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Diffstat (limited to 'NorthstarDLL/hoststate.cpp')
-rw-r--r--NorthstarDLL/hoststate.cpp18
1 files changed, 15 insertions, 3 deletions
diff --git a/NorthstarDLL/hoststate.cpp b/NorthstarDLL/hoststate.cpp
index 875d671d..adbcde3b 100644
--- a/NorthstarDLL/hoststate.cpp
+++ b/NorthstarDLL/hoststate.cpp
@@ -6,6 +6,7 @@
#include "playlist.h"
#include "tier0.h"
#include "r2engine.h"
+#include "limits.h"
AUTOHOOK_INIT()
@@ -27,8 +28,10 @@ void ServerStartingOrChangingMap()
g_pCVar->FindVar("net_data_block_enabled")->SetValue(true);
}
+// clang-format off
AUTOHOOK(CHostState__State_NewGame, engine.dll + 0x16E7D0,
-void,, (CHostState* self))
+void, __fastcall, (CHostState* self))
+// clang-format on
{
spdlog::info("HostState: NewGame");
@@ -58,8 +61,10 @@ void,, (CHostState* self))
g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false;
}
+// clang-format off
AUTOHOOK(CHostState__State_ChangeLevelMP, engine.dll + 0x16E520,
-void,, (CHostState* self))
+void, __fastcall, (CHostState* self))
+// clang-format on
{
spdlog::info("HostState: ChangeLevelMP");
@@ -72,8 +77,10 @@ void,, (CHostState* self))
g_pServerPresence->SetMap(g_pHostState->m_levelName);
}
+// clang-format off
AUTOHOOK(CHostState__State_GameShutdown, engine.dll + 0x16E640,
-void,, (CHostState* self))
+void, __fastcall, (CHostState* self))
+// clang-format on
{
spdlog::info("HostState: GameShutdown");
@@ -83,8 +90,10 @@ void,, (CHostState* self))
CHostState__State_GameShutdown(self);
}
+// clang-format off
AUTOHOOK(CHostState__FrameUpdate, engine.dll + 0x16DB00,
void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime))
+// clang-format on
{
CHostState__FrameUpdate(self, flCurrentTime, flFrameTime);
@@ -92,6 +101,9 @@ void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime))
{
// update server presence
g_pServerPresence->RunFrame(flCurrentTime);
+
+ // update limits for frame
+ g_pServerLimits->RunFrame(flCurrentTime, flFrameTime);
}
}