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-rw-r--r--NorthstarDLL/host.cpp140
1 files changed, 70 insertions, 70 deletions
diff --git a/NorthstarDLL/host.cpp b/NorthstarDLL/host.cpp
index a1cb65ff..8199a0c0 100644
--- a/NorthstarDLL/host.cpp
+++ b/NorthstarDLL/host.cpp
@@ -1,71 +1,71 @@
-#include "pch.h"
-#include "convar.h"
-#include "modmanager.h"
-#include "printcommand.h"
-#include "printmaps.h"
-#include "r2engine.h"
-
-AUTOHOOK_INIT()
-
-AUTOHOOK(Host_Init, engine.dll + 0x155EA0,
-void,, (bool bDedicated),
-{
- spdlog::info("Host_Init()");
- Host_Init(bDedicated);
-
- // get all mod convars
- std::vector<std::string> vModConvarNames;
- for (auto& mod : g_pModManager->m_loadedMods)
- for (auto& cvar : mod.ConVars)
- vModConvarNames.push_back(cvar->Name);
-
- // strip hidden and devonly cvar flags
- int iNumCvarsAltered = 0;
- for (auto& pair : R2::g_pCVar->DumpToMap())
- {
- // don't remove from mod cvars
- if (std::find(vModConvarNames.begin(), vModConvarNames.end(), pair.second->m_pszName) != vModConvarNames.end())
- continue;
-
- // strip flags
- int flags = pair.second->GetFlags();
- if (flags & FCVAR_DEVELOPMENTONLY)
- {
- flags &= ~FCVAR_DEVELOPMENTONLY;
- iNumCvarsAltered++;
- }
-
- if (flags & FCVAR_HIDDEN)
- {
- flags &= ~FCVAR_HIDDEN;
- iNumCvarsAltered++;
- }
-
- pair.second->m_nFlags = flags;
- }
-
- spdlog::info("Removed {} hidden/devonly cvar flags", iNumCvarsAltered);
-
- // make servers able to run disconnect on clients
- R2::g_pCVar->FindCommand("disconnect")->m_nFlags |= FCVAR_SERVER_CAN_EXECUTE;
-
- // make clients able to run status and ping
- R2::g_pCVar->FindCommand("status")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS;
- R2::g_pCVar->FindCommand("ping")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS;
-
- // need to initialise these after host_init since they do stuff to preexisting concommands/convars without being client/server specific
- InitialiseCommandPrint();
- InitialiseMapsPrint();
-
- // client/server autoexecs on necessary platforms
- // dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start
- if (bDedicated)
- R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", R2::cmd_source_t::kCommandSrcCode);
- else
- R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", R2::cmd_source_t::kCommandSrcCode);
-})
-
-ON_DLL_LOAD("engine.dll", Host_Init, [](HMODULE baseAddress)
-{
- AUTOHOOK_DISPATCH()
+#include "pch.h"
+#include "convar.h"
+#include "modmanager.h"
+#include "printcommand.h"
+#include "printmaps.h"
+#include "r2engine.h"
+
+AUTOHOOK_INIT()
+
+AUTOHOOK(Host_Init, engine.dll + 0x155EA0,
+void,, (bool bDedicated))
+{
+ spdlog::info("Host_Init()");
+ Host_Init(bDedicated);
+
+ // get all mod convars
+ std::vector<std::string> vModConvarNames;
+ for (auto& mod : g_pModManager->m_LoadedMods)
+ for (auto& cvar : mod.ConVars)
+ vModConvarNames.push_back(cvar->Name);
+
+ // strip hidden and devonly cvar flags
+ int iNumCvarsAltered = 0;
+ for (auto& pair : R2::g_pCVar->DumpToMap())
+ {
+ // don't remove from mod cvars
+ if (std::find(vModConvarNames.begin(), vModConvarNames.end(), pair.second->m_pszName) != vModConvarNames.end())
+ continue;
+
+ // strip flags
+ int flags = pair.second->GetFlags();
+ if (flags & FCVAR_DEVELOPMENTONLY)
+ {
+ flags &= ~FCVAR_DEVELOPMENTONLY;
+ iNumCvarsAltered++;
+ }
+
+ if (flags & FCVAR_HIDDEN)
+ {
+ flags &= ~FCVAR_HIDDEN;
+ iNumCvarsAltered++;
+ }
+
+ pair.second->m_nFlags = flags;
+ }
+
+ spdlog::info("Removed {} hidden/devonly cvar flags", iNumCvarsAltered);
+
+ // make servers able to run disconnect on clients
+ R2::g_pCVar->FindCommand("disconnect")->m_nFlags |= FCVAR_SERVER_CAN_EXECUTE;
+
+ // make clients able to run status and ping
+ R2::g_pCVar->FindCommand("status")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS;
+ R2::g_pCVar->FindCommand("ping")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS;
+
+ // need to initialise these after host_init since they do stuff to preexisting concommands/convars without being client/server specific
+ InitialiseCommandPrint();
+ InitialiseMapsPrint();
+
+ // client/server autoexecs on necessary platforms
+ // dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start
+ if (bDedicated)
+ R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", R2::cmd_source_t::kCommandSrcCode);
+ else
+ R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", R2::cmd_source_t::kCommandSrcCode);
+}
+
+ON_DLL_LOAD("engine.dll", Host_Init, [](HMODULE baseAddress)
+{
+ AUTOHOOK_DISPATCH()
}) \ No newline at end of file