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-rw-r--r--primedev/mods/modmanager.cpp213
-rw-r--r--primedev/mods/modmanager.h12
2 files changed, 122 insertions, 103 deletions
diff --git a/primedev/mods/modmanager.cpp b/primedev/mods/modmanager.cpp
index aa685c46..75bd4329 100644
--- a/primedev/mods/modmanager.cpp
+++ b/primedev/mods/modmanager.cpp
@@ -111,8 +111,6 @@ void ModManager::LoadMods()
if (m_bHasLoadedMods)
UnloadMods();
- std::vector<fs::path> modDirs;
-
// ensure dirs exist
fs::remove_all(GetCompiledAssetsPath());
fs::create_directories(GetModFolderPath());
@@ -137,107 +135,8 @@ void ModManager::LoadMods()
m_bHasEnabledModsCfg = m_EnabledModsCfg.IsObject();
}
- // get mod directories
- std::filesystem::directory_iterator classicModsDir = fs::directory_iterator(GetModFolderPath());
- std::filesystem::directory_iterator remoteModsDir = fs::directory_iterator(GetRemoteModFolderPath());
- std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath());
-
- for (fs::directory_entry dir : classicModsDir)
- if (fs::exists(dir.path() / "mod.json"))
- modDirs.push_back(dir.path());
-
- // Special case for Thunderstore and remote mods directories
- // Set up regex for `AUTHOR-MOD-VERSION` pattern
- std::regex pattern(R"(.*\\([a-zA-Z0-9_]+)-([a-zA-Z0-9_]+)-(\d+\.\d+\.\d+))");
-
- for (fs::directory_iterator dirIterator : {thunderstoreModsDir, remoteModsDir})
- {
- for (fs::directory_entry dir : dirIterator)
- {
- fs::path modsDir = dir.path() / "mods"; // Check for mods folder in the Thunderstore mod
- // Use regex to match `AUTHOR-MOD-VERSION` pattern
- if (!std::regex_match(dir.path().string(), pattern))
- {
- spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string());
- continue; // skip loading mod that doesn't match
- }
- if (fs::exists(modsDir) && fs::is_directory(modsDir))
- {
- for (fs::directory_entry subDir : fs::directory_iterator(modsDir))
- {
- if (fs::exists(subDir.path() / "mod.json"))
- {
- modDirs.push_back(subDir.path());
- }
- }
- }
- }
- }
-
- for (fs::path modDir : modDirs)
- {
- // read mod json file
- std::ifstream jsonStream(modDir / "mod.json");
- std::stringstream jsonStringStream;
-
- // fail if no mod json
- if (jsonStream.fail())
- {
- spdlog::warn(
- "Mod file at '{}' does not exist or could not be read, is it installed correctly?", (modDir / "mod.json").string());
- continue;
- }
-
- while (jsonStream.peek() != EOF)
- jsonStringStream << (char)jsonStream.get();
-
- jsonStream.close();
-
- Mod mod(modDir, (char*)jsonStringStream.str().c_str());
-
- for (auto& pair : mod.DependencyConstants)
- {
- if (m_DependencyConstants.find(pair.first) != m_DependencyConstants.end() && m_DependencyConstants[pair.first] != pair.second)
- {
- spdlog::error(
- "'{}' attempted to register a dependency constant '{}' for '{}' that already exists for '{}'. "
- "Change the constant name.",
- mod.Name,
- pair.first,
- pair.second,
- m_DependencyConstants[pair.first]);
- mod.m_bWasReadSuccessfully = false;
- break;
- }
- if (m_DependencyConstants.find(pair.first) == m_DependencyConstants.end())
- m_DependencyConstants.emplace(pair);
- }
-
- for (std::string& dependency : mod.PluginDependencyConstants)
- {
- m_PluginDependencyConstants.insert(dependency);
- }
-
- if (m_bHasEnabledModsCfg && m_EnabledModsCfg.HasMember(mod.Name.c_str()))
- mod.m_bEnabled = m_EnabledModsCfg[mod.Name.c_str()].IsTrue();
- else
- mod.m_bEnabled = true;
-
- if (mod.m_bWasReadSuccessfully)
- {
- if (mod.m_bEnabled)
- spdlog::info("'{}' loaded successfully, version {}", mod.Name, mod.Version);
- else
- spdlog::info("'{}' loaded successfully, version {} (DISABLED)", mod.Name, mod.Version);
-
- m_LoadedMods.push_back(mod);
- }
- else
- spdlog::warn("Mod file at '{}' failed to load", (modDir / "mod.json").string());
- }
-
- // sort by load prio, lowest-highest
- std::sort(m_LoadedMods.begin(), m_LoadedMods.end(), [](Mod& a, Mod& b) { return a.LoadPriority < b.LoadPriority; });
+ // Load mod info from filesystem into `m_LoadedMods`
+ SearchFilesystemForMods();
// This is used to check if some mods have a folder but no entry in enabledmods.json
bool newModsDetected = false;
@@ -621,6 +520,114 @@ void ModManager::UnloadMods()
m_LoadedMods.clear();
}
+void ModManager::SearchFilesystemForMods()
+{
+ std::vector<fs::path> modDirs;
+ m_LoadedMods.clear();
+
+ // get mod directories
+ std::filesystem::directory_iterator classicModsDir = fs::directory_iterator(GetModFolderPath());
+ std::filesystem::directory_iterator remoteModsDir = fs::directory_iterator(GetRemoteModFolderPath());
+ std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath());
+
+ for (fs::directory_entry dir : classicModsDir)
+ if (fs::exists(dir.path() / "mod.json"))
+ modDirs.push_back(dir.path());
+
+ // Special case for Thunderstore and remote mods directories
+ // Set up regex for `AUTHOR-MOD-VERSION` pattern
+ std::regex pattern(R"(.*\\([a-zA-Z0-9_]+)-([a-zA-Z0-9_]+)-(\d+\.\d+\.\d+))");
+
+ for (fs::directory_iterator dirIterator : {thunderstoreModsDir, remoteModsDir})
+ {
+ for (fs::directory_entry dir : dirIterator)
+ {
+ fs::path modsDir = dir.path() / "mods"; // Check for mods folder in the Thunderstore mod
+ // Use regex to match `AUTHOR-MOD-VERSION` pattern
+ if (!std::regex_match(dir.path().string(), pattern))
+ {
+ spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string());
+ continue; // skip loading mod that doesn't match
+ }
+ if (fs::exists(modsDir) && fs::is_directory(modsDir))
+ {
+ for (fs::directory_entry subDir : fs::directory_iterator(modsDir))
+ {
+ if (fs::exists(subDir.path() / "mod.json"))
+ {
+ modDirs.push_back(subDir.path());
+ }
+ }
+ }
+ }
+ }
+
+ for (fs::path modDir : modDirs)
+ {
+ // read mod json file
+ std::ifstream jsonStream(modDir / "mod.json");
+ std::stringstream jsonStringStream;
+
+ // fail if no mod json
+ if (jsonStream.fail())
+ {
+ spdlog::warn(
+ "Mod file at '{}' does not exist or could not be read, is it installed correctly?", (modDir / "mod.json").string());
+ continue;
+ }
+
+ while (jsonStream.peek() != EOF)
+ jsonStringStream << (char)jsonStream.get();
+
+ jsonStream.close();
+
+ Mod mod(modDir, (char*)jsonStringStream.str().c_str());
+
+ for (auto& pair : mod.DependencyConstants)
+ {
+ if (m_DependencyConstants.find(pair.first) != m_DependencyConstants.end() && m_DependencyConstants[pair.first] != pair.second)
+ {
+ spdlog::error(
+ "'{}' attempted to register a dependency constant '{}' for '{}' that already exists for '{}'. "
+ "Change the constant name.",
+ mod.Name,
+ pair.first,
+ pair.second,
+ m_DependencyConstants[pair.first]);
+ mod.m_bWasReadSuccessfully = false;
+ break;
+ }
+ if (m_DependencyConstants.find(pair.first) == m_DependencyConstants.end())
+ m_DependencyConstants.emplace(pair);
+ }
+
+ for (std::string& dependency : mod.PluginDependencyConstants)
+ {
+ m_PluginDependencyConstants.insert(dependency);
+ }
+
+ if (m_bHasEnabledModsCfg && m_EnabledModsCfg.HasMember(mod.Name.c_str()))
+ mod.m_bEnabled = m_EnabledModsCfg[mod.Name.c_str()].IsTrue();
+ else
+ mod.m_bEnabled = true;
+
+ if (mod.m_bWasReadSuccessfully)
+ {
+ if (mod.m_bEnabled)
+ spdlog::info("'{}' loaded successfully, version {}", mod.Name, mod.Version);
+ else
+ spdlog::info("'{}' loaded successfully, version {} (DISABLED)", mod.Name, mod.Version);
+
+ m_LoadedMods.push_back(mod);
+ }
+ else
+ spdlog::warn("Mod file at '{}' failed to load", (modDir / "mod.json").string());
+ }
+
+ // sort by load prio, lowest-highest
+ std::sort(m_LoadedMods.begin(), m_LoadedMods.end(), [](Mod& a, Mod& b) { return a.LoadPriority < b.LoadPriority; });
+}
+
std::string ModManager::NormaliseModFilePath(const fs::path path)
{
std::string str = path.lexically_normal().string();
diff --git a/primedev/mods/modmanager.h b/primedev/mods/modmanager.h
index 6350a1fc..58ab319d 100644
--- a/primedev/mods/modmanager.h
+++ b/primedev/mods/modmanager.h
@@ -46,6 +46,18 @@ public:
std::unordered_map<std::string, std::string> m_DependencyConstants;
std::unordered_set<std::string> m_PluginDependencyConstants;
+private:
+ /**
+ * Load information for all mods from filesystem.
+ *
+ * This looks for mods in several directories (expecting them to be formatted in
+ * some way); it then uses respective `mod.json` manifest files to create `Mod`
+ * instances, which are then stored in the `m_LoadedMods` variable.
+ *
+ * @returns nothing
+ **/
+ void SearchFilesystemForMods();
+
public:
ModManager();
void LoadMods();