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author | Jan <sentrycraft123@gmail.com> | 2024-06-28 00:44:59 +0200 |
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committer | GitHub <noreply@github.com> | 2024-06-28 00:44:59 +0200 |
commit | 778e338335f4323892b469971c057efc2845d822 (patch) | |
tree | e6974070551128c5e2a5283647780ccea5b054b5 /primedev/wsockproxy/pch.h | |
parent | 4d8798e5ccc01d10bb7109a3ca19f4f5b54471c6 (diff) | |
download | NorthstarLauncher-778e338335f4323892b469971c057efc2845d822.tar.gz NorthstarLauncher-778e338335f4323892b469971c057efc2845d822.zip |
Remove precompiled header from wsock proxy (#739)
The wsock proxy is so small and self contained that it really does not benefit from a precompiled header.
Diffstat (limited to 'primedev/wsockproxy/pch.h')
-rw-r--r-- | primedev/wsockproxy/pch.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/primedev/wsockproxy/pch.h b/primedev/wsockproxy/pch.h deleted file mode 100644 index ebc29547..00000000 --- a/primedev/wsockproxy/pch.h +++ /dev/null @@ -1,16 +0,0 @@ -// pch.h: This is a precompiled header file. -// Files listed below are compiled only once, improving build performance for future builds. -// This also affects IntelliSense performance, including code completion and many code browsing features. -// However, files listed here are ALL re-compiled if any one of them is updated between builds. -// Do not add files here that you will be updating frequently as this negates the performance advantage. - -#ifndef PCH_H -#define PCH_H - -#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers -// Windows Header Files -#include <windows.h> - -#include "MinHook.h" - -#endif // PCH_H |