diff options
Diffstat (limited to 'NorthstarDLL/audio.cpp')
-rw-r--r-- | NorthstarDLL/audio.cpp | 1002 |
1 files changed, 501 insertions, 501 deletions
diff --git a/NorthstarDLL/audio.cpp b/NorthstarDLL/audio.cpp index 6f47786f..64e67218 100644 --- a/NorthstarDLL/audio.cpp +++ b/NorthstarDLL/audio.cpp @@ -1,502 +1,502 @@ -#include "pch.h" -#include "audio.h" -#include "dedicated.h" -#include "convar.h" - -#include "rapidjson/error/en.h" -#include <fstream> -#include <iostream> -#include <sstream> -#include <random> - -AUTOHOOK_INIT() - -extern "C" -{ - // should be called only in LoadSampleMetadata_Hook - extern void* __fastcall Audio_GetParentEvent(); -} - -ConVar* Cvar_ns_print_played_sounds; - -CustomAudioManager g_CustomAudioManager; - -EventOverrideData::EventOverrideData() -{ - spdlog::warn("Initialised struct EventOverrideData without any data!"); - LoadedSuccessfully = false; -} - -// Empty stereo 48000 WAVE file -unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74, - 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58, - 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00}; - -EventOverrideData::EventOverrideData(const std::string& data, const fs::path& path) -{ - if (data.length() <= 0) - { - spdlog::error("Failed reading audio override file {}: file is empty", path.string()); - return; - } - - fs::path samplesFolder = path; - samplesFolder = samplesFolder.replace_extension(); - - if (!fs::exists(samplesFolder)) - { - spdlog::error( - "Failed reading audio override file {}: samples folder doesn't exist; should be named the same as the definition file without " - "JSON extension.", - path.string()); - return; - } - - rapidjson_document dataJson; - dataJson.Parse<rapidjson::ParseFlag::kParseCommentsFlag | rapidjson::ParseFlag::kParseTrailingCommasFlag>(data); - - // fail if parse error - if (dataJson.HasParseError()) - { - spdlog::error( - "Failed reading audio override file {}: encountered parse error \"{}\" at offset {}", - path.string(), - GetParseError_En(dataJson.GetParseError()), - dataJson.GetErrorOffset()); - return; - } - - // fail if it's not a json obj (could be an array, string, etc) - if (!dataJson.IsObject()) - { - spdlog::error("Failed reading audio override file {}: file is not a JSON object", path.string()); - return; - } - - // fail if no event ids given - if (!dataJson.HasMember("EventId")) - { - spdlog::error("Failed reading audio override file {}: JSON object does not have the EventId property", path.string()); - return; - } - - // array of event ids - if (dataJson["EventId"].IsArray()) - { - for (auto& eventId : dataJson["EventId"].GetArray()) - { - if (!eventId.IsString()) - { - spdlog::error( - "Failed reading audio override file {}: EventId array has a value of invalid type, all must be strings", path.string()); - return; - } - - EventIds.push_back(eventId.GetString()); - } - } - // singular event id - else if (dataJson["EventId"].IsString()) - { - EventIds.push_back(dataJson["EventId"].GetString()); - } - // incorrect type - else - { - spdlog::error( - "Failed reading audio override file {}: EventId property is of invalid type (must be a string or an array of strings)", - path.string()); - return; - } - - if (dataJson.HasMember("EventIdRegex")) - { - // array of event id regex - if (dataJson["EventIdRegex"].IsArray()) - { - for (auto& eventId : dataJson["EventIdRegex"].GetArray()) - { - if (!eventId.IsString()) - { - spdlog::error( - "Failed reading audio override file {}: EventIdRegex array has a value of invalid type, all must be strings", - path.string()); - return; - } - - const std::string& regex = eventId.GetString(); - - try - { - EventIdsRegex.push_back({regex, std::regex(regex)}); - } - catch (...) - { - spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string()); - return; - } - } - } - // singular event id regex - else if (dataJson["EventIdRegex"].IsString()) - { - const std::string& regex = dataJson["EventIdRegex"].GetString(); - try - { - EventIdsRegex.push_back({regex, std::regex(regex)}); - } - catch (...) - { - spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string()); - return; - } - } - // incorrect type - else - { - spdlog::error( - "Failed reading audio override file {}: EventIdRegex property is of invalid type (must be a string or an array of strings)", - path.string()); - return; - } - } - - if (dataJson.HasMember("AudioSelectionStrategy")) - { - if (!dataJson["AudioSelectionStrategy"].IsString()) - { - spdlog::error("Failed reading audio override file {}: AudioSelectionStrategy property must be a string", path.string()); - return; - } - - std::string strategy = dataJson["AudioSelectionStrategy"].GetString(); - - if (strategy == "sequential") - { - Strategy = AudioSelectionStrategy::SEQUENTIAL; - } - else if (strategy == "random") - { - Strategy = AudioSelectionStrategy::RANDOM; - } - else - { - spdlog::error( - "Failed reading audio override file {}: AudioSelectionStrategy string must be either \"sequential\" or \"random\"", - path.string()); - return; - } - } - - // load samples - for (fs::directory_entry file : fs::recursive_directory_iterator(samplesFolder)) - { - if (file.is_regular_file() && file.path().extension().string() == ".wav") - { - std::string pathString = file.path().string(); - - // Open the file. - std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary); - - if (wavStream.fail()) - { - spdlog::error("Failed reading audio sample {}", file.path().string()); - continue; - } - - // Get file size. - wavStream.seekg(0, std::ios::end); - size_t fileSize = wavStream.tellg(); - wavStream.close(); - - // Allocate enough memory for the file. - // blank out the memory for now, then read it later - uint8_t* data = new uint8_t[fileSize]; - memcpy(data, EMPTY_WAVE, sizeof(EMPTY_WAVE)); - Samples.push_back({fileSize, std::unique_ptr<uint8_t[]>(data)}); - - // thread off the file read - // should we spawn one thread per read? or should there be a cap to the number of reads at once? - std::thread readThread( - [pathString, fileSize, data] - { - std::shared_lock lock(g_CustomAudioManager.m_loadingMutex); - std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary); - - // would be weird if this got hit, since it would've worked previously - if (wavStream.fail()) - { - spdlog::error("Failed async read of audio sample {}", pathString); - return; - } - - // read from after the header first to preserve the empty header, then read the header last - wavStream.seekg(0, std::ios::beg); - wavStream.read(data, fileSize); - wavStream.close(); - - spdlog::info("Finished async read of audio sample {}", pathString); - }); - - readThread.detach(); - } - } - - /* - if (dataJson.HasMember("EnableOnLoopedSounds")) - { - if (!dataJson["EnableOnLoopedSounds"].IsBool()) - { - spdlog::error("Failed reading audio override file {}: EnableOnLoopedSounds property is of invalid type (must be a bool)", - path.string()); return; - } - - EnableOnLoopedSounds = dataJson["EnableOnLoopedSounds"].GetBool(); - } - */ - - if (Samples.size() == 0) - spdlog::warn("Audio override {} has no valid samples! Sounds will not play for this event.", path.string()); - - spdlog::info("Loaded audio override file {}", path.string()); - - LoadedSuccessfully = true; -} - -bool CustomAudioManager::TryLoadAudioOverride(const fs::path& defPath) -{ - if (IsDedicatedServer()) - return true; // silently fail - - std::ifstream jsonStream(defPath); - std::stringstream jsonStringStream; - - // fail if no audio json - if (jsonStream.fail()) - { - spdlog::warn("Unable to read audio override from file {}", defPath.string()); - return false; - } - - while (jsonStream.peek() != EOF) - jsonStringStream << (char)jsonStream.get(); - - jsonStream.close(); - - std::shared_ptr<EventOverrideData> data = std::make_shared<EventOverrideData>(jsonStringStream.str(), defPath); - - if (!data->LoadedSuccessfully) - return false; // no logging, the constructor has probably already logged - - for (const std::string& eventId : data->EventIds) - { - spdlog::info("Registering sound event {}", eventId); - m_loadedAudioOverrides.insert({eventId, data}); - } - - for (const auto& eventIdRegexData : data->EventIdsRegex) - { - spdlog::info("Registering sound event regex {}", eventIdRegexData.first); - m_loadedAudioOverridesRegex.insert({eventIdRegexData.first, data}); - } - - return true; -} - -typedef void (*MilesStopAll_Type)(); -MilesStopAll_Type MilesStopAll; - -void CustomAudioManager::ClearAudioOverrides() -{ - if (IsDedicatedServer()) - return; - - if (m_loadedAudioOverrides.size() > 0 || m_loadedAudioOverridesRegex.size() > 0) - { - // stop all miles sounds beforehand - // miles_stop_all - MilesStopAll(); - - // this is cancer but it works - Sleep(50); - } - - // slightly (very) bad - // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them - std::unique_lock lock(g_CustomAudioManager.m_loadingMutex); - - m_loadedAudioOverrides.clear(); - m_loadedAudioOverridesRegex.clear(); -} - -template <typename Iter, typename RandomGenerator> Iter select_randomly(Iter start, Iter end, RandomGenerator& g) -{ - std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1); - std::advance(start, dis(g)); - return start; -} - -template <typename Iter> Iter select_randomly(Iter start, Iter end) -{ - static std::random_device rd; - static std::mt19937 gen(rd()); - return select_randomly(start, end, gen); -} - -bool ShouldPlayAudioEvent(const char* eventName, const std::shared_ptr<EventOverrideData>& data) -{ - std::string eventNameString = eventName; - std::string eventNameStringBlacklistEntry = ("!" + eventNameString); - - for (const std::string& name : data->EventIds) - { - if (name == eventNameStringBlacklistEntry) - return false; // event blacklisted - - if (name == "*") - { - // check for bad sounds I guess? - // really feel like this should be an option but whatever - if (!!strstr(eventName, "_amb_") || !!strstr(eventName, "_emit_") || !!strstr(eventName, "amb_")) - return false; // would play static noise, I hate this - } - } - - return true; // good to go -} - -// forward declare -bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( - uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType); - -// DO NOT TOUCH THIS FUNCTION -// The actual logic of it in a separate function (forcefully not inlined) to preserve the r12 register, which holds the event pointer. -AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110, -bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType), -{ - uintptr_t parentEvent = (uintptr_t)Audio_GetParentEvent(); - - // Raw source, used for voice data only - if (audioType == 0) - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - - return LoadSampleMetadata_Internal(parentEvent, sample, audioBuffer, audioBufferLength, audioType); -}) - -// DO NOT INLINE THIS FUNCTION -// See comment below. -bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( - uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType) -{ - char* eventName = (char*)parentEvent + 0x110; - - if (Cvar_ns_print_played_sounds->GetInt() > 0) - spdlog::info("[AUDIO] Playing event {}", eventName); - - auto iter = g_CustomAudioManager.m_loadedAudioOverrides.find(eventName); - std::shared_ptr<EventOverrideData> overrideData; - - if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end()) - { - // override for that specific event not found, try wildcard - iter = g_CustomAudioManager.m_loadedAudioOverrides.find("*"); - - if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end()) - { - // not found - - // try regex - for (const auto& item : g_CustomAudioManager.m_loadedAudioOverridesRegex) - for (const auto& regexData : item.second->EventIdsRegex) - if (std::regex_search(eventName, regexData.second)) - overrideData = item.second; - - if (!overrideData) - // not found either - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - else - { - // cache found pattern to improve performance - g_CustomAudioManager.m_loadedAudioOverrides[eventName] = overrideData; - } - } - else - overrideData = iter->second; - } - else - overrideData = iter->second; - - if (!ShouldPlayAudioEvent(eventName, overrideData)) - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - - void* data = 0; - unsigned int dataLength = 0; - - if (overrideData->Samples.size() == 0) - { - // 0 samples, turn off this particular event. - - // using a dummy empty wave file - data = EMPTY_WAVE; - dataLength = sizeof(EMPTY_WAVE); - } - else - { - std::pair<size_t, std::unique_ptr<uint8_t[]>>* dat = NULL; - - switch (overrideData->Strategy) - { - case AudioSelectionStrategy::RANDOM: - dat = &*select_randomly(overrideData->Samples.begin(), overrideData->Samples.end()); - break; - case AudioSelectionStrategy::SEQUENTIAL: - default: - dat = &overrideData->Samples[overrideData->CurrentIndex++]; - if (overrideData->CurrentIndex >= overrideData->Samples.size()) - overrideData->CurrentIndex = 0; // reset back to the first sample entry - break; - } - - if (!dat) - spdlog::warn("Could not get sample data from override struct for event {}! Shouldn't happen", eventName); - else - { - data = dat->second.get(); - dataLength = dat->first; - } - } - - if (!data) - { - spdlog::warn("Could not fetch override sample data for event {}! Using original data instead.", eventName); - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - } - - audioBuffer = data; - audioBufferLength = dataLength; - - // most important change: set the sample class buffer so that the correct audio plays - *(void**)((uintptr_t)sample + 0xE8) = audioBuffer; - *(unsigned int*)((uintptr_t)sample + 0xF0) = audioBufferLength; - - // 64 - Auto-detect sample type - bool res = LoadSampleMetadata(sample, audioBuffer, audioBufferLength, 64); - if (!res) - spdlog::error("LoadSampleMetadata failed! The game will crash :("); - - return res; -} - -AUTOHOOK(MilesLog, mileswin64.dll + 0x57DAD0, -void, __fastcall, (int level, const char* string), -{ - spdlog::info("[MSS] {} - {}", level, string); -}) - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", AudioHooks, ConVar, [](HMODULE baseAddress) -{ - AUTOHOOK_DISPATCH() - - Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, ""); - MilesStopAll = (MilesStopAll_Type)((char*)GetModuleHandleA("mileswin64.dll") + 0x580850); +#include "pch.h"
+#include "audio.h"
+#include "dedicated.h"
+#include "convar.h"
+
+#include "rapidjson/error/en.h"
+#include <fstream>
+#include <iostream>
+#include <sstream>
+#include <random>
+
+AUTOHOOK_INIT()
+
+extern "C"
+{
+ // should be called only in LoadSampleMetadata_Hook
+ extern void* __fastcall Audio_GetParentEvent();
+}
+
+ConVar* Cvar_ns_print_played_sounds;
+
+CustomAudioManager g_CustomAudioManager;
+
+EventOverrideData::EventOverrideData()
+{
+ spdlog::warn("Initialised struct EventOverrideData without any data!");
+ LoadedSuccessfully = false;
+}
+
+// Empty stereo 48000 WAVE file
+unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74,
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58,
+ 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00};
+
+EventOverrideData::EventOverrideData(const std::string& data, const fs::path& path)
+{
+ if (data.length() <= 0)
+ {
+ spdlog::error("Failed reading audio override file {}: file is empty", path.string());
+ return;
+ }
+
+ fs::path samplesFolder = path;
+ samplesFolder = samplesFolder.replace_extension();
+
+ if (!fs::exists(samplesFolder))
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: samples folder doesn't exist; should be named the same as the definition file without "
+ "JSON extension.",
+ path.string());
+ return;
+ }
+
+ rapidjson_document dataJson;
+ dataJson.Parse<rapidjson::ParseFlag::kParseCommentsFlag | rapidjson::ParseFlag::kParseTrailingCommasFlag>(data);
+
+ // fail if parse error
+ if (dataJson.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: encountered parse error \"{}\" at offset {}",
+ path.string(),
+ GetParseError_En(dataJson.GetParseError()),
+ dataJson.GetErrorOffset());
+ return;
+ }
+
+ // fail if it's not a json obj (could be an array, string, etc)
+ if (!dataJson.IsObject())
+ {
+ spdlog::error("Failed reading audio override file {}: file is not a JSON object", path.string());
+ return;
+ }
+
+ // fail if no event ids given
+ if (!dataJson.HasMember("EventId"))
+ {
+ spdlog::error("Failed reading audio override file {}: JSON object does not have the EventId property", path.string());
+ return;
+ }
+
+ // array of event ids
+ if (dataJson["EventId"].IsArray())
+ {
+ for (auto& eventId : dataJson["EventId"].GetArray())
+ {
+ if (!eventId.IsString())
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventId array has a value of invalid type, all must be strings", path.string());
+ return;
+ }
+
+ EventIds.push_back(eventId.GetString());
+ }
+ }
+ // singular event id
+ else if (dataJson["EventId"].IsString())
+ {
+ EventIds.push_back(dataJson["EventId"].GetString());
+ }
+ // incorrect type
+ else
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventId property is of invalid type (must be a string or an array of strings)",
+ path.string());
+ return;
+ }
+
+ if (dataJson.HasMember("EventIdRegex"))
+ {
+ // array of event id regex
+ if (dataJson["EventIdRegex"].IsArray())
+ {
+ for (auto& eventId : dataJson["EventIdRegex"].GetArray())
+ {
+ if (!eventId.IsString())
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventIdRegex array has a value of invalid type, all must be strings",
+ path.string());
+ return;
+ }
+
+ const std::string& regex = eventId.GetString();
+
+ try
+ {
+ EventIdsRegex.push_back({regex, std::regex(regex)});
+ }
+ catch (...)
+ {
+ spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string());
+ return;
+ }
+ }
+ }
+ // singular event id regex
+ else if (dataJson["EventIdRegex"].IsString())
+ {
+ const std::string& regex = dataJson["EventIdRegex"].GetString();
+ try
+ {
+ EventIdsRegex.push_back({regex, std::regex(regex)});
+ }
+ catch (...)
+ {
+ spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string());
+ return;
+ }
+ }
+ // incorrect type
+ else
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventIdRegex property is of invalid type (must be a string or an array of strings)",
+ path.string());
+ return;
+ }
+ }
+
+ if (dataJson.HasMember("AudioSelectionStrategy"))
+ {
+ if (!dataJson["AudioSelectionStrategy"].IsString())
+ {
+ spdlog::error("Failed reading audio override file {}: AudioSelectionStrategy property must be a string", path.string());
+ return;
+ }
+
+ std::string strategy = dataJson["AudioSelectionStrategy"].GetString();
+
+ if (strategy == "sequential")
+ {
+ Strategy = AudioSelectionStrategy::SEQUENTIAL;
+ }
+ else if (strategy == "random")
+ {
+ Strategy = AudioSelectionStrategy::RANDOM;
+ }
+ else
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: AudioSelectionStrategy string must be either \"sequential\" or \"random\"",
+ path.string());
+ return;
+ }
+ }
+
+ // load samples
+ for (fs::directory_entry file : fs::recursive_directory_iterator(samplesFolder))
+ {
+ if (file.is_regular_file() && file.path().extension().string() == ".wav")
+ {
+ std::string pathString = file.path().string();
+
+ // Open the file.
+ std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary);
+
+ if (wavStream.fail())
+ {
+ spdlog::error("Failed reading audio sample {}", file.path().string());
+ continue;
+ }
+
+ // Get file size.
+ wavStream.seekg(0, std::ios::end);
+ size_t fileSize = wavStream.tellg();
+ wavStream.close();
+
+ // Allocate enough memory for the file.
+ // blank out the memory for now, then read it later
+ uint8_t* data = new uint8_t[fileSize];
+ memcpy(data, EMPTY_WAVE, sizeof(EMPTY_WAVE));
+ Samples.push_back({fileSize, std::unique_ptr<uint8_t[]>(data)});
+
+ // thread off the file read
+ // should we spawn one thread per read? or should there be a cap to the number of reads at once?
+ std::thread readThread(
+ [pathString, fileSize, data]
+ {
+ std::shared_lock lock(g_CustomAudioManager.m_loadingMutex);
+ std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary);
+
+ // would be weird if this got hit, since it would've worked previously
+ if (wavStream.fail())
+ {
+ spdlog::error("Failed async read of audio sample {}", pathString);
+ return;
+ }
+
+ // read from after the header first to preserve the empty header, then read the header last
+ wavStream.seekg(0, std::ios::beg);
+ wavStream.read(data, fileSize);
+ wavStream.close();
+
+ spdlog::info("Finished async read of audio sample {}", pathString);
+ });
+
+ readThread.detach();
+ }
+ }
+
+ /*
+ if (dataJson.HasMember("EnableOnLoopedSounds"))
+ {
+ if (!dataJson["EnableOnLoopedSounds"].IsBool())
+ {
+ spdlog::error("Failed reading audio override file {}: EnableOnLoopedSounds property is of invalid type (must be a bool)",
+ path.string()); return;
+ }
+
+ EnableOnLoopedSounds = dataJson["EnableOnLoopedSounds"].GetBool();
+ }
+ */
+
+ if (Samples.size() == 0)
+ spdlog::warn("Audio override {} has no valid samples! Sounds will not play for this event.", path.string());
+
+ spdlog::info("Loaded audio override file {}", path.string());
+
+ LoadedSuccessfully = true;
+}
+
+bool CustomAudioManager::TryLoadAudioOverride(const fs::path& defPath)
+{
+ if (IsDedicatedServer())
+ return true; // silently fail
+
+ std::ifstream jsonStream(defPath);
+ std::stringstream jsonStringStream;
+
+ // fail if no audio json
+ if (jsonStream.fail())
+ {
+ spdlog::warn("Unable to read audio override from file {}", defPath.string());
+ return false;
+ }
+
+ while (jsonStream.peek() != EOF)
+ jsonStringStream << (char)jsonStream.get();
+
+ jsonStream.close();
+
+ std::shared_ptr<EventOverrideData> data = std::make_shared<EventOverrideData>(jsonStringStream.str(), defPath);
+
+ if (!data->LoadedSuccessfully)
+ return false; // no logging, the constructor has probably already logged
+
+ for (const std::string& eventId : data->EventIds)
+ {
+ spdlog::info("Registering sound event {}", eventId);
+ m_loadedAudioOverrides.insert({eventId, data});
+ }
+
+ for (const auto& eventIdRegexData : data->EventIdsRegex)
+ {
+ spdlog::info("Registering sound event regex {}", eventIdRegexData.first);
+ m_loadedAudioOverridesRegex.insert({eventIdRegexData.first, data});
+ }
+
+ return true;
+}
+
+typedef void (*MilesStopAll_Type)();
+MilesStopAll_Type MilesStopAll;
+
+void CustomAudioManager::ClearAudioOverrides()
+{
+ if (IsDedicatedServer())
+ return;
+
+ if (m_loadedAudioOverrides.size() > 0 || m_loadedAudioOverridesRegex.size() > 0)
+ {
+ // stop all miles sounds beforehand
+ // miles_stop_all
+ MilesStopAll();
+
+ // this is cancer but it works
+ Sleep(50);
+ }
+
+ // slightly (very) bad
+ // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them
+ std::unique_lock lock(g_CustomAudioManager.m_loadingMutex);
+
+ m_loadedAudioOverrides.clear();
+ m_loadedAudioOverridesRegex.clear();
+}
+
+template <typename Iter, typename RandomGenerator> Iter select_randomly(Iter start, Iter end, RandomGenerator& g)
+{
+ std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1);
+ std::advance(start, dis(g));
+ return start;
+}
+
+template <typename Iter> Iter select_randomly(Iter start, Iter end)
+{
+ static std::random_device rd;
+ static std::mt19937 gen(rd());
+ return select_randomly(start, end, gen);
+}
+
+bool ShouldPlayAudioEvent(const char* eventName, const std::shared_ptr<EventOverrideData>& data)
+{
+ std::string eventNameString = eventName;
+ std::string eventNameStringBlacklistEntry = ("!" + eventNameString);
+
+ for (const std::string& name : data->EventIds)
+ {
+ if (name == eventNameStringBlacklistEntry)
+ return false; // event blacklisted
+
+ if (name == "*")
+ {
+ // check for bad sounds I guess?
+ // really feel like this should be an option but whatever
+ if (!!strstr(eventName, "_amb_") || !!strstr(eventName, "_emit_") || !!strstr(eventName, "amb_"))
+ return false; // would play static noise, I hate this
+ }
+ }
+
+ return true; // good to go
+}
+
+// forward declare
+bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal(
+ uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType);
+
+// DO NOT TOUCH THIS FUNCTION
+// The actual logic of it in a separate function (forcefully not inlined) to preserve the r12 register, which holds the event pointer.
+AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110,
+bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType))
+{
+ uintptr_t parentEvent = (uintptr_t)Audio_GetParentEvent();
+
+ // Raw source, used for voice data only
+ if (audioType == 0)
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+
+ return LoadSampleMetadata_Internal(parentEvent, sample, audioBuffer, audioBufferLength, audioType);
+}
+
+// DO NOT INLINE THIS FUNCTION
+// See comment below.
+bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal(
+ uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType)
+{
+ char* eventName = (char*)parentEvent + 0x110;
+
+ if (Cvar_ns_print_played_sounds->GetInt() > 0)
+ spdlog::info("[AUDIO] Playing event {}", eventName);
+
+ auto iter = g_CustomAudioManager.m_loadedAudioOverrides.find(eventName);
+ std::shared_ptr<EventOverrideData> overrideData;
+
+ if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end())
+ {
+ // override for that specific event not found, try wildcard
+ iter = g_CustomAudioManager.m_loadedAudioOverrides.find("*");
+
+ if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end())
+ {
+ // not found
+
+ // try regex
+ for (const auto& item : g_CustomAudioManager.m_loadedAudioOverridesRegex)
+ for (const auto& regexData : item.second->EventIdsRegex)
+ if (std::regex_search(eventName, regexData.second))
+ overrideData = item.second;
+
+ if (!overrideData)
+ // not found either
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+ else
+ {
+ // cache found pattern to improve performance
+ g_CustomAudioManager.m_loadedAudioOverrides[eventName] = overrideData;
+ }
+ }
+ else
+ overrideData = iter->second;
+ }
+ else
+ overrideData = iter->second;
+
+ if (!ShouldPlayAudioEvent(eventName, overrideData))
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+
+ void* data = 0;
+ unsigned int dataLength = 0;
+
+ if (overrideData->Samples.size() == 0)
+ {
+ // 0 samples, turn off this particular event.
+
+ // using a dummy empty wave file
+ data = EMPTY_WAVE;
+ dataLength = sizeof(EMPTY_WAVE);
+ }
+ else
+ {
+ std::pair<size_t, std::unique_ptr<uint8_t[]>>* dat = NULL;
+
+ switch (overrideData->Strategy)
+ {
+ case AudioSelectionStrategy::RANDOM:
+ dat = &*select_randomly(overrideData->Samples.begin(), overrideData->Samples.end());
+ break;
+ case AudioSelectionStrategy::SEQUENTIAL:
+ default:
+ dat = &overrideData->Samples[overrideData->CurrentIndex++];
+ if (overrideData->CurrentIndex >= overrideData->Samples.size())
+ overrideData->CurrentIndex = 0; // reset back to the first sample entry
+ break;
+ }
+
+ if (!dat)
+ spdlog::warn("Could not get sample data from override struct for event {}! Shouldn't happen", eventName);
+ else
+ {
+ data = dat->second.get();
+ dataLength = dat->first;
+ }
+ }
+
+ if (!data)
+ {
+ spdlog::warn("Could not fetch override sample data for event {}! Using original data instead.", eventName);
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+ }
+
+ audioBuffer = data;
+ audioBufferLength = dataLength;
+
+ // most important change: set the sample class buffer so that the correct audio plays
+ *(void**)((uintptr_t)sample + 0xE8) = audioBuffer;
+ *(unsigned int*)((uintptr_t)sample + 0xF0) = audioBufferLength;
+
+ // 64 - Auto-detect sample type
+ bool res = LoadSampleMetadata(sample, audioBuffer, audioBufferLength, 64);
+ if (!res)
+ spdlog::error("LoadSampleMetadata failed! The game will crash :(");
+
+ return res;
+}
+
+AUTOHOOK(MilesLog, mileswin64.dll + 0x57DAD0,
+void, __fastcall, (int level, const char* string))
+{
+ spdlog::info("[MSS] {} - {}", level, string);
+}
+
+ON_DLL_LOAD_CLIENT_RELIESON("client.dll", AudioHooks, ConVar, [](HMODULE baseAddress)
+{
+ AUTOHOOK_DISPATCH()
+
+ Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, "");
+ MilesStopAll = (MilesStopAll_Type)((char*)GetModuleHandleA("mileswin64.dll") + 0x580850);
})
\ No newline at end of file |