayerIndexPersistenceForLeave); + g_pSquirrel<ScriptContext::SERVER>->AddFuncRegistration("bool", "NSIsWritingPlayerPersistence", "", "", SQ_IsWritingPlayerPersistence); + g_pSquirrel<ScriptContext::SERVER>->AddFuncRegistration("bool", "NSIsPlayerIndexLocalPlayer", "int playerIndex", "", SQ_IsPlayerIndexLocalPlayer); + g_pSquirrel<ScriptContext::SERVER>->AddFuncRegistration("bool", "NSIsDedicated", "", "", SQ_IsDedicated); +} |