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Diffstat (limited to 'NorthstarDLL/engine/hoststate.cpp')
-rw-r--r-- | NorthstarDLL/engine/hoststate.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/NorthstarDLL/engine/hoststate.cpp b/NorthstarDLL/engine/hoststate.cpp index 44a66113..ec4733d6 100644 --- a/NorthstarDLL/engine/hoststate.cpp +++ b/NorthstarDLL/engine/hoststate.cpp @@ -133,6 +133,10 @@ void, __fastcall, (CHostState* self)) g_pServerPresence->SetMap(g_pHostState->m_levelName); } +// TODO: due to exception in code for singleplayer (see connect command) this func will never run +// when connect is ran on the ip localhost, while connected to a local listen server +// i dont really care + // clang-format off AUTOHOOK(CHostState__State_GameShutdown, engine.dll + 0x16E640, void, __fastcall, (CHostState* self)) |